Dwarven Holds (v2021 beta 2)

Dwarven Holds (v2021 beta 2)

Weapon Rune

Rune of Destruction

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

Attacks made with a weapon engraved with this Rune gain Multiple Wounds (D3).

Rune of Penetration

(Enchantment: Hand Weapon, Paired Weapons)

Attacks made with a weapon engraved with one or more Rune of Penetrating gain +3 Armour Penetration.

Rune of Smashing

max 1 per Army (Foot only.) (Enchantment: Hand Weapon, Paired Weapons)

Attacks made with a weapon engraved with this Rune that are allocated towards a model with Resilience 5 or more have their Strength set to 10 and their Armour Penetration set to 10.

Rune of Might

(Enchantment: Hand Weapon, Paired Weapons)

For each Rune of Might engraved on a weapon, attacks made with it gain +1 Strength and +1 Armour Penetration.

Rune of Precision

(Enchantment: Hand Weapon, Paired Weapons)

The wielder of a weapon engraved with this Rune gains Lightning Reflexes.

Rune of Craftsmanship

max 3 per Army (Enchantment: Hand Weapon, Paired Weapons)

A weapon engraved with this Rune follows the rules for Great Weapons (this does not prevent the weapon from being engraved with additional Runes).

Rune of Quickening

(Enchantment: Hand Weapon, Paired Weapons)

For each Rune of Quickening engraved on a weapon, the wielder gains +3 Agility when using it.

Rune of Fury

(Enchantment: Hand Weapon, Paired Weapons)

For each Rune of Fury engraved on a weapon, the wielder gains +1 Attack Value when using it.

Rune of Lightning

max 3 per Army (Enchantment: Hand Weapon, Paired Weapons)

If the wielder scores at least one successful hit with a weapon engraved with one or more Runes of Lightning (consider each set of simultaneous attacks separately), each enemy unit that was hit additionally suffers D3 hits for each instance of this Rune. The hits are considered Special Attacks and are resolved with Strength 4, Armour Penetration 1, and Magical Attacks.

Rune of Returning

(Enchantment: Hand Weapon, Paired Weapons)

A weapon engraved with this Rune can be used as a Shooting Weapon with Aim 2+ and the following profile:
Range 8", Shots 1, Str as user, AP as user, Quick to Fire, Accurate, Reload!.
Shooting Attacks with this weapon are affected by all Runic Weapon Enchantments on the engraved weapon (even if the effects are normally restricted to Close Combat Attacks).

Rune of Fire

(Enchantment: Hand Weapon, Paired Weapons)

At the start of any Phase or Round of Combat, this Rune may be activated. If so, attacks made with a weapon engraved with this Rune become Flaming Attacks until the end of the Phase.

Armour Rune

Rune of Resistance

max 1 per Army (Enchantment: Suit of Armour)

Successful to-wound rolls against the model of the wearer of an armour engraved with this Rune must be rerolled.

Rune of Retribution

(Enchantment: Suit of Armour)

Whenever the wearer of an armour engraved with one or more Runes of Retribution rolls a successful Shield Wall Aegis Save (including Shield Wall stacked with Rune of Shielding), the wearer immediately inflicts a hit with the Strength and Armour Penetration
of the saved attack against the model that caused the wound, before any casualties are removed, distributed onto the model’s Health Pool. This is considered a Special Attack.

Rune of Steel

(Enchantment: Suit of Armour)

The wearer of an armour engraved with this Rune must reroll failed Armour Saves.

Rune of Iron

(Enchantment: Suit of Armour)

The wearer of an armour engraved with
● A single Rune of Iron gains +1 Armour.
● Two or more Runes of Iron gains +2 Armour.

Rune of the Forge

(Enchantment: Suit of Armour)

The wearer of an armour engraved with this Rune gains Aegis (2+, against Flaming Attacks).

Runic Artefacts

Rune of Denial

max 1 per Army (Dominant)

Dominant.
0-1 per Army.
One use only. The player may choose to use this Rune instead of making a Dispel Attempt. The spell is automatically dispelled.

Rune of Harnessing

Runic Smiths only.
Enemy models within 24" of the Runic Smith have their Channel value (the value within brackets) reduced by 1, to a minimum of 0.

Rune of Devouring

max 1 per Army (Dominant)

Runic Smiths only.
One use only. The player may choose to use this Rune instead of performing a Dispelling Attempt. The spell is cast as normal but the Caster may not cast it again for the rest of the game. Spells dispelled by the Rune of Revocation and Attribute Spells are not affected.

Rune of Courage

One use only. May be activated at the start of any Round of Combat. For the duration of the Phase, the bearer gains Stubborn.

