Cathay (Revision-21)

Racial Trait Spell

Casting Range Type Duration Effect
Ancestor's Courage (Ying) Until the start of the caster’s next Magic phase, the chosen unit gains Stubborn and Immunity (Psychology).
Mf 8+/12+ 12"/24" Instant
Until the start of the caster’s next Magic phase, the chosen unit gains Stubborn and Immunity (Psychology).

Racial Trait Spell

Casting Range Type Duration Effect
Absorbing Chill (Ying) Enemies attacking the target unit suffer -1 to Wound until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 6+/12+ 24"/12" Instant
Enemies attacking the target unit suffer -1 to Wound until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
Bereavement of Life (Ying) Causes 3D6 hits. Each hit causes a Wound which Ignores Armour Saves on the roll of a natural 6.
Mf 9+/11+ 24"/48" Instant
Causes 3D6 hits. Each hit causes a Wound which Ignores Armour Saves on the roll of a natural 6.

Racial Trait Spell

Casting Range Type Duration Effect
Blazing Phoenix (Ying) Targets all enemy units within range. The target units suffer D6 Flaming S 4 hits.
Mf 8+/12+ 12"/18" Instant
Targets all enemy units within range. The target units suffer D6 Flaming S 4 hits.

Racial Trait Spell

Casting Range Type Duration Effect
Call of the Dragon (Yan) The caster makes a Breath Weapon Attack with S 4 and Flaming Attacks. This may be cast in close combat, following the normal rules for Breath Weapons.
Mf 8+/13+ Instant
The caster makes a Breath Weapon Attack with S 4 and Flaming Attacks. This may be cast in close combat, following the normal rules for Breath Weapons.

Racial Trait Spell

Casting Range Type Duration Effect
Resurgence from Death (Yan) The targeted unit gains Regeneration (5+) until the start of the caster's next Magic phase.
Mf 9+/13+ 12"/24" Instant
The targeted unit gains Regeneration (5+) until the start of the caster's next Magic phase.

Racial Trait Spell

Casting Range Type Duration Effect
Sapping of Will (Ying) All models in the targeted unit are subject to Always Strikes Last and suffer -1 to their WS.
Mf 5+/8+ 18"/36" Instant
All models in the targeted unit are subject to Always Strikes Last and suffer -1 to their WS.

Racial Trait Spell

Casting Range Type Duration Effect
Shroud of Darkness (Ying) The target unit will have its line of sight limited to 8" until the start of the caster's next Magic phase. They cannot declare charges, cast spells or shoot at targets outside this range.
Mf 10+/13+ 18"/36" Instant
The target unit will have its line of sight limited to 8" until the start of the caster's next Magic phase. They cannot declare charges, cast spells or shoot at targets outside this range.

Racial Trait Spell

Casting Range Type Duration Effect
Strength of the Heavens (Yan) All models in the target unit gain +1 to their S and Magical Attacks. Boosted version affects all friendly units within range.
Mf 5+/10+ 24"/12" Instant
All models in the target unit gain +1 to their S and Magical Attacks. Boosted version affects all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
Warrior Incarnate (Yan) Until the start of the caster’s next Magic phase, the chosen unit gains Frenzy and Hatred.
Mf 8+/12+ 12"/24" Instant
Until the start of the caster’s next Magic phase, the chosen unit gains Frenzy and Hatred.

Racial Trait Spell

Casting Range Type Duration Effect
Path of Light (Yan) The targeted unit immediately moves forward their M value plus 2D6" as if it were the Remaining Moves sub-phase, using Strider.
Mf 10+/14+ 12"/24" Instant
The targeted unit immediately moves forward their M value plus 2D6" as if it were the Remaining Moves sub-phase, using Strider.

Racial Trait Spell

Casting Range Type Duration Effect
Flames of Azure (Yan) Until the start of the caster's next Magic phase, the target unit gains Flaming Attacks, and all enemy models in base contact suffer a Flaming S 3 hit at the start of the close combat phase, which counts toward combat resolution. Boosted version affects all friendly units within range.
Mf 6+/12+ 24"/12" Instant
Until the start of the caster's next Magic phase, the target unit gains Flaming Attacks, and all enemy models in base contact suffer a Flaming S 3 hit at the start of the close combat phase, which counts toward combat resolution. Boosted version affects all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
Meteor Rain (Yan) Place a marker anywhere within range and roll 2D6/3D6. The result is the radius in inches that will be struck by the Meteor Rain. Any unit within that radius takes 2D6 S 4 hits.
Mf 12+/18+ 24"/24" Instant
Place a marker anywhere within range and roll 2D6/3D6. The result is the radius in inches that will be struck by the Meteor Rain. Any unit within that radius takes 2D6 S 4 hits.

Racial Trait Spell

Casting Range Type Duration Effect
Earth Eruption (Ying) Place the small/large template anywhere within range – it then scatters D6"/2D6". Models partially covered take a S 4 hit. Models wholly covered take a S 6 Hit.
Mf 14+/17+ 24"/24" Instant
Place the small/large template anywhere within range – it then scatters D6"/2D6". Models partially covered take a S 4 hit. Models wholly covered take a S 6 Hit.

Racial Trait Spell

Casting Range Type Duration Effect
Equilibrium When choosing their spells, the wizard always gains both the Ying and Yan version of each spell. Every other successfully cast spell must be from the other energy type or the wizard suffers a Miscast on the roll of any double.
Mf - Instant
When choosing their spells, the wizard always gains both the Ying and Yan version of each spell. Every other successfully cast spell must be from the other energy type or the wizard suffers a Miscast on the roll of any double.

Army Organisation

Lords

Lords

Heroes

Heroes

Core

Core

Special

Special

Rare

Rare

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