Highborn Elves (v2021 beta 2)

Highborn Elves (v2021 beta 2)

Weapon Enchantments

Nova Flare

(Enchantment: Lance)

Attacks made with this weapon gain Devastating Charge (+1 Att) andLethal Strike, and become Divine Attacks and Magical Attacks.One use only. May be activated at the start of any Round of Combat. The wielder counts as Charging for the purposeof Devastating Charge.

Elu’s Heartwood

(Enchantment: Longbow)

This weapon gains Shots 3, Str as user +1, AP as user +1, and MagicalAttacks.

Sliver of the Blazing Dawn

(Enchantment: Spear)

Attacks made with this weapon gain +1Strength, +2 Armour Penetration, and become Magical Attacks. Each successful to-hit roll with this weaponcauses two hits instead of one.

Armour Enchantments

Gleaming Robe

(Enchantment: Light Armour)

The wearer gains Aegis (3+) and itsArmour is set to 1, which cannot be improved. If the wearer Miscasts and rolls Magical Inferno or Witchfire,the number of hits is halved, rounding fractions up.

Protection of Dorac

(Foot only.) (Enchantment: Heavy Armour)

The wearer gains +2 Armour and +2 Defensive Skill.

Daemon’s Bane

(Enchantment: Suit of Armour)

The wearer gains +2 Armour against Magical Attacks.

Star Metal Alloy

(Enchantment: Shield)

The first time the bearer’s model suffers an unsaved wound from an attackwith Multiple Wounds while using this Shield, the number of wounds suffered is halved, rounding fractions up.

Artefacts

Book of Meladys

(Dominant)

Once per Magic Phase, the bearer may reroll a single Magic Dice whenmaking a casting roll, provided the spell was not Miscast. When rerolling a natural ‘1’, the rerolled Magic Dice benefitsfrom Fizzle (if the Casting Attempt fails) regardless of the value rolled from the reroll.

Ring of the Pearl Throne

(Cannot be taken by models with Towering Presence)

Cannot be taken by Gigantic models.After step 4of the Round of Combat Sequence (after issuing and accepting Duels), choose one of the following:• A single Special Item on a Character or Champion in base contact with the bearer• A single Special Item on a single model unit in base contact with the bearer• A Banner Enchantment carried by a Standard Bearer in base contact with the bearerThis Special Item is ignored for as long as its bearer remains in base contact with the bearer of the Ring of the PearlThrone. Only a single Special Item can be affected at any time. In case the model has more than one instance of thechosen item, only one instance is affected.

Diadem of Protection

The bearer gains Aegis (+2, max 4+).

Amethyst Crystal

Wizards onlyDispelling rolls made by the bearer’s army gain a +1 modifier.

Glittering Lacquer

The bearer gains Hard Target (1).

Banner enchantement

Navigator’s Banner

R&F models in the bearer’s unit gain Distracting in the FirstRound of Combat against attacks from enemies Engaged in the bearer’s unit’s Front Facing.

Banner of Becalming

In the opponent’sMagic Phase, during Siphon the Veil before converting Veil Tokens into Magic Dice, remove one Veil Token from theopponent’s Veil Token pool and add one Veil Token to your Veil Token pool.

War Banner of Ryma

max 2 per Army

R&F model parts without Harnessed in a unit with one or moreWar Banners of Ryma gain Devastating Charge (+1 Str). In addition, all Infantry models in the unit gainDevastating Charge (+1″ Adv).

Racial Trait Spell

Casting Range Type Duration Effect
Favour of Meladys Immediately after successfully casting the spell, add one Veil Token to your Veil Token pool.
When a friendly unit within 18″ of the Caster suffers a wound before Special Saves, you may discard a Veil Token from your Veil Token pool instead and the wound is ignored. An attack with Multiple Wounds will inflict one wound less than usual instead. For Standard Infantry, up to 2 wounds are ignored per token provided they are suffered simultaneously. A maximum of two Veil Tokens may be discarded each phase for this purpose. Characters and Gigantic models can only ignore a single wound this way per phase.
Mf 10+ Caster Last one Turn
Immediately after successfully casting the spell, add one Veil Token to your Veil Token pool.
When a friendly unit within 18″ of the Caster suffers a wound before Special Saves, you may discard a Veil Token from your Veil Token pool instead and the wound is ignored. An attack with Multiple Wounds will inflict one wound less than usual instead. For Standard Infantry, up to 2 wounds are ignored per token provided they are suffered simultaneously. A maximum of two Veil Tokens may be discarded each phase for this purpose. Characters and Gigantic models can only ignore a single wound this way per phase.