Rune of Dragon's Breath

max 3 per Army

The bearer gains Breath Attack (Str 4, AP 1, Flaming Attacks, Magical Attacks).
A single friendly Rune of Dragon’s Breath may be used per Round of Combat.

Rune of Grounding

max 1 per Army

Runic Smiths only.
0-1 per Army.
One use only. May be activated at the start of any Melee Phase. All spells with Duration: One Turn that affect any of the following units come to an end:
● The bearer’s unit
● Enemy units in base contact with the bearer

Rune of Readiness

One use only. May be activated at the end of the Charge Phase, directly after all Charge Moves have been resolved. If the bearer's unit was successfully charged during this phase, it may perform a Combat Reform (following the normal rules for Combat Reforms).

Rune of Storms

max 2 per Army

0-2 per Army.
One use only. Effects last one Player Turn. May be activated at the start of the opponent’s Player Turn.
Choose a single enemy unit within 24” of the bearer.
The Advance Rate and March Rate of all models with Fly in that unit (both for Ground and Fly Movement) are halved, rounding fractions up.

Rune of Shielding

The bearer gains Aegis (+1, max 4+). The Aegis from this Rune only stacks with itself and/or Shield Wall.

Rune of Mastery

One use only. May be activated just before casting a Bound Spell. The bearer adds (+2/+2) to the Power Level of this Bound Spell for this casting attempt.

Rune of Mining

After Determining Deployment Zones (at the end of step 6 of the The Pre-Game Sequence), choose a Terrain Feature on the Battlefield. As long a the bearer is on the Battlefield, all friendly models may treat this as Open Terrain when making Advance Moves or March Moves, but must still follow the Unit Spacing rule at the end of their movement.

Rune of Kinship

Cannot be taken by model on War Throne
The bearer gains Scout and Ambush.

Banner enchantement

Runic Standard of Shielding

max 1 per Army

(Battle Standard Bearer, Deep Watch, and King's Guard only.)
All friendly units within 6" of the bearer gain Aegis (5+) against Shooting Attacks.

Runic Standard of Dismay

max 1 per Army

Units charging the bearer's unit suffer -2" Advance Rate for their Charge Range roll.

Runic Standard of Swiftness

max 1 per Army

The bearer's unit gains Vanguard.

Runic Standard of the Hold

max 3 per Army

0-3 per Army.
A unit with one or more Runic Standards of the Hold counts as having an additional Full Rank for the purpose of Steadfast and Disrupted.

Runic Standard of the Anvil

max 3 per Army

Friendly units charging enemy units Engaged in Combat with the bearer's unit must reroll Failed Charge Range rolls.

Runic Standard of Wisdom

max 3 per Army

The bearer may choose a single Battle Rune during Spell Selection. This Battle Rune can be cast by the bearer and has Range: Caster's Unit.

Runic Standard of Steadiness

max 3 per Army

One use only. May be activated at the start of any Movement Phase. The bearer’s unit gains Quick to Fire until the end of the Player Turn.

Army Organisation

Characters

Characters

(40% Max)
Core

Core

(25% Least)
Special

Special

(No Limit)
Clans' Thunder

Clans' Thunder

(35% Max)
Engines of War

Engines of War

(20% Max)
Characters
Characters

King

215pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 10
Defensive HP Def Res Arm
3 7 5 0
Offensive Att Off Str Ap Agi
King 4 7 4 1 4

Options

General (1-1 per Army) free
Ancestral Memory (General) 55 pts
Runic Special Items up to 250 pts
Holdstone 35 pts
Rune of Resonance 40 pts
Shield 20 pts
One choice only
Pistol (3+) 5 pts
Crossbow (3+) 5 pts
GuildCrafted Handgun (3+) 10 pts
Great Weapon 10 pts

Mount Options

Shield Bearers 110 pts
War Throne 240 pts
Characters

Thane

110pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
3 6 5 0
Offensive Att Off Str Ap Agi
Thane 3 6 4 1 3

Options

General (1-1 per Army) free
Ancestral Memory (General) 10 pts
Runic Items up to 150 pts
Battle Standard Bearer 50 pts
Holdstone 35 pts
Rune of Resonance 40 pts
Shield 15 pts
One choice only
Pistol (3+) 5 pts
Crossbow (3+) 5 pts
GuildCrafted Handgun (3+) 10 pts
Great Weapon 10 pts

