Ogre Khans (Last)
Magical Weapons
Khagadai’s Maul
max 1 per ArmyType: Great Weapon. Attacks made with this weapon gain Multiple Wounds (D3).
Heart-Ripper
max 1 per ArmyType: Iron Fist. Attacks made with this weapon will always hit on a 3+ or better in Close Combat regardless of any negative to-hit modifiers or Parry, and gain Lethal Strike and Armour Piercing (1).
Axe-Breaker Gauntlet
max 1 per ArmyType: Iron Fist. If the wielder scores one or more hits in a single Round of Combat using this weapon against an enemy model with a Magical Weapon, roll a D6 before rolling to wound: On a roll of 3+, all Magical Weapons wielded by this enemy model are reverted to its mundane type for the rest of the game.
Magical Armour
Mammoth-Hide Cloak
max 1 per ArmyModels on foot only.
Type: None (6+ Armour Save). If the wearer is hit by an attack with a Strength value of 6 or more, the Strength of the attack is reduced to 5.
Yeti Furs
max 1 per ArmyType: None (6+ Armour Save). Enemy units in base contact with the wearer suffer -1 Initiative, to a minimum of 1.
Talismans
Blind Eye of Nyanggai
max 1 per ArmyOne use only. Activate during the opponent’s Magic Phase, after rolling for Magic Flux and Channeling. The bearer’s unit (and all models in it) cannot be targeted by the opponent’s non-aura spells during this phase.
Enchanted Items
Aurochs Charm
max 1 per ArmyThe bearer of this item gains the Stone Skin special rule.
Arcane Items
Daemon Heart
max 1 per ArmyOne use only. Activate during the opponent’s Magic Phase, after rolling for Magic Flux and Channeling.
During this phase, all enemy Wizards within 24" of the bearer will suffer a Miscast on successful Casting rolls that include any double. This Miscast is resolved as if 1 more Magic Dice were used. Only double ‘6’ counts as an Overwhelming Power, and no more than one Miscast can be suffered per roll. Bound Spells are not affected.
Banner enchantement
Dragonskin Banner
max 1 per ArmyModels in the bearer’s unit may reroll to-hit, to-wound, and Armour Save rolls of ‘1’ in the first Round of Combat (including Special Attacks).
Skull of Qenghet
max 1 per ArmyModels in the bearer’s unit cause Fear and automatically pass Terror Tests.
Rending Banner
max 1 per ArmyAll non-character models in the bearer’s unit gain Armour Piercing (1).
Stalker's Standard
max 1 per ArmyThe bearer’s unit gains Strider and Swiftstride.
Aether Icon
max 1 per ArmyThe bearer can make Dispel Attempts as if it was a Wizard Master.
Banner of Speed
max 1 per ArmyThe bearer's unit gains +1 Movement.
Flaming Standard
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
Banner of Discipline
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
War Standard
max 1 per ArmyThe bearer's unit adds +1 to the Combat Score of any combat they are involved in.
Icon of the Relentless Company
max 1 per ArmyOne use only. Activate at the start of any of your Remaining Moves sub-phases. Infantry models in the bearer's unit can triple its Movement when Marching instead of doubling it this turn. This March Move cannot be longer than 15" and cannot be used in Game Turn 1 if the unit has used Vanguard or Scout.
Gleaming Icon
max 1 per ArmyOne use only. Must be activated the first time the bearer's unit fails a Leadership Test. The unit may reroll the failed test.
Army Organisation
Powder Keg
(35% Max)
Core
(25% Least)
Chained Beasts
(30% Max)
Characters
(40% Max)
Special
(No Limit)
Khagans - Great Khan
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Khagans - Great Khan | 6 | 6 | 4 | 5 | 5 | 5 | 4 | 5 | 9 | Monstrous Infantry |
Khagans - Khan
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Khagans - Khan | 6 | 5 | 4 | 5 | 5 | 4 | 3 | 4 | 8 | Monstrous Infantry |
Shaman
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Shaman | 6 | 4 | 3 | 4 | 5 | 4 | 2 | 3 | 8 | Monstrous Infantry |
Mammoth Hunter
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Mammoth Hunter | 7 | 5 | 5 | 5 | 5 | 4 | 4 | 4 | 9 | Monstrous Infantry |
Mount Tusker
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Tusker | 8 | 3 | - | 5 | 5 | 3 | 2 | 4 | 5 | Monstrous Beast |
Scraplings
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Scraplings | 4 | 2 | 3 | 3 | 3 | 1 | 3 | 1 | 6 | Infantry |
Scrapling Foreman | 4 | 3 | 4 | 3 | 3 | 1 | 4 | 3 | 7 |
Tribesmen
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Tribesmen | 6 | 3 | 3 | 4 | 4 | 3 | 2 | 3 | 7 | Monstrous Infantry |
Bruisers
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Bruisers | 6 | 3 | 3 | 4 | 4 | 3 | 2 | 3 | 8 | Monstrous Infantry |
Kin-Eater
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Kin-Eater | 6 | 3 | - | 5 | 5 | 4 | 3 | 4 | 7 | Monstrous Infantry |
Mercenary Veterans
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Mercenary Veterans | 6 | 4 | 4 | 5 | 4 | 3 | 3 | 4 | 8 | Monstrous Infantry |
Sabretooth Tigers
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Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Sabretooth Tigers | 8 | 4 | - | 4 | 4 | 2 | 4 | 3 | 5 | War Beast |
Scrapling Trappers
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Scrapling Trappers | 4 | 2 | 4 | 3 | 3 | 1 | 3 | 1 | 6 | Infantry |
Tusker Cavalry
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Raider | 6 | 3 | 3 | 4 | 4 | 3 | 2 | 3 | 8 | Monstrous Cavalry |
Tusker | 8 | 3 | - | 5 | 5 | 3 | 2 | 4 | 5 |
Yetis
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Yetis | 7 | 3 | - | 5 | 4 | 3 | 3 | 3 | 8 | Monstrous Infantry |
Bombardiers
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Bombardiers | 6 | 3 | 3 | 4 | 4 | 3 | 2 | 3 | 7 | Monstrous Infantry |
Scratapult
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Scratapult | - | - | - | 5 | 4 | 5 | - | - | - | Chariot |
Scraping Crew (7) | - | 2 | 3 | 3 | - | - | 3 | 1 | 6 | |
Woolly Rhino | 6 | 3 | - | 5 | - | - | 2 | 3 | 5 |
Thunder Cannon
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Thunder Cannon | - | - | - | 5 | 5 | 5 | - | - | - | Chariot |
Bombardier Crew (1) | - | 3 | 3 | 4 | - | - | 2 | 3 | 7 | |
Scraping Crew (1) | - | 2 | 3 | 3 | - | - | 3 | 1 | 6 | |
Woolly Rhino | 6 | 3 | - | 5 | - | - | 2 | 3 | 5 |
Frost Mammoth
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Frost Mammoth | 6 | 3 | - | 6 | 6 | 6 | 2 | 4 | 5 | Ridden Monster |
Riders (2) | - | 3 | 4 | 4 | - | - | 3 | 3 | 8 |
Model Rules
Rock Auroch
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Rock Auroch | 7 | 3 | - | 7 | 6 | 6 | 2 | 5 | 5 | Monster |
Rock Auroch
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Rock Auroch | 7 | 3 | - | 7 | 6 | 6 | 2 | 5 | 5 | Ridden Monster |
Rider (1) | - | 3 | 4 | 4 | - | - | 3 | 3 | 8 |
Model Rules
Slave Giant
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Slave Giant | 6 | 3 | - | 6 | 5 | 6 | 3 | * | 8 | Monster |