Sylvan Elves (v2021 beta 2)

Sylvan Elves (v2021 beta 2)

Weapon Enchantments

Bough of Wyscan

max 1 per Army (Enchantment: Sylvan Longbow)

Attacks made with this Sylvan Longbow gain +1 to wound when shooting from Short Range, and become Magical Attacks.

Lifeseed Feathers

max 1 per Army (Enchantment: Sylvan Longbow)

Attacks made with this weapon become Magical Attacks. Instead of firing this Sylvan Longbow using the standard rules for Sylvan Longbows and Longbows, the wielder may apply the following rules: Range 30″, Shots always 1, Strength and Armour Penetration vary depending on the wielder’s distance to the target:
• Str 4, AP 1 if within 10″
• Str 5, AP 2 if more than 10″ and within 20″
• Str 6, AP 3 if more than 20″ and within 30″, and the attack gains Multiple Wounds (2)

Hunter's Honour

max 1 per Army (Enchantment: Spear)

Attacks made with this weapon gain +1 Strength, +1 Armour Penetration, and become Magical Attacks.
If the wielder causes at least one unsaved wound with this weapon, the wielder and all R&F models in the wielder’s unit gain Distracting until the end of the Melee Phase.

Spirit of the Whirlwind

max 1 per Army (Enchantment: Sylvan Blades)

The wielder gains +1 Attack Value, and attacks made with this weapon gain +1 Strength, Lethal Strike, and become Magical Attacks.

Artefacts

Hail Shot

max 1 per Army

(Forest Princes and Chieftains only)Forest Princes and Chieftains only.
One use only. When this Artefact is used, it is a Shooting Weapon with the following profile:Range 30", 3D6", Str 4, AP 1, Magical Attacks. Aim is set to 2+. When fired from Short Range it gains +1 Armour Penetration. Master Archer cannot be used in conjunction with Hail Shot.

Mist Walker's Mirror

max 1 per Army

(Models on foot only)One use only. If the bearer’s unit consists entirely of Standard Height Infantry models, is unengaged, and is fully inside a Forest Terrain Feature that doesn’t contain any enemy models, the unit may teleport to any other Forest Terrain Feature on the Battlefield.
This special movement is resolved at the end of the owner’s Movement Phase. When teleporting, the unit must be placed fully inside the target Forest. It may appear in any legal formation but must follow the Unit Spacing rule. The unit counts as having performed a March Move.

Sacred Seeds

max 1 per Army (Foot only.)

Models on foot only.
One use only. The player may activate this Artefact at the end of any friendly Movement Phase and place a Forest
Terrain Feature in contact with the bearer and at least 1" away from any enemy units and other Terrain Features. The Forest must fit within a circle with a diameter of 6".

Drums of Cenyrn

max 1 per Army

(Models on foot only)Models on foot only.
One use only. May be activated when the bearer's unit Declares a Charge. The target of the charge may only declare Hold as its Charge Reaction unless it is already fleeing. The enemy unit may still declare Charge Reactions as normal if it is subsequently charged by other units.

Horn of the Wild Hunt

max 1 per Army

One use only. May be activated when a friendly unit within 8" fails a roll for Charge Range. The roll may be rerolled.

Glyph of Amryl

max 1 per Army

(Cannot be taken by models with Sylvan Spirit.)The bearer gains Cannot be Stomped. When fighting a Duel, the bearer gains +3 Defensive Skill.

Armour Enchantments

Shielding Bark

max 1 per Army (Enchantment: Light Armour)

Infantry models onlyThe wearer gains +1 Armour, Aegis (5+), Fearless, Flammable, and Magical Attacks.

Curse of the Black Stag

max 1 per Army (Enchantment: Light Armour)

.The wearer gains and Devastating Charge (+1 Str, +1 Att, +1Def).

Banner enchantement

Banner of Silent Mist

max 2 per Army

0-2 per Army.
The bearer's unit gains Soft Cover. Enemy units within 3" of the bearer's unit may not gain any benefit from a Musician.

Banner of Deception

max 1 per Army

At the end of step 4 of the Deployment Phase Sequence (before deploying Scouts), the owner player may remove the bearer's unit from the Battlefield and deploy it again elsewhere (any Characters joined to the unit must remain in the unit; this does not affect the number of Undeployed Units for calculating the starting roll-off bonus).

Predator Pennant

max 1 per Army

The bearer's unit gains Devastating Charge(Distracting).

Racial Trait Spell

Casting Range Type Duration Effect
Forest Embrace Place a Forest Terrain Feature underneath the target (this can be substituted by placing a marker next to the unit).
This Forest always extends to the edges of the target’s Unit Boundary (even if the unit moves or changes formation).
[Enemy units in base contact with the target must reroll natural to-hit rolls of ‘6’.]
Mf 4+ [7+] 18" Augment Last one Turn
Place a Forest Terrain Feature underneath the target (this can be substituted by placing a marker next to the unit).
This Forest always extends to the edges of the target’s Unit Boundary (even if the unit moves or changes formation).
[Enemy units in base contact with the target must reroll natural to-hit rolls of ‘6’.]