Mount Options

Shield Bearers 90 pts
Characters

Runic Smith

155pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Runic Smith 2 5 4 1 3

Options

General (1-1 per Army) free
Ancestral Memory (General) 50 pts
Runic Special Items up to 200 pts
May take up to 3 different Battle Runes
Battle Rune 20 pts
Rune of Oaths 20 pts
Rune of Revocation 20 pts
Rune of Reckoning 20 pts
Rune of Resolve 20 pts
Rune of Resilience 20 pts
Rune of Gleaming 20 pts
Rune of Resonance 40 pts
Shield 10 pts
Great Weapon 5 pts
Characters Engines of War

Engineer

125pts
single model
0-2 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
2 5 4 0
Offensive Att Off Str Ap Agi
Engineer 2 5 4 1 3

Options

General (1-1 per Army) free
Ancestral Memory (General) 50 pts
May take Runic Special Items up to 100 pts
Rune of Resonance 40 pts
Shield 5 pts
Great Weapon 5 pts
One choice only
Pistol (3+) 5 pts
Crossbow (3+) 5 pts
GuildCrafted Handgun (3+) 5 pts
Forge Repeater (4+) 20 pts
Wyrm-Slayer Rocket (3+) 25 pts
Characters

Anvil of Power

195pts
single model
0-1 Units/Army
Size:Standard Type:Construct Base:60mm round
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Anvil Guards 3 5 4 1 2

Options

May take up to 3 different Battle Runes
Battle Rune free
Rune of Oaths free
Rune of Revocation free
Rune of Reckoning free
Rune of Resolve free
Rune of Resilience free
Rune of Gleaming free
Characters

Mount Shield Bearers

single model
Size:Standard Type:Infantry Base:40x20mm
Global Adv Mar Dis Model Rules
3" 9" C
Defensive HP Def Res Arm
4 C C C+2
Offensive Att Off Str Ap Agi
Shield Bearers 2 5 4 1 2
Shield Bearers:
Core
Core

Clan Warriors

140pts + 10 pts/extra model
10-40 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Clan Warriors 1 4 3 0 2

Options

Vanguard (0-1 Units per Army, 0-30 Models per Army) 2 pts/mod.
Shield 2 pts/mod.
Throwing Weapons (5+) 1 pts/mod.
One choice only
Paired Weapons free
Shield, Spear 3 pts/mod.
Great Weapon 2 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Greybeards

185pts + 16 pts/extra model
10-30 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 5 4 0
Offensive Att Off Str Ap Agi
Greybeards 1 5 4 1 2

Options

Vanguard (0-1 Units per Army, 0-20 Models per Army) 2 pts/mod.
Shield 2 pts/mod.
Throwing Weapons (5+) 4 pts/mod.
Great Weapon 3 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core Clans' Thunder

Clan Marksmen

190pts + 18 pts/extra model
10-25 models
0-4 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Clan Marksmen 1 4 3 0 2

Options

One choice only
Crossbow free
Crossbow, Great Weapon 2 pts/mod.
Guild-Crafted Handgun (4+) 3 pts/mod.
Shield 2 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer) (without Guild-Crafted Handgun)
Special
Special

Deep Watch

270pts + 21 pts/extra model
15-30 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 5 4 0
Offensive Att Off Str Ap Agi
Deep Watch 1 5 4 1 2

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

King's Guard

320pts + 21 pts/extra model
15-30 models
0-5 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 5 4 0
Offensive Att Off Str Ap Agi
King's Guard 2 5 4 1 2

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Miners

185pts + 13 pts/extra model
10-20 models
0-3 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Miners 1 4 4 1 2

Options

Must take at least one of the following
Shield 1 pts/mod.
Paired Weapons 2 pts/mod.
Great Weapon 2 pts/mod.
Throwing Weapons (5+) 4 pts/mod.
Pistol (4+) 4 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Special

Rangers

135pts + 14 pts/extra model
8-20 models
0-2 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Rangers 1 4 3 0 2

Options

Crag Warden (0-15 Models per Unit) 2 pts/mod.
Shield 2 pts/mod.
May take any of the following Shooting Weapons
Throwing Weapons (4+) 1 pts/mod.
Crossbow (3+) 4 pts/mod.
May take a Close Combat Weapon
Paired Weapons 2 pts/mod.
Great Weapon 3 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Special

Seekers

110pts + 21 pts/extra model
5-25 models
0-3 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 10
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Seekers 1 4 4 1 2

Options

Brothers of Vengeance (5-15 Models per Army, 0-1 Units per Army) 2 pts/mod.
Vanguard 3 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Special

