Vermin Swarm

Vermin Swarm (v2022 Beta 1)

Armour Enchantments

Plague-Hermit's Blessing

max 1 per Army (Enchantment: Light Armour)

Models with Cult of Errahman onlyThe wearer gains +1 Health Point and Fortitude (5+). Successful to-hit rolls with Close Combat Attacks against the wearer must be rerolled.

Artefacts

Crown of Hubris

max 1 per Army (Dominant)

Immediately after Siphon the Veil, i.e. after converting Veil Tokens into Magic Dice, the bearer may choose to inflict D6 hits on its unit that wound automatically with no saves of any kind allowed. If so, the owner gains additional Veil Tokens equal to half the number of lost Health Points, rounding fractions up.

Orb of Ateus

max 1 per Army

Vermin Senators and Rakachit Technocrats onlyOnce per Shooting Phase, the bearer may discard 2 Veil Tokens from its owner's Veil Token pool and nominate a unit within 6" that has not fired yet during this Shooting Phase. Weapons with Trial and Terror in this unit gain +1 to wound and Magical Attacks, and the number of hits from each Mishap is increased by D3. The effects last until the end of the phase.

Map of the Deeps

max 1 per Army

Vermin Senators and Stygian Overseers onlyAt the end of each friendly Shooting Phase, the bearer may move a single friendly Tunnel Marker within 24" up to 6" in any direction.

Storm Rocket

max 1 per Army

Vermin Senators and Skorchit Alchemists onlyOne use only. When this Artefact is used, it is a Shooting Weapon with Aim (2+) and the following profile: Range 24", Shots 1, Str 5, AP 2, Area Attack (3×3), Magical Attacks, Mishap (To-hit roll).

Tarina's Lyre

max 1 per Army

Vermin Senators and Fetthis Fleshmasters onlyStomp Attacks made by enemy units within 6" of the bearer suffer a -2 to-wound modifier.

Orator's Toga

max 1 per Army

Standard Height models onlyThe bearer gains Stand Behind and cannot issue Duels.

Tome of the Ratking

max 1 per Army

The bearer can cast The Awakened Swarm (Hereditary Spell) as a Bound Spell with Power Level (4/8).

Cowl of the Apostate

max 1 per Army

The model gains Holy Triumvirate (see Swarm Priest), and for the purpose of this rule, it counts as having both Caelysian Pantheon and Cult of Errahman.

Weapon Enchantments

Secrets of the Doom Blade

max 1 per Army (Enchantment: Hand Weapon)

Standard Height models onlyWhile using this weapon, the wielder gains +1 Attack Value. Attacks made with this weapon gain Multiple Wounds (D6) and become Divine Attacks and Magical Attacks. Their Strength is set to 10 and their Armour Penetration is set to 3. At the end of each friendly Movement Phase, if the wielder is not Engaged in Combat, it suffers 1 hit with Toxic Attacks.

Swarm Master

max 1 per Army (Enchantment: Close Combat Weapon)

Infantry models onlyWhile using this weapon, the wielder gains Grind Attacks (X), where X is the number of Full Ranks in the wielder's unit, up to a maximum of 10. These Grind Attacks are resolved with Strength 3, Armour Penetration 1, and Magical Attacks.

Rodentium Bullets

max 2 per Army (Enchantment: Pistol)

The weapon's range is set to 18". The weapon gains +2 Shots, +1 AP, Accurate, and Magical Attacks.

Banner enchantement

Sacred Aquila

max 1 per Army

The bearer and R&F models in the bearer's unit gain Battle Focus. Additionally, for each natural to-hit roll of '1' with a Close Combat Attack made by the bearer's unit, the bearer's unit suffers 1 hit with Strength 3 and Armour Penetration 0 in the same Initiative Step. This is considered a Special Attack.

Banner of the Last Storm

max 1 per Army

Ranged Attacks distributed onto Standard Height R&F models in the bearer's unit suffer -1 to wound. One use only. May be activated at the start of any Player Turn. Ranged Attacks distributed onto Standard Height R&F models in other friendly units within 8" of the bearer's unit suffer -1 to wound until the end of the Player Turn. Afterwards, the Banner Enchantment is ignored for the rest of the game.

