Empire of Sonnstahl (v2021 beta 2)

Empire of Sonnstahl (v2021 beta 2)

Weapon Enchantments

The Light of Sonnstahl

(Enchantment: Hand Weapon)

Attacks made with this weapon wound automatically, alwayshave Armour Penetration 10, and become Magical Attacks.

Death Warrant

(Enchantment: Hand Weapon)

Attacks made with this weapon gain Battle Focus and become MagicalAttacks. If a hit is scored with it against an enemy unit, friendly models with Parent Unit or Support Unit gainBattle Focus with attacks allocated towards the same enemy unit in the same phase in subsequent InitiativeSteps.

Hammer of Witches

(Enchantment: Hand Weapon)

The bearer’s Attack Value is set to 5 while using this weapon,and attacks made with it gain Battle Focus (against Channel) and become Magical Attacks.

Armour Enchantments

Imperial Seal

(Enchantment: Plate Armour)

The wearer gains +3 Armour and +1 Discipline. The wearer’s unit cannotvoluntarily declare Flee as a Charge Reaction.

Blacksteel

(Enchantment: Plate Armour)

The wearer gains +1 Armour and Fear. If taken by a model on foot, thewearer gains an additional +1 Armour.

Witchfire Guard

(Enchantment: Shield)

The bearer gains Aegis (4+, against Magical Attacks) whileusing this Shield.

Shield of Volund

(Enchantment: Shield)

While using this Shield, attacksagainst the bearer’s model with Lethal Strike and/or Battle Focus lose these Attack Attributes.

Artefacts

Winter Cloak

The bearer gains Aegis (2+, against Flaming Attacks), Aegis (5+),and Distracting. The bearer automatically fails all Fortitude Saves.

Locket of Sunna

When fighting a Duel, choose a single model part with neither Harnessed nor Inanimate thatthe bearer is fighting with. The bearer and the chosen model part must swap their unmodified Characteristicvalues of Strength, Armour Penetration, Resilience, Agility, and Attack Value. This is done before applying othermodifiers. If the chosen model part does not have a Defensive Profile of its own, use the Multipart Model’s DefensiveProfile instead.

Exemplar’s Flame

(Dominant) (Wizard only)

Choose a single Parent Unit after Spell Selection (at step 8 of the Pre-GameSequence). At the start of any friendly Melee Phase, if the bearer is within 18″ of the chosen unit, the owner maychoose to discard a single Veil Token from their Veil Token pool to grant all R&F models in the chosen unit LethalStrike and Magical Attacks until the end of the phase.

Mantle of Ullor

Enemy units within 6″ of the bearer do not gain +1 Agility for Charging Momentum.

Karadon’s Courser

(Horse, Knight Commander, Marshal only)

Knight Commanders mounted on Horse and Marshals mounted on Horse only.Oneuse only. May be activated at the start of any friendly Player Turn. For the duration of this Player Turn, friendly unitswithin 6″ of the bearer must reroll failed Charge Range rolls.

Banner enchantement

Banner of Unity

Whenever the bearer’s unit is targeted by an Order, it mayimmediately give an Order to a single Support Unit within 8″ of the bearer’s unit.

Household Standard

If the General is part of the bearer’s unit, its Commanding Presence range isincreased by 6″.

Marksman’s Pennant

The bearer’s unit does not suffer the −1 to-hit modifier for Stand andShoot Charge Reactions.

Racial Trait Spell

During Spell Selection, if a Wizard from Empire of Sonnstahl either selects the Hereditary Spell or gains it by any other means, it must instead choose a single Path from the ones available to it other than its own chosen Path.
The Wizard gains the Learned Spell #1 from that Path.

Casting Range Type Duration Effect
Liberal Magics
Mf Remains in play

Army Organisation

Characters

Characters

(40% Max)
Core

Core

(25% Least)
Special

Special

(No Limit)
Imperial Auxiliaries

Imperial Auxiliaries

(35% Max)
Imperial Armoury

Imperial Armoury

(20% Max)
Sunna's Fury

Sunna's Fury

(30% Max)
Characters
Characters

Marshal

150pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 9
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Marshal 3 5 4 1 5

Options

General (1-1 per Army) free
One choice only
Great Tactician (0-1 Units per Army) 75 pts
Imperial Prince (General) 150 pts
Battle Standard Bearer free
Special Equipment (no Battle Standard Bearer) up to 200 pts
Special Equipment (Battle Standard Bearer) up to 100 pts
Shield 10 pts
Pistol (2+) 5 pts
One choice only
Paired Weapons 5 pts
Great Weapon 5 pts
Halberd 5 pts
Lance 5 pts

