Vampire Covenant

Vampire Covenant (v2023 Beta 1)

Weapon Enchantments

Reaper's Harvest

max 1 per Army (Enchantment: Hand Weapon)

Attacks made with this weapon always have Strength 10 and Armour Penetration 10 and become Divine Attacks and Magical Attacks. When rolling to wound with attacks made with this weapon, use the enemy's Discipline instead of its Resilience.

True Thirst

max 1 per Army (Enchantment: Hand Weapon)

Vampire Counts and Courtiers onlyAttacks made with this weapon gain +1 Strength, +1 Armour Penetration, and Vampiric (3+), and become Magical Attacks. For each unsaved wound caused by this weapon during a Melee Phase, Raise 1 Health Point of R&F models in the wielder's unit at the end of the Melee Phase. The number of Raised Health Points in each phase cannot exceed the fixed component of the Reanimated value of the R&F models in the unit, disregarding any D3 or D6 parts (e.g. you can Raise 4 Zombies in a single phase).

Armour Enchantments

Legend of the Black King

max 1 per Army

The wearer gains +1 Armour and Aegis (4+).

Artefacts

Necromantic Staff

max 1 per Army (Dominant)

The bearer gains Channel (1) and can cast the first Boosted version (6" Aura) of Arise! (Hereditary Spell) as a Bound Spell with Power Level (4/8).

Hypnotic Pendant

max 1 per Army

The bearer gains Distracting. All Standard Height R&F models in the bearer's unit gain Parry.

Eternity Gem

max 1 per Army

Vampire Counts and Courtiers on Monstrous Revenant or without Towering Presence onlyAttacks against the bearer's model with Lethal Strike and/or Multiple Wounds lose these Attack Attributes. One use only: Must be activated when the bearer's model suffers its first wound in the game after Armour Saves. The bearer's model gains Aegis (2+) against this wound.

Night's Crown

max 1 per Army

Standard Height models onlyClose Combat Attacks allocated towards the bearer's model do not gain Strength modifiers of the +X type conferred by Close Combat Weapons. Close Combat Attacks can never wound the bearer's model on better than 4+.

Unholy Tome

max 1 per Army (Dominant)

The bearer can cast Danse Macabre (Evocation) as a Bound Spell with Power Level (4/8).

Cursed Medallion

max 1 per Army

Right before the battle (during step 7 of the Deployment Phase Sequence), choose a Character, Champion, or a single model unit on the opponent's Army List. The bearer must reroll failed to-hit and to-wound rolls against the chosen model.

Banner enchantement

Black Standard of Zagvozd

max 1 per Army

Close Combat Attacks made by R&F model parts without Harnessed in the bearer's unit gain +1 to hit. At the start of any Melee Phase, if the bearer's unit is unengaged, you may choose a friendly Standard Height Infantry or Barrow Knight unit within 6" of the bearer. Close Combat Attacks made by R&F model parts without Harnessed in that unit gain +1 to hit until the end of the Melee Phase.

Racial Trait Spell

This spell has a second Boosted version, which is shown using {{this colour-coding}}.

Casting Range Type Duration Effect
H rep Arise! When resolving the spell, choose one of the following effects for each target:
• The R&F part of the target Raises a number of Health Points equal to its Reanimated value.
• Up to one Character within the target Recovers a number of Health Points equal to its Reanimated value.
Models with Towering Presence cannot Recover more than 2 Health Points from this spell in a single Magic Phase.
Mf ⟨4+⟩ {8+ / 11+} ⟨18"⟩ {6" aura / 12" aura} Augment Instant
When resolving the spell, choose one of the following effects for each target:
• The R&F part of the target Raises a number of Health Points equal to its Reanimated value.
• Up to one Character within the target Recovers a number of Health Points equal to its Reanimated value.
Models with Towering Presence cannot Recover more than 2 Health Points from this spell in a single Magic Phase.

