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The bearer’s unit gains Magic Resistance (1).
The bearer’s unit gains Magic Resistance (1).
A unit with one or more Banners of Speed gains +1″ Cha and +1″ Mob.
Models in the bearer’s unit gains Extra Support (3).
One use.
May be activated when Choosing Equipment and Abilities. The Bearer's unit gains Flaming Attacks until the end of Combat.
The bearer can cast Hellfire (Hereditary Spell) as a Bound Spell (6+).
The bearer’s unit gains Strider (Ruins). During your Spell Selection (step 8 of the Pre-game Sequence), you may choose a single Field or Forest that becomes Ruins.
The bearer’s unit gains Flaming Attacks in the First Round of Combat.
Attacks with AP 3 or less can never reduce the Armour Save roll of the bearer’s unit to worse than 6+.
The bearer’s unit gains Strider.