Mount Options

Horse 50 pts
Pegasus 55 pts
Great Griffon (no Battle Standard Bearer) 140 pts
Dragon (Imperial Prince) 440 pts
Characters

Knight Commander

180pts
single model
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
4" 8" 9
Defensive HP Def Res Arm
3 6 4 0
Offensive Att Off Str Ap Agi
Knight Commander 4 6 4 1 6
Knight Commander:

Options

General (1-1 per Army) free
Special Equipment up to 200 pts
Shield 5 pts
One choice only
Halberd 5 pts
Great Weapon 5 pts
Lance 10 pts
Cavalry Pick 30 pts

Mount Options

Horse free
Young Griffon 40 pts
Characters

Prelate

155pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 8
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Prelate 2 5 4 1 4

Options

General (1-1 per Army) free
Special Equipment up to 200 pts
Shield 15 pts
Plate Armour 25 pts
One choice only
Paired Weapon 5 pts
Great Weapon 15 pts

Mount Options

Horse 40 pts
Altar of Battle 335 pts
Characters

Wizard

125pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
3 3 3 0
Offensive Att Off Str Ap Agi
Wizard 1 3 3 0 3

Magic Options

Wizard Adept 75 pts
Wizard Master 225 pts
Alchemy

Alchemy

Cosmology Cosmos/Chaos

Cosmology Cosmos/Chaos

Divination

Divination

Pyromancy

Pyromancy

Options

Special Equipment (no Wizard Master) up to 100 pts
General (1-1 per Army) free
Special Equipment (Wizard Master) up to 200 pts
Light Armour 5 pts

Mount Options

Horse 10 pts
Pegasus 30 pts
Great Griffon 85 pts
Arcane Shield Engine 190 pts
Arcane Engine Foresight 175 pts
Characters Imperial Armoury

Artificer

120pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
2 3 3 0
Offensive Att Off Str Ap Agi
Artificer 1 3 3 0 3

Options

General (1-1 per Army) free
Special Equipment up to 50 pts
One choice only
Handgun (3+) 5 pts
Repeater Gun (4+) 10 pts
Long Rifle (3+) 10 pts
Repeater Pistol (4+) 5 pts

Mount Options

Horse 20 pts
Characters

Inquisitor

105pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 8
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Inquisitor 2 5 4 1 4

Options

One choice only
Blessed Steel 65 pts
Silver Shots (0-1 Units per Army) 65 pts
Special Equipment up to 100 pts
Shield 5 pts
on choice only
Paired Weapons 5 pts
Great Weapon 10 pts
Halberd 10 pts
One choice only
Crossbow (2+) 5 pts
Brace of Pistols (3+) 15 pts
Repeater Pistol (3+) 25 pts

Mount Options

Horse and Light Troops 90 pts
Characters

Mount Horse

single model
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
7" 14" C
Defensive HP Def Res Arm
C C C C+2
Offensive Att Off Str Ap Agi
Horse 1 3 3 0 3
Horse:
Characters

Mount Young Griffon

single model
Size:Large Type:Cavalry Base:50x75mm
Global Adv Mar Dis Model Rules
7" 14" C
Defensive HP Def Res Arm
C C C C+1
Offensive Att Off Str Ap Agi
Young Griffon 3 4 5 3 4
Young Griffon:
Characters

Mount Arcane Shield Engine

single model
Size:Large Type:Construct Base:50x100mm
Global Adv Mar Dis Model Rules
8" 8" C
Defensive HP Def Res Arm
5 C 5 C+2
Offensive Att Off Str Ap Agi
Crew (2) 1 3 3 0 3
Horse (2) 1 3 3 0 3
Chassis - 5 2 -
Characters

Mount Arcane Engine Foresight

single model
Size:Large Type:Construct Base:50x100mm
Global Adv Mar Dis Model Rules
8" 8" C
Defensive HP Def Res Arm
5 C 5 C+2
Offensive Att Off Str Ap Agi
Crew (2) 1 3 3 0 3
Horse (2) 1 3 3 0 3
Chassis - 5 2 -
Characters Sunna's Fury

Mount Altar of Battle

single model
0-1 Units/Army
Size:Large Type:Construct Base:50x100mm
Global Adv Mar Dis Model Rules
8" 8" C
Defensive HP Def Res Arm
5 C 5 C
Offensive Att Off Str Ap Agi
Horse 1 3 3 0 3
Chassis - 5 2 -
Core
Core

Heavy Infantry

145pts + 8 pts/extra model
20-50 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
HeavyInfantry 1 3 3 0 3

Options

One choice only
Spear 1 pts/mod.
Halberd 1 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Heavy Infantry support unit