Army Organisation

Characters

Characters

(40% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

The Suffering

The Suffering

(20% Max)

Swift Death

Swift Death

(30% Max)

Characters
Characters

Vampire Count

315pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
6" 12" 9
Defensive HP Def Res Arm
3 7 5 0
Offensive Att Off Str Ap Agi
Vampire Count 5 7 5 2 7

Magic Options

0 pts
95 pts
265 pts
Evocation

Evocation

Occultism

Occultism

Options

(1-1 per Army)

free

(0-1 per Army)

25 pts
5 pts
5 pts
15 pts
10 pts
15 pts
20 pts
20 pts
up to 200 pts
60 pts

(0-1 per Army)

60 pts
60 pts

(0-1 per Army)

70 pts
20 pts

(0-1 per Army)

60 pts
free
20 pts

(0-1 per Army)

40 pts
free

(0-1 per Army)

60 pts
80 pts
45 pts

(foot only)

35 pts
30 pts

(foot only)

25 pts
10 pts
free

Mount Options

75 pts
105 pts
115 pts
315 pts
320 pts
335 pts
410 pts
Characters

Vampire Courtier

135pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
6" 12" 8
Defensive HP Def Res Arm
3 6 4 0
Offensive Att Off Str Ap Agi
Vampire Courtier 4 6 5 2 6
Vampire Courtier:

Magic Options

25 pts
120 pts
Cosmology

Cosmology (Mysteries of The Night)

Shamanism

Shamanism (Mysteries of The Night)

Witchcraft

Witchcraft (Mysteries of The Night)

Evocation

Evocation (no Mysteries of The Night)

Occultism

Occultism (no Mysteries of The Night)

Options

(1-1 per Army)

free

(0-1 per Army)

25 pts
free
20 pts
290 pts
free
20 pts
free
60 pts
60 pts

(foot only)

25 pts
30 pts

(foot only)

35 pts
45 pts
80 pts
10 pts
free

(0-1 per Army)

50 pts
up to 100 pts
5 pts
5 pts
10 pts
10 pts
10 pts
10 pts
10 pts

Mount Options

65 pts
100 pts
115 pts
315 pts
Characters

Necromancer

110pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
3 3 3 0
Offensive Att Off Str Ap Agi
Necromancer 1 3 3 0 3
Necromancer:

Magic Options

95 pts
265 pts
Alchemy

Alchemy

Evocation

Evocation

Options

(1-1 per Army)

free
20 pts
up to 100 pts
up to 200 pts
5 pts

Mount Options

15 pts
65 pts
230 pts
Characters

Barrow King

150pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 8
Defensive HP Def Res Arm
4 5 5 0
Offensive Att Off Str Ap Agi
Barrow King 3 5 4 1 4

Options

(0-1 per Army)

50 pts
up to 150 pts
5 pts
5 pts
5 pts
5 pts

Mount Options

75 pts
Core
Core

Skeletons

145pts + 7 pts/extra model
20-60 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 4 D6+4
Defensive HP Def Res Arm
1 2 3 0
Offensive Att Off Str Ap Agi
Skeleton 1 2 3 0 2
Skeleton:

Options

1 pts/mod.
1 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Core

Ghouls

115pts + 15 pts/extra model
10-40 models
0-4 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
4" 8" 6
Defensive HP Def Res Arm
1 3 4 0
Offensive Att Off Str Ap Agi
Ghoul 2 3 3 0 4

Options

(If the General has Strigoi., 0-35 Models per Unit)

2 pts/mod.

Command Group Options

10 pts
10 pts
Special
Special

Barrow Guard

165pts + 18 pts/extra model
15-40 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 7 D3+4
Defensive HP Def Res Arm
1 3 4 0
Offensive Att Off Str Ap Agi
Barrow Guard 1 3 4 1 3

Options

free
2 pts/mod.
3 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Barrow Knights

160pts + 34 pts/extra model
5-15 models
0-4 Units/Army (Army Organisation)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Rea Model Rules
8" 16" 7 D3+2
Defensive HP Def Res Arm
1 3 4 2
Offensive Att Off Str Ap Agi
Barrow Knight 1 3 4 1 3
Skeletal Steed 1 2 3 0 2

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Cadaver Wagon

250pts
single model
0-2 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:60x100mm
Global Adv Mar Dis Rea Model Rules
4" 8" 5 2
Defensive HP Def Res Arm
4 3 4 2
Offensive Att Off Str Ap Agi
Cadaver Master 1 3 3 0 3
Shambling Horde 8 1 3 0 1
Chassis 4 1
Cadaver Master:
Shambling Horde:
Special