Army Organisation

Characters

Characters

(40% Max)
Core

Core

(25% Least)
Special

Special

(No Limit)
Unseen Arrows

Unseen Arrows

(30% Max)
Characters
Characters

Forest Prince

215pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 7 3 0
Offensive Att Off Str Ap Agi
Forest Prince 4 7 4 2 9

Options

General (1-1 per Army) free
Special Equipment up to 200 pts
Join a single Kindred
Shapeshifter 90 pts
Wild Hunter 90 pts
Pathfinder 55 pts
Forest Guardian 25 pts
Blade Dancer 45 pts
Light Armour 5 pts
Shield 5 pts
Elven Cloak 10 pts
Sylvan Longbow (0+) (0-55 per Army) 5 pts
One choice only
Spear 5 pts
Sylvan Blades 20 pts
Great Weapon 15 pts
Lance 15 pts
Sylvan Lance 20 pts

Mount Options

Elven Horse and Light Troops 35 pts
Great Elk 115 pts
Eagle King 115 pts
Dragon 440 pts
Characters

Chieftain

140pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 6 3 0
Offensive Att Off Str Ap Agi
Lords of the Forest - Chieftain 3 6 4 1 7
Lords of the Forest - Chieftain:

Options

General (1-1 per Army) free
Special Equipment up to 100 pts
Battle Standard Bearer 50 pts
Join a single Kindred
Shapeshifter 90 pts
Wild Hunter 90 pts
Pathfinder 55 pts
Forest Guardian 25 pts
Blade Dancer 45 pts
Light Armour 5 pts
Shield 5 pts
Elven Cloak 10 pts
Sylvan Longbow (1+) (0-55 per Army) 5 pts
One choice only
Spear 5 pts
Sylvan Blades 15 pts
Great Weapon 10 pts
Lance 10 pts
Sylvan Lance 15 pts

Mount Options

Elven Horse and Light Troops 45 pts
Great Elk 95 pts
Eagle King 115 pts
Characters

Druid

135pts
single model
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
3 4 3 0
Offensive Att Off Str Ap Agi
Druid 1 4 3 0 5

Magic Options

Wizard Adept 75 pts
Wizard Master 225 pts
Druidism

Druidism

Shamanism

Shamanism

Cosmology Cosmos/Chaos

Cosmology Cosmos/Chaos

Options

Special Equipment (no Wizard Master) up to 100 pts
General (1-1 per Army) free
Special Equipment (Wizard Master) up to 200 pts
Sylvan Longbow (3+) (0-55 per Army) 5 pts
Sylvan Blades 5 pts

Mount Options

Elven Horse 20 pts
Eagle King 40 pts
Unicorn 60 pts
Dragon (Wizard Master) 400 pts
Characters

Treefather Ancient

460pts
single model
0-1 Units/Army
Size:Gigantic Type:Infantry Base:75x50mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
6 4 6 4
Offensive Att Off Str Ap Agi
Treefather Ancient 3 4 5 2 2

Magic Options

Wizard Apprentice 40 pts
Wizard Adept 115 pts
Wizard Master 265 pts
Druidism

Druidism

Divination

Divination

Options

General (1-1 per Army) free
May take a single Artefact (one choice only)
May take a single Aspect of Nature (one choice only)
Entangling Vines 60 pts
Scarred Bark 65 pts
Toxic Spores 60 pts
Oaken Crown 20 pts
Characters

Avatar of Nature

600pts
single model
0-1 Units/Army
Size:Gigantic Type:Infantry Base:75x50mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
6 6 6 4
Offensive Att Off Str Ap Agi
Avatar of Nature 6 6 7 4 3

Options

General (1-1 per Army) free
May take a single Aspect of Nature
Entangling Vines 60 pts
Scarred Bark 65 pts
Toxic Spores 60 pts
Oaken Crown 20 pts
Characters

Dryad Ancient

105pts
single model
Size:Standard Type:Infantry Base:25x25mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 6 4 0
Offensive Att Off Str Ap Agi
Dryad Matriarch 3 6 4 1 7

Magic Options

Wizard Apprentice 40 pts
Wizard Adept 115 pts
Druidism

Druidism

Divination

Divination

Options

General (1-1 per Army) free
May take a single Aspect of Nature
Entangling Vines 60 pts
Scarred Bark 65 pts
Toxic Spores 60 pts
Oaken Crown 20 pts
Characters

Thicket Shepherd

270pts
single model
0-2 Units/Army
Size:Large Type:Infantry Base:40x40mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
4 5 5 3
Offensive Att Off Str Ap Agi
Thicket Shepherd 4 5 5 3 4