Army Organisation

Characters

Characters

(40% Max)
Core

Core

(25% Least)
Special

Special

(No Limit)
Queen's Bows

Queen's Bows

(30% Max)
Naval Ordnance

Naval Ordnance

(15% Max)
The Ancient Allies

The Ancient Allies

(20% Max)

Queen’s Cavalier

If the bearer’s model is Large or Gigantic: All Characters in the army must be Large Cavalry or Gigantic Beasts. Dragons and Ancient Dragons become 0–2 Mounts/Army. Sea Guard Reapers and Sky Sloops may not be taken in the army.
Characters

Characters

(50% Max)
Core

Core

(25% Least)
Special

Special

(No Limit)
Queen's Bows

Queen's Bows

(30% Max)
Naval Ordnance

Naval Ordnance

(15% Max)
The Ancient Allies

The Ancient Allies

(25% Max)
Characters
Characters

High Prince

235pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 10
Defensive HP Def Res Arm
3 7 3 0
Offensive Att Off Str Ap Agi
High Prince 4 7 4 1 8

Magic Options

Alchemy

Alchemy (Master of Canreig Tower)

Shamanism

Shamanism (Master of Canreig Tower)

Witchcraft

Witchcraft (Master of Canreig Tower)

Druidism

Druidism (Master of Canreig Tower)

Cosmology Cosmos/Chaos

Cosmology Cosmos/Chaos (Master of Canreig Tower)

Options

General (1-1 per Army) free
A single Honour (one choice only)
No Honour free
Master of Canreig Tower 220 pts
Gain 2 additional Learned Spells (Master of Canreig Tower)
High Warden of the Flame 70 pts
Queen’s Companion 60 pts
Fleet Officer 20 pts
Queen’s Cavalier 40 pts
Royal Huntsman 20 pts
Special Equipment up to 200 pts
Shield (no High Warden of the Flame) 5 pts
Heavy Armour 10 pts
Dragonforged Armour 30 pts
Longbow (0+) 5 pts
One choice only
Spear 15 pts
Paired Weapons 5 pts
Light Lance 5 pts
Great Weapon 10 pts
Halberd 10 pts
Lance 15 pts
One choice only (Queen’s Companion)
Moonlight Arrows 25 pts
Fae Miasma, Scout, and may not join units other than Grey Watchers (Queen’s Companion) 30 pts

Mount Options

Reaver Chariot (No Honour) 40 pts
Elven Horse (No Honour) 45 pts
Giant Eagle (No Honour) 50 pts
Griffon (No Honour) 215 pts
Young Dragon (No Honour) 250 pts
Dragon (No Honour) (0-1 per Army) 440 pts
Ancient Dragon (No Honour) (0-1 per Army) 610 pts
Giant Eagle (Fleet Officer) 50 pts
Griffon (Fleet Officer) 215 pts
Young Dragon (Queen’s Cavalier) 250 pts
Elven Horse (Queen’s Cavalier) 30 pts
Sky Sloop (Fleet Officer) 260 pts
Dragon (Queen’s Cavalier) (0-2 per Army) 430 pts
Ancient Dragon (Queen’s Cavalier) (0-2 per Army) 600 pts
Lion Chariot (Royal Huntsman) 145 pts
Characters

Commander

130pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 6 3 0
Offensive Att Off Str Ap Agi
Commander 3 6 4 1 7

Magic Options

Alchemy

Alchemy (Master of Canreig Tower)

Evocation

Evocation (Master of Canreig Tower)

Shamanism

Shamanism (Master of Canreig Tower)

Druidism

Druidism (Master of Canreig Tower)

Cosmology Cosmos/Chaos

Cosmology Cosmos/Chaos (Master of Canreig Tower)