Hold Guardians

265pts + 100 pts/extra model
3-8 models
0-2 Units/Army
Size:Large Type:Infantry Base:40x40mm
Global Adv Mar Dis Model Rules
5" 10" 10
Defensive HP Def Res Arm
3 4 5 1
Offensive Att Off Str Ap Agi
Hold Guardians 3 4 5 2 2

Options

Runic Engravings
+1 Strength and +1 Armour Penetration (Runic Engravings) free
Vanguard (Runic Engravings) free
+2 Agility (Runic Engravings) free

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Grudge Buster

315pts
single model
0-2 Units/Army
Size:Large Type:Construct Base:50x100mm
Global Adv Mar Dis Model Rules
1" 1" 9
fly 8" 8"
Defensive HP Def Res Arm
5 4 5 4
Offensive Att Off Str Ap Agi
Crew (2) 2 4 4 1 2
Chassis 5 2 2
Clans' Thunder
Clans' Thunder

Forge Wardens

180pts + 15 pts/extra model
10-20 models
0-30 Models/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 5 4 0
Offensive Att Off Str Ap Agi
Forge Wardens 1 4 4 1 2

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Clans' Thunder

Attack Copter

180pts + 150 pts/extra model
1-2 models
0-2 Units/Army
Size:Standard Type:Construct Base:40x40mm
Global Adv Mar Dis Model Rules
1" 2" 9
fly 8" 16"
Defensive HP Def Res Arm
3 4 5 3
Offensive Att Off Str Ap Agi
Attack Copter 2 4 4 1 2
Clans' Thunder

Steam Copters

185pts + 145 pts/extra model
1-2 models
0-3 Units/Army
Size:Standard Type:Construct Base:40x40mm
Global Adv Mar Dis Model Rules
1" 2" 9
fly 8" 16"
Defensive HP Def Res Arm
3 4 5 3
Offensive Att Off Str Ap Agi
Steam Copter 2 4 4 1 2

Options

Must choose (one choice only) (one choice only)
Shrapnel Grenades (0-2 Units per Army) free
Shrapnel Bombs (0-1 Models per Unit, 0-2 Units per Army) 35 pts
Engines of War
Engines of War

Field Artillery

100pts
single model
Size:Standard Type:Construct Base:60mm round
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 3 4 3 0 2

Options

Flaming Shot 10 pts
Must Choice (one choice only)
Dwarf Ballista (4+) (0-4 Units per Army) free
Rune crafted (Dwarf Ballista (4+)) 40 pts
Flame Cannon (0-2 Units per Army) 45 pts
Rune Crafted (Flame Cannon) 15 pts
Dwarf Catapult (4+) (0-2 Units per Army) 105 pts
Rune crafted (Dwarf Catapult (4+)) 95 pts
Dwarf Cannon (4+) (0-2 Units per Army) 150 pts
Rune crafted (Dwarf Cannon (4+)) 15 pts
Organ Gun (4+) (0-2 Units per Army) 150 pts
Rune crafted (Organ Gun (4+)) 80 pts
Engines of War

Dwarf Ballista

100pts
single model
0-4 Units/Army
Size:Standard Type:Construct Base:60mm round
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 2

Options

Flaming Shot 10 pts
Rune crafted 40 pts
Engines of War

Flame Cannon

145pts
single model
0-2 Units/Army
Size:Standard Type:Construct Base:60mm round
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 2

Options

Flaming Shot 10 pts
Engines of War

Flame Cannon Rune Crafted

160pts
single model
0-2 Units/Army
Size:Large Type:Construct Base:60mm round
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 2

Options

Flaming Shot 10 pts
Engines of War

Catapult

205pts
single model
0-2 Units/Army
Size:Large Type:Construct Base:60mm round
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 2

Options

Flaming Shot 10 pts
Rune crafted 95 pts
Engines of War

Cannon

250pts
single model
0-2 Units/Army
Size:Standard Type:Construct Base:60mm round
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 2

Options

Flaming Shot 10 pts
Rune crafted 15 pts
Engines of War

Organ Gun

250pts
single model
0-2 Units/Army
Size:Standard Type:Construct Base:60mm round
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew (3) 1 4 3 0 2

Options

Flaming Shot 10 pts
Rune crafted 80 pts
Engines of War

Giant Dwarf

260pts
single model
0-2 Units/Army
Size:Large Type:Infantry Base:50x75mm

Supplement Giant

Global Adv Mar Dis Model Rules
5" 15" 9
Defensive HP Def Res Arm
6 3 5 1
Offensive Att Off Str Ap Agi
Giant Dwarf 5 3 5 2 3

Options

Big Brother 30 pts
One choice only
Giant Club 30 pts
Giant Seeker 50 pts
Giant of the Deep 50 pts