Witchcraft

(A) Evil Eye

24"

Universal

Last one Turn

If this spell targets a friendly unit, the target gains +1 Advance Rate and +2 March Rate.
If this spell targets an enemy unit, the target suffers -1 Advance Rate and -2 March Rate, to a minimum of 3 and 6 respectively.
A unit cannot be affected by this spell more than twice in the same Magic Phase.

(1) Raven's Wing

7+ [9+]

24"

Augment

Instant

The target may perform a 8" [12"] Magical Move and gains Fly and Light Troops until the end of the Player Turn. Nominate a single model part affected by the spell. This model part may perform a Sweeping Attack during the move (possibly in addition to other Sweeping Attacks). This Sweeping Attack causes D6 hits with Strength 4, Armour Penetration 1, and Magical Attacks.

(2) Deceptive Glamour

4+ [6+]

24"

Hex

Last one Turn

The target suffers -1 [-2] Offensive Skill, -1 [-2] Defensive Skill and -1 [-2] Agility.

(3) Twisted Effigy

5+ [7+]

36"

Hex

Last one Turn

The target cannot use Shooting Attacks [and suffers a -2 modifier to its casting rolls].

(4) The Wheel Turns

8+ [10+]

24"

Hex

Last one Turn

Melee Attacks made by {and distributed towards} R&F models in the target unit are set to wound on a 4+, and Close Combat Attacks made by {and allocated against} R&F models in the target unit additionally are set to hit on a 4+, regardless of Offensive Skill, Defensive Skill, Strength, and Resilience. Apply this effect before other to-hit and to-wound modifiers.

(5) Will-o'-the-Wisp

8+ [8+]

18"

Universal

Last one Turn

The target gains Random Movement (2D6 [3D6])

(6) Bewitching Glare

7+ [10+]

24"

Hex

Last one Turn

Melee {and Shooting} Attacks against the target gain Battle Focus.