Options

General (1-1 per Army) free
A single Honour (one choice only)
No Honour free
Master of Canreig Tower 200 pts
High Warden of the Flame 70 pts
Queen’s Companion 60 pts
Fleet Officer 20 pts
Queen’s Cavalier 40 pts
Royal Huntsman 20 pts
Special Equipment up to 100 pts
Battle Standard Bearer 50 pts
Shield (no High Warden of the Flame) 5 pts
Heavy Armour 10 pts
Dragonforged Armour 25 pts
Longbow (1+) 5 pts
One choice only
Spear 5 pts
Paired Weapons 5 pts
Light Lance 5 pts
Great Weapon 10 pts
Halberd 10 pts
Lance 10 pts
One choice only (Queen’s Companion)
Moonlight Arrows 25 pts
Fae Miasma, Scout, and may not join units other than Grey Watchers (Queen’s Companion) 30 pts

Mount Options

Elven Horse (No Honour) 30 pts
Reaver Chariot (No Honour) 30 pts
Giant Eagle (No Honour) 40 pts
Griffon (No Honour) 200 pts
Giant Eagle (Fleet Officer) 50 pts
Lion Chariot (Royal Huntsman) 145 pts
Griffon (Fleet Officer) 215 pts
Sky Sloop (Fleet Officer) 260 pts
Elven Horse (Queen’s Cavalier) 30 pts
Young Dragon (Queen’s Cavalier) 250 pts
Dragon (Queen’s Cavalier) (0-2 per Army) 430 pts
Characters

Mage

225pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 4 3 0
Offensive Att Off Str Ap Agi
Mage 1 4 3 0 5

Magic Options

Wizard Master 150 pts
Pyromancy

Pyromancy

Divination

Divination (no Order of the Fiery Heart)

Cosmology Cosmos/Chaos

Cosmology Cosmos/Chaos (no Order of the Fiery Heart)

Alchemy

Alchemy (Order of the Fiery Heart)

Options

General (1-1 per Army) free
A single Honour
Asfad Scholar 95 pts
Order of the Fiery Heart 15 pts
Shield (Order of the Fiery Heart) 5 pts
Heavy Armour (Order of the Fiery Heart) 15 pts
Dragonforged Armour (Order of the Fiery Heart) 30 pts
Paired Weapons (Order of the Fiery Heart) 5 pts
Special Equipment (no Wizard Master) up to 100 pts
Special Equipment (Wizard Master) up to 200 pts
Light Armour 5 pts

Mount Options

Elven Horse (no Order of the Fiery Heart) 10 pts
Giant Eagle (no Order of the Fiery Heart) 15 pts
Reaver Chariot (no Order of the Fiery Heart) 20 pts
Griffon (Wizard Master) (no Order of the Fiery Heart) (Wizard Master only) 70 pts
Young Dragon (Wizard Master) (no Order of the Fiery Heart) 130 pts
Dragon (Wizard Master) (no Order of the Fiery Heart) 420 pts
Young Dragon (Order of the Fiery Heart) 300 pts
Dragon (Order of the Fiery Heart) (Wizard Master only) 480 pts
Characters

Mount Elven Horse

single model
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" C
Defensive HP Def Res Arm
C C C C+2
Offensive Att Off Str Ap Agi
Elven Horse 1 3 3 0 4
Elven Horse:
Characters The Ancient Allies

Mount Young Dragon

single model
0-2 Units/Army
Size:Large Type:Cavalry Base:50x100mm
Global Adv Mar Dis Model Rules
6" 12" C
fly 7" 14"
Defensive HP Def Res Arm
4 C 5 C+1
Offensive Att Off Str Ap Agi
Young Dragon 4 5 5 2 3
Characters

Mount Reaver Chariot

single model
Size:Large Type:Construct Base:50x100mm
Global Adv Mar Dis Model Rules
9" 14" C
Defensive HP Def Res Arm
3 C 4 C+2
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 5
Elven Horses(2) 1 3 3 0 4
Chariot 5 2
Characters Naval Ordnance