Options

General (1-1 per Army) free
Battle Standard Bearer 50 pts
May take a single Aspect of Nature
Entangling Vines 60 pts
Scarred Bark 65 pts
Toxic Spores 60 pts
Oaken Crown 20 pts
Core
Core

Forest Guard

165pts + 13 pts/extra model
15-50 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Forest Guard 1 5 3 0 5

Options

Must Choice (one choice only)
Shield, Spear free
Elven Cloak, Sylvan Blades free

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Sylvan Archers

240pts + 21 pts/extra model
10-30 models
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Sylvan Archers 1 4 3 0 5

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Heath Riders

170pts + 27 pts/extra model
5-15 models
0-3 Units/Army
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 8
Defensive HP Def Res Arm
1 4 3 1
Offensive Att Off Str Ap Agi
Heath Rider 1 4 3 0 5
Elven Horse 1 3 3 0 4

Options

Must Choice (one choice only)
Shield free
Heath Hunters (0-10 Models per Unit, 0-55 per Army) 7 pts/mod.
Ambush (Heath Hunters) 2 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Core

Dryads

155pts + 16 pts/extra model
8-26 models
0-4 Units/Army
Size:Standard Type:Infantry Base:25x25mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Dryads 2 4 4 1 5

Options

Must Choice (one choice only)
Scoring free
Clearing Spirits (0-15 Models per Unit) 2 pts/mod.

Command Group Options

Champion 10 pts
Special
Special

Forest Rangers

200pts + 17 pts/extra model
10-30 models
0-5 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Forest Rangers 2 5 3 1 5

Options

Vanguard and +1″ Advance Rate 3 pts/mod.

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Thicket Beasts

365pts + 115 pts/extra model
4-6 models
0-3 Units/Army
Size:Large Type:Infantry Base:40x40mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
3 4 5 3
Offensive Att Off Str Ap Agi
Thicket Beasts 3 4 5 2 3

Command Group Options

Champion 10 pts
Special

Blade Dancers

220pts + 31 pts/extra model
7-15 models
0-3 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 6 3 0
Offensive Att Off Str Ap Agi
Blade Dancers 1 5 4 1 6

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Wild Huntsmen

275pts + 35 pts/extra model
5-12 models
0-3 Units/Army
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 9
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Wild Huntsman 2 5 4 1 6
Elven Deer 1 3 4 1 4

Options

Shield 5 pts/mod.
Must Choice (one choice only)
Sylvan Lance free
Sylvan Blades free

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Special

Kestrel Knights

300pts + 70 pts/extra model
3-6 models
0-2 Units/Army
Size:Large Type:Cavalry Base:40x40mm
Global Adv Mar Dis Model Rules
2" 4" 9
fly 9" 18"
Defensive HP Def Res Arm
2 5 4 1
Offensive Att Off Str Ap Agi
Kestrel Knight 1 5 4 1 5
Kestrel 2 5 4 2 4

Options

Must Choice (one choice only)
Shield 5 pts/mod.
Skirmisher and Sylvan Longbow (3+) (0-55 per Army) free

Command Group Options

Champion 10 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Unseen Arrows
Unseen Arrows

Briar Maidens

195pts + 30 pts/extra model
5-10 models
0-2 Units/Army
Size:Standard Type:Cavalry Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 9
Defensive HP Def Res Arm
1 4 3 1
Offensive Att Off Str Ap Agi
Briar Maiden 1 4 3 0 5
Elven Deer 1 3 4 1 4

Options

Must select 2 spells
Forest Embrace (Hereditary Spell) free
Truth of Time (Cosmology) free
Master of Earth (Druidism) free
Break the Spirit (Shamanism) free

Command Group Options

Champion 100 pts
Musician 10 pts
Standard Bearer 10 pts
Banner Enchantment (Standard Bearer)
Unseen Arrows

Sylvan Sentinels

155pts + 38 pts/extra model
5-10 models
0-2 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Sylvan Sentinels 1 4 3 0 5

Options

Scout (0-1 Units per Army) 3 pts/mod.
Sylvan Blades 1 pts/mod.

Command Group Options

Champion 10 pts
Unseen Arrows

Pathfinders

190pts + 45 pts/extra model
5-10 models
0-2 Units/Army
Size:Standard Type:Infantry Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Pathfinders 1 4 3 0 5

Command Group Options

Champion 10 pts
Unseen Arrows

Sylvan Giant

265pts
single model
0-3 Units/Army
Size:Gigantic Type:Infantry Base:50x75mm

Supplement Giant

Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Sylvan Giant 5 3 5 2 3
Sylvan Giant:

Options

Big Brother 30 pts
One choice only
Giant Club 30 pts
Giant Sentinel (0-1 Units per Army) 40 pts
Bone Break Dancer and Sylvan Blades 60 pts