Pyromancy

(A) Blaze

24"

Hex, Missile, Damage

Instant

The target suffers D3 hits with Strength 4, Armour Penetration 0, Flaming Attacks, and Magical Attacks.

(1) Fireball

4+

36"

Hex, Missile, Damage

Instant

The target suffers D6 hits with Strength 4, Armour Penetration 0, Flaming Attacks and Magical Attacks.

(2) Cascading Fire

5+ [8+]

24" [12"]

Hex

Instant

The target suffers D6 [2D6] hits with Strength 4, Armour Penetration 0, Flaming Attacks, and Magical Attacks.

(3) Flaming Swords

8+ [11+]

18" [6"Aura]

Augment

Last one Turn

The target gains Flaming Attacks and Magical Attacks. In addition, the target’s Melee and Shooting Attacks gain a +1 to-wound modifier.

(4) Pyroclastic Flow

7+ [10+]

24" [12"]

Hex, Missile, Damage

Instant

The target suffers 2D6 [3D6] hits with Strength 4, Armour Penetration 0, Flaming Attacks and Magical Attacks.

(5) Scorching Salvo

8+

24"Aura

Hex, Damage

Instant

The target suffers D3+1 hits with Strength 4, Armour Penetration 0, Flaming Attacks, and Magical Attacks.

(6) Enveloping Embers

10+

24"

Hex, Damage, Direct

Instant

Each model in the target unit suffers 1 hit with Strength 3, Armour Penetration 0, Flaming Attacks, and Magical Attacks.