Dark Coach

455pts
single model
0-2 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Rea Model Rules
8" 8" 7 1
Defensive HP Def Res Arm
5 3 5 4
Offensive Att Off Str Ap Agi
Coachman 2 3 3 10 2
Vampire 4 6 5 2 6
Undead Mount 1 3 4 1 2
Chassis 5 2

Options

5 pts
Special

Court of the Damned

320pts
single model
0-2 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:60x100mm
Global Adv Mar Dis Rea Model Rules
4" 8" 7 1
Defensive HP Def Res Arm
5 5 5 2
Offensive Att Off Str Ap Agi
Paramour 2 5 5 2 6
Spectral Pallbearers 8 2 3 0 2
Paramour:
Spectral Pallbearers:
Special

Altar of Undeath

340pts
single model
0-2 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Rea Model Rules
8" 8" 5 1
Defensive HP Def Res Arm
5 3 5 2
Offensive Att Off Str Ap Agi
Dark Conductor 1 3 3 0 3
Ghost Steeds 8 2 3 0 2
Chassis 5 2
Dark Conductor:
Special

Corpse Giant

280pts
single model
0-3 Units/Army (Army Organisation)
Size:Gigantic
Type:Infantry
Base:50x75mm
Global Adv Mar Dis Rea Model Rules
7" 14" 7 1
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Corpse Giant 5 3 5 2 3
Corpse Giant:

Options

25 pts
free
10 pts
10 pts
The Suffering
The Suffering

Phantom Hosts

160pts + 40 pts/extra model
4-9 models
0-2 Units/Army (Army Organisation)
0-10 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Rea Model Rules
6" 12" 4 1
Defensive HP Def Res Arm
4 3 3 0
Offensive Att Off Str Ap Agi
Phantom Host 4 3 3 1 1
Phantom Host:
The Suffering

Wraiths

175pts + 42 pts/extra model
5-10 models
0-2 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
6" 12" 5 1
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
Wraith 2 3 3 10 2

Command Group Options

100 pts
The Suffering

Spectral Hunters

175pts + 33 pts/extra model
5-10 models
0-2 Units/Army (Army Organisation)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Rea Model Rules
8" 16" 5 1
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Spectral Hunter 2 3 3 10 2
Ghost Steed 1 2 3 0 2

Command Group Options

100 pts
Swift Death
Swift Death

Vampire Knights

250pts + 82 pts/extra model
3-6 models
0-2 Units/Army (Army Organisation)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Rea Model Rules
7" 14" 7 1
Defensive HP Def Res Arm
2 5 4 2
Offensive Att Off Str Ap Agi
Knight 2 5 5 2 5
Undead Mount 1 2 3 0 2

Command Group Options

10 pts
10 pts
10 pts
no limit
Swift Death

Vampire Spawn

240pts + 82 pts/extra model
3-8 models
0-3 Units/Army (Army Organisation)
Size:Large
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Rea Model Rules
6" 12" 8 D3
fly 9" 18"
Defensive HP Def Res Arm
3 3 4 0
Offensive Att Off Str Ap Agi
Vampire Spawn 3 4 5 2 4

Command Group Options

10 pts
Swift Death

Winged Reapers

260pts + 170 pts/extra model
2-4 models
0-2 Units/Army (Army Organisation)
Size:Large
Type:Infantry
Base:50x75mm
Global Adv Mar Dis Rea Model Rules
6" 12" 10 D3
fly 6" 12"
Defensive HP Def Res Arm
4 5 5 2
Offensive Att Off Str Ap Agi
Winged Reaper 4 5 5 2 4
Winged Reaper:

Options

15 pts/mod.
15 pts/mod.
Swift Death

Shrieking Horror

510pts
single model
0-2 Units/Army (Army Organisation)
Size:Gigantic
Type:Beast
Base:150x100mm

For each Gigantic Character in the army, the maximum number is reduced by 1.

Global Adv Mar Dis Rea Model Rules
6" 12" 4 1
fly 8" 16"
Defensive HP Def Res Arm
6 4 6 0
Offensive Att Off Str Ap Agi
Shrieking Horror 4 4 5 2 2