Mount Sky Sloop

single model
Size:Large Type:Construct Base:50x100mm
Global Adv Mar Dis Model Rules
2" 2" C
fly 9" 9"
Defensive HP Def Res Arm
4 C 4 C+1
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 5
Hawk(1) 2 4 4 1 4
Chariot 5 2
Characters

Mount Lion Chariot

single model
Size:Large Type:Construct Base:50x100mm
Global Adv Mar Dis Model Rules
8" 8" C
Defensive HP Def Res Arm
4 C 4 C+2
Offensive Att Off Str Ap Agi
Crew 1 5 4 1 5
Lions(2) 2 5 5 2 4
Chariot 5 2
Core
Core

Citizen Spears

250pts + 13 pts/extra model
20-50 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Citizen Spear 1 4 3 0 5

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Highborn Lancers

210pts + 34 pts/extra model
5-15 models
0-4 Units/Army
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 8
Defensive HP Def Res Arm
1 4 3 2
Offensive Att Off Str Ap Agi
Highborn Lancer 1 4 3 0 5
Elven Horse 1 3 3 0 4

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core Queen's Bows

Citizen Archers

160pts + 15 pts/extra model
10-30 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Citizen Archer 1 4 3 0 5

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core Queen's Bows

Sea Guard

280pts + 24 pts/extra model
15-30 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Sea Guard 1 4 3 0 5

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core Queen's Bows

Elein Reavers

180pts + 19 pts/extra model
5-10 models
0-4 Units/Army
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 8
Defensive HP Def Res Arm
1 4 3 1
Offensive Att Off Str Ap Agi
Elein Reaver 1 4 3 0 5
Elven Horse 1 3 3 0 4

Options

Bow (3+) 1 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Special
Special

SwordMasters

125pts + 20 pts/extra model
5-30 models
0-4 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 6 3 0
Offensive Att Off Str Ap Agi
Sword Master 2 6 3 0 6

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Flame Wardens

290pts + 27 pts/extra model
15-25 models
0-5 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Flame Warden 1 5 3 0 6

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Knights of Ryma

340pts + 45 pts/extra model
5-12 models
0-4 Units/Army
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 9
Defensive HP Def Res Arm
1 5 3 2
Offensive Att Off Str Ap Agi
Knight of Ryma 1 5 4 1 6
Elven Horse 1 3 3 0 4

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Reaver Chariot

110pts + 95 pts/extra model
1-4 models
0-3 Units/Army
Size:Large Type:Construct Base:50x100mm
Global Adv Mar Dis Model Rules
9" 14" 8
Defensive HP Def Res Arm
3 4 4 2
Offensive Att Off Str Ap Agi
Crew (2) 1 4 3 0 5
Elvish Horse (2) 1 3 3 0 4
Chariot 5 2

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Queen's Bows
Queen's Bows

Queen’s Guard

135pts + 28 pts/extra model
5-20 models
0-3 Units/Army 0-20 Models/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Queen’s Guard 1 5 3 0 5

Options

Spear 1 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Queen's Bows

GreyWatchers

135pts + 21 pts/extra model
5-10 models
0-2 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Grey Watcher 1 4 3 0 5

Options

Scout 3 pts/mod.
Paired Weapons 2 pts/mod.
Shield 1 pts/mod.

Command Group Options

Champion 10 pts
The Ancient Allies
The Ancient Allies

Phoenix

310pts
single model
0-3 Units/Army
Size:Gigantic Type:Beast Base:50x100mm
Global Adv Mar Dis Model Rules
2" 4" 8
fly 9" 18"
Defensive HP Def Res Arm
5 5 5 3
Offensive Att Off Str Ap Agi
Phoenix 4 5 5 2 4

Options

Warden's Bond 60 pts
Must Choice
Fire Phoenix 65 pts
Frost Phoenix free
The Ancient Allies

Highborn Giant

265pts
single model
0-3 Units/Army
Size:Gigantic Type:Infantry Base:50x75mm

Supplement Giant

Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Highborn Giant 5 3 5 2 3
Highborn Giant:

Options

Big Brother 30 pts
One choice only
Giant Club 30 pts
Lion Cloak and Axe 55 pts
Shoreguardian Bow (4+) (0-1 Units per Army) 55 pts
Naval Ordnance