Amazons (Revision-21)

Banner enchantement

Racial Trait Spell

Casting Range Type Duration Effect
Embrace of the Serpent Remains in Play. All models in the unit take a S 3 hit. For every turn (friend and foe) the spell is
active, all models in the unit suffer another Hit each at the end of the Magic phase, with the S of the Attack increasing by 1 every turn.
Mf 10+/13+ 18"/36" Instant
Remains in Play. All models in the unit take a S 3 hit. For every turn (friend and foe) the spell is
active, all models in the unit suffer another Hit each at the end of the Magic phase, with the S of the Attack increasing by 1 every turn.

Racial Trait Spell

Casting Range Type Duration Effect
Wall of Thorns Is cast on the Wizard and any unit they are with. Until the start of the caster’s next Magic phase, the Wizard and their unit counts as fighting behind a defended obstacle, and any enemy models in base contact that charges them must take a Dangerous Terrain test. Boosted version covers all friendly units within range.
Mf 7+/14+ 0"/6" Instant
Is cast on the Wizard and any unit they are with. Until the start of the caster’s next Magic phase, the Wizard and their unit counts as fighting behind a defended obstacle, and any enemy models in base contact that charges them must take a Dangerous Terrain test. Boosted version covers all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
Wendala's Maelstrom Targets the Wizard and any unit they are with. Until the start of the caster’s next Magic phase, all enemy missile attacks targeting them suffer a -1 To Hit penalty. Boosted version targets all friendly units within range.
Mf 6+/12+ 0"/6" Instant
Targets the Wizard and any unit they are with. Until the start of the caster’s next Magic phase, all enemy missile attacks targeting them suffer a -1 To Hit penalty. Boosted version targets all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
The Living Jungle Causes 5D6 S 2 hits.
Mf 8+/11+ 18"/36" Instant
Causes 5D6 S 2 hits.

Racial Trait Spell

Casting Range Type Duration Effect
Singing Wind The Wizard makes a Breath Weapon Attack. This may be cast in close combat, following the normal rules for Breath Weapons. All models Hit suffer a Strength 4/5 Hit.
Mf 5+/8+ Instant
The Wizard makes a Breath Weapon Attack. This may be cast in close combat, following the normal rules for Breath Weapons. All models Hit suffer a Strength 4/5 Hit.

Racial Trait Spell

Casting Range Type Duration Effect
Spirit Walk Whenever a spell from the Lore of the Serpent is successfully cast on a friendly unit, it gains +D6 to their M and does not need to take any tests for Dangerous Terrain until the start of the caster's next magic phase.
Mf - Instant
Whenever a spell from the Lore of the Serpent is successfully cast on a friendly unit, it gains +D6 to their M and does not need to take any tests for Dangerous Terrain until the start of the caster's next magic phase.

Racial Trait Spell

Casting Range Type Duration Effect
Siren's Dream Affects all enemy units within range. Until the start of the caster’s next turn, these units suffer -1 to their A, S, and M value, down to a minimum of 1.
Mf 12+/24+ 12"/24" Instant
Affects all enemy units within range. Until the start of the caster’s next turn, these units suffer -1 to their A, S, and M value, down to a minimum of 1.

Racial Trait Spell

Casting Range Type Duration Effect
Serpent's Strength Targets all units within 6" of the Wizard. The unit gains +1 S until the start of the caster’s next Magic phase.
Mf 6+/12+ 6"/12" Instant
Targets all units within 6" of the Wizard. The unit gains +1 S until the start of the caster’s next Magic phase.

Army Organisation

Lords

Lords

Heroes

Heroes

Core

Core

Special

Special

Rare

Rare

Lords
Lords Heroes

Matriarch

90pts
single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
" "
Defensive HP Def Res Arm
Offensive Att Off Str Ap Agi
Matriarch
Matriarch:

Options

6 pts
3 pts
free
3 pts
3 pts
30 pts
15 pts
15 pts
5 pts

Mount options

Select at least one mount option Min 0 entry
Select at most one mount option Max 1 entry
20 pts
30 pts
22 pts
45 pts
Lords Heroes

Serpent Priestess

215pts
single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
" "
Defensive HP Def Res Arm
Offensive Att Off Str Ap Agi
Serpent Priestess
Serpent Priestess:

Options

free
10 pts
20 pts
30 pts
22 pts
45 pts
35 pts
free
10 pts
10 pts
Lords

Mount Jaguar

single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
" "
Defensive HP Def Res Arm
Offensive Att Off Str Ap Agi

Options

Lords

Mount Culchan

single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
" "
Defensive HP Def Res Arm
Offensive Att Off Str Ap Agi

Options

Lords

Mount Cold One

single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
" "
Defensive HP Def Res Arm
Offensive Att Off Str Ap Agi

Options

Lords

Mount Terradon

single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
" "
Defensive HP Def Res Arm
Offensive Att Off Str Ap Agi

Options

Heroes
Heroes

Mount General

single model
Troops M WS BS S T W I A Ld Troop's type

Model Rules

Options

Heroes

Priestess

85 pts single model
Troops M WS BS S T W I A Ld Troop's type
Priestess 4 4 4 4 3 2 4 1 8

Options

free
5 pts
14 pts
20 pts
16 pts
30 pts
35 pts
free
5 pts
5 pts
Heroes

Mistress

50 pts single model
Troops M WS BS S T W I A Ld Troop's type
Mistress 4 5 5 4 4 2 5 3 8

Options

4 pts
2 pts
free
2 pts
2 pts
20 pts
10 pts
10 pts
5 pts
25 pts
free

Mount options

Select at least one mount option Min 0 entry
Select at most one mount option Max 1 entry
14 pts
20 pts
16 pts
30 pts
Heroes

Special Characters

single model
Troops M WS BS S T W I A Ld Troop's type
Azura 4 6 5 4 4 2 6 3 9
Melandra 4 5 5 4 4 2 6 3 8
Pentheselia 4 6 5 4 4 2 6 3 8
Lysippe 4 5 5 4 4 2 5 3 8
Blackfang 8 3 - 4 3 1 4 2 7

Options

190 pts
105 pts
150 pts
125 pts
Core
Special
Rare