145pts + 8 pts/extra model
20-20 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
Infantry support unit 1 3 3 0 3

Options

One choice only
Spear 1 pts/mod.
Halberd 1 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core Imperial Auxiliaries

Light Infantry

135pts + 13 pts/extra model
10-20 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
Light Infantry 1 3 3 0 3
Light Infantry:

Options

Must Choice
Crossbow (4+) 1 pts/mod.
Handgun (4+) free

Command Group Options

Champion 10 pts
Must Choice (one choice only)
Crossbow, Handgun free
Repeater Gun (4+) 10 pts
Long Rifle (3+) 20 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core Imperial Auxiliaries

State Militia

135pts + 7 pts/extra model
10-25 models
0-4 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 6
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
State Militia 1 3 3 0 3

Options

Irregulars (0-15 Models per Unit) 1 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Core

Electoral Cavalry

160pts + 23 pts/extra model
5-15 models
0-4 Units/Army
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
1 3 3 2
Offensive Att Off Str Ap Agi
Knight 1 3 3 0 3
Horse 1 3 3 0 3

Options

Shield 4 pts/mod.
One choice only
Lance 1 pts/mod.
Great Weapon 1 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Knightly Orders

190pts + 29 pts/extra model
5-15 models
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
1 4 3 2
Offensive Att Off Str Ap Agi
Knightly Orders 1 4 4 1 3
Horse 1 3 3 0 3
Knightly Orders:
Horse:

Options

Shield 4 pts/mod.
One choice only
Cavalry Pick free
Lance 1 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special
Special

Imperial Guard

175pts + 17 pts/extra model
15-40 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Imperial Guard 1 4 4 1 3

Options

Must Choice (one choice only)
Shield free
Great Weapon 3 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Knights of the Sun Griffon

280pts + 75 pts/extra model
3-6 models
0-3 Units/Army
Size:Large Type:Cavalry Base:50x75mm
Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
3 4 4 1
Offensive Att Off Str Ap Agi
Knight 1 4 4 1 4
Young Griffon 3 4 5 3 4

Options

Must Choice (one choice only)
Halberd free
Lance 10 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Arcane Engine

270pts
single model
0-2 Units/Army
Size:Large Type:Construct Base:50x100mm
Global Adv Mar Dis Model Rules
8" 8" 7
Defensive HP Def Res Arm
5 3 5 2
Offensive Att Off Str Ap Agi
Crew 1 3 3 0 3
Horse (2) 1 3 3 0 3
Chassis - 5 2 -

Options

Must Choice (one choice only)
Foresight free
Arcane Shield 15 pts
Imperial Auxiliaries
Imperial Auxiliaries

Imperial Rangers

90pts + 11 pts/extra model
5-10 models
0-4 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
ImperialRanger 1 3 3 0 3

Command Group Options

Champion 10 pts
Imperial Auxiliaries

Reiters

155pts + 23 pts/extra model
5-10 models
0-3 Units/Army 0-20 Models/Army
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
8" 16" 7
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Reiter 1 3 3 0 3
Horse 1 3 3 0 3

Options

Heavy Armour 3 pts/mod.
Must Choice (one choice only)
Pistol (3+) free
Shield, Light Lance free
Brace of Pistols (4+) 5 pts/mod.
Repeater Gun (4+) 7 pts/mod.

Command Group Options

Champion 10 pts
Repeater Pistol (4+) 5 pts
Musician 10 pts
Imperial Armoury
Imperial Armoury

Artillery

160pts
single model
0-4 Units/Army
Size:Standard Type:Construct Base:60mm round
Global Adv Mar Dis Model Rules
4" 4" 7
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 3 3 3 0 3

Options

Must Choice (one choice only)
Imperial Rocketeer (4+) (0-2 Units per Army) free
Volley Gun (4+) (0-2 Units per Army) 20 pts
Mortar (4+) (0-2 Units per Army) 30 pts
Cannon (4+) (0-2 Units per Army) 85 pts
Sunna's Fury
Sunna's Fury

Flagellants

200pts + 16 pts/extra model
15-30 models
0-3 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 6
Defensive HP Def Res Arm
1 1 4 0
Offensive Att Off Str Ap Agi
Flagellant 1 3 3 0 3

Command Group Options

Champion 10 pts
Sunna's Fury

Imperial Giant

265pts
single model
0-3 Units/Army
Size:Gigantic Type:Infantry Base:50x75mm

Supplement Giant

Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Imperial Giant 5 3 5 2 3
Imperial Giant:

Options

Big Brother 30 pts
One choice only
Giant Club 30 pts
Big Fan of Sunna 45 pts
Giant Repeater (0-1 Units per Army) 80 pts