- Army book
- Quick Reference Sheet
- Correspondence of translations with another language
- Army magic cards
Dread Fleet (v2023 alpha 1)
Armour Enchantments
Artefacts
Storm Cloak
max 1 per ArmyThe bearer gains Magic Resistance (2) and Hard Target (1).
Chest of Envoloping Fog
max 1 per Army (Foot only.)One use only. The owner may activate this Artefact at the end of any friendly Movement Phase and place a Water Terrain Feature in contact with the bearer and at least 1" away from any enemy units and other Terrain Features. The Water Terrain must fit within a circle with a diameter of 6".
Veil of Harag
max 1 per ArmyThe bearer can cast Tempest of the Storm Witch (Hereditary Spell) as a Bound Spell with Power Level (4/8).
Storm Cloak
max 1 per ArmyThe bearer gains Magic Resistance (2) and Hard Target (1).
Chest of Envoloping Fog
max 1 per Army (Foot only.)One use only. The owner may activate this Artefact at the end of any friendly Movement Phase and place a Water Terrain Feature in contact with the bearer and at least 1" away from any enemy units and other Terrain Features. The Water Terrain must fit within a circle with a diameter of 6".
Veil of Harag
max 1 per ArmyThe bearer can cast Tempest of the Storm Witch (Hereditary Spell) as a Bound Spell with Power Level (4/8).
Weapon Enchantments
Hurricane's Fury
max 1 per Army (Enchantment: Repeater Handbow)Range 18", Shots 2D6. Shooting Attacks of units that are hit by one or more attacks made with this weapon suffer -1 to hit until the end of the next Player Turn.
Lacerating Touch
max 1 per Army (Enchantment: Paired Weapons)Attacks made with this weapon gain +2 Armour Penetration. While using this weapon, the wielder gains +2 Attack Value and Fear.
Hurricane's Fury
max 1 per Army (Enchantment: Repeater Handbow)Range 18", Shots 2D6. Shooting Attacks of units that are hit by one or more attacks made with this weapon suffer -1 to hit until the end of the next Player Turn.
Lacerating Touch
max 1 per Army (Enchantment: Paired Weapons)Attacks made with this weapon gain +2 Armour Penetration. While using this weapon, the wielder gains +2 Attack Value and Fear.
Banner enchantement
Black Flag
max 1 per ArmyThe bearer's unit gains Fear, and while in base contact with the bearer's unit, enemy units gain Maximised (Fear Tests). In addition, friendly units Engaged in the same Combat as the bearer's unit must reroll natural to-wound rolls of '1'.
Banner of Tides
max 2 per ArmyThe bearer's unit gains Feigned Flight.
Banner of Speed
max 3 per ArmyA unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.
Stalker's Standard
max 3 per ArmyThe bearer’s unit gains Strider.
Aether Icon
max 3 per ArmyThe bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.
Banner of Discipline
max 3 per ArmyThe bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.
Flaming Standard
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.
Banner of the Relentless Company
max 3 per ArmyOne use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.
Legion Standard
max 3 per ArmyA unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.
Racial Trait Spell
Harag, the Storm Witch, is one of the chief deities of the elves of Silexia. Goddess of the sea and of storms, She is both fickle and vengeful. The worship of Harag is dramatic to say the least, and can even include extraordinary sacrificial rituals in which victims are cast into the ocean. Some say that the mists that envelop elven vessels are evidence of Her priests’ spellcraft, and their seaborne raids often employ sudden gusts of fog to cover their
approach.
—From The Gods of the Elves by Damsel Guérarde
Stockmunde
Casting | Range | Type | Duration | Effect | |
---|---|---|---|---|---|
Tempest of the Storm Witch | The target may immediately perform a 12 ″ Magical Move and loses Scoring. {In addition, the target gains Coastal Predator.} | ||||
Mf | ⟨6+⟩ {7+} | 18" | Translation missing: en.magic_spell.type_target.Augment | One Turn | |
The target may immediately perform a 12 ″ Magical Move and loses Scoring. {In addition, the target gains Coastal Predator.} |
Army organisation
Characters
(40% Max)
Core
(25% Least)
Special
(No Limit)
Fleet Menagerie
(40% Max)
Dread Captain
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 6 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dread Captain | 3 | 7 | 4 | 1 | 8 |
Renegade Assassin
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 7 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Renegade Assassin | 3 | 7 | 4 | 3 | 9 |
Warlock Freebooter
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 4 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Warlock Freebooter | 1 | 4 | 3 | 0 | 5 |
Seaboard Exarch
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Seaboard Exarch | 3 | 5 | 4 | 1 | 6 |
Mount Fleet Pegasus
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C | ||||
fly | 8" | 16" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | 4 | C+1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Fleet Pegasus | 2 | 4 | 4 | 1 | 4 |
Mount Ocean Terror
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
8" | 14" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Ocean Terror | 4 | 4 | 6 | 2 | 4 |
Mount Colossal Kraken
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 5 | 5 | 3 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Colossal Kraken | 4 | 5 | 7 | 3 | 3 |
Corsairs
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Corsair | 1 | 4 | 3 | 0 | 5 |
Sea Wolves
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 14" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 4 | 2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Sea Wolf | 2 | 4 | 4 | 0 | 4 |
Dread Mariners
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dread Mariner | 2 | 5 | 3 | 1 | 5 |
Thunder Riders
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 9 | ||||
fly | 8" | 16" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
2 | 5 | 4 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Thunder Rider | 1 | 5 | 4 | 1 | 5 | |
Fleet Pegasus | 2 | 4 | 4 | 1 | 4 |
Salt Veterans
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Salt Veteran | 2 | 5 | 3 | 1 | 5 |
Tritons
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Triton | 3 | 5 | 4 | 1 | 5 |
Kraken
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 5 | 5 | 3 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Kraken | 4 | 5 | 7 | 3 | 3 | |
Lashmaster(2) | 1 | 4 | 3 | 0 | 5 |
Avatar of Harag
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 14" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 5 | 5 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Avatar of Harag | 5 | 5 | 5 | 3 | 5 |
Sea-Fog Leviathan
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
2" | 4" | 8 | ||||
fly | 7" | 14" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
8 | 3 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Sea-Fog Leviathan | 4 | 3 | 4 | 3 | 3 | |
Lashmaster(4) | 1 | 4 | 3 | 0 | 5 |