Bell of the Deep Roads

max 1 per Army

The bearer's unit may start the game in Tunnel Reserve. Ambush rolls of the bearer's unit may be rerolled. This overrides the restriction of Special Items not working while their bearer is off the board. If the unit passes an Ambush roll, all subsequent failed Ambush rolls for Tunnel Reserve during this Player Turn may be rerolled. Any unit that passes its Ambush roll due to this reroll must enter the Battlefield from the same Tunnel Marker as the bearer's unit. If this is not possible, the unit cannot enter the Battlefield during this Player Turn. Roll again in the next friendly Player Turn.

Rending Banner

max 3 per Army

One use only. May be activated at the start of a Round of Combat. Close Combat Attacks from R&F models in the bearer’s unit gain +1 Armour Penetration until the bearer’s unit is no longer Engaged in Combat. A model can only be affected by a single Rending Banner at the same time.

Banner of Speed

max 3 per Army

A unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.

Stalker's Standard

max 3 per Army

The bearer’s unit gains Strider.

Aether Icon

max 3 per Army

The bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.

Banner of Discipline

max 3 per Army

The bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.

Flaming Standard

max 3 per Army

One use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.

Banner of the Relentless Company

max 3 per Army

One use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.

Legion Standard

max 3 per Army

A unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.

Racial Trait Spell

Casting Range Type Duration Effect
H The Awakened Swarm The range of this spell can be measured from the Caster or from any friendly Tunnel Marker on the Battlefield. Summon a Rat Swarm (profile below) on the targeted point.
Mf (12"){18"} (5+){7+} Ground Instant
The range of this spell can be measured from the Caster or from any friendly Tunnel Marker on the Battlefield. Summon a Rat Swarm (profile below) on the targeted point.

Army Organisation

Characters

Characters

(40% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

Tunnel Gunners

Tunnel Gunners

(30% Max)

Bread and Games

Bread and Games

(25% Max)

Characters
Characters

Ruinous Dictator

445pts
single model
Size:Gigantic
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
7" 14" 6
Defensive HP Def Res Arm
7 4 5 2
Offensive Att Off Str Ap Agi
Ruinous Dictator 4 4 5 4 8
Ruinous Dictator:

Magic Options

Occultism

Occultism

Options

(1-1 per Army)

free
free
20 pts
30 pts
free
20 pts
25 pts
Characters

Bloodfur Legate

115pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 6
Defensive HP Def Res Arm
3 4 4 0
Offensive Att Off Str Ap Agi
Bloodfur Legate 4 5 4 1 6
Bloodfur Legate:

Options

(1-1 per Army)

free

(0-1 per Army)

50 pts

(0-1 per Army)

55 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-1 per Army)

25 pts

(0-3 per Army)

20 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
up to 200 pts
5 pts
5 pts
5 pts
10 pts
10 pts

Mount Options

70 pts
310 pts
Characters

House Prefect

95pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
2 2 3 0
Offensive Att Off Str Ap Agi
House Prefect 2 2 3 0 4
House Prefect:

Options

(1-1 per Army)

free

(0-2 Units per Army)

free

(0-2 Units per Army)

5 pts

(0-2 Units per Army)

20 pts

(0-2 Units per Army)

25 pts
up to 75 pts
free

(0-18 per Army)

10 pts

(0-9 per Army)

25 pts

(0-12 per Army)

20 pts

(0-9 per Army)

35 pts

Mount Options

55 pts
Characters

Swarm Priest

105pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
2 2 3 0
Offensive Att Off Str Ap Agi
Swarm Priest 1 2 3 0 4
Swarm Priest:

Magic Options

95 pts
Thaumaturgy

Thaumaturgy

Occultism

Occultism (no Caelysian Pantheon)

Witchcraft

Witchcraft (Caelysian Pantheon)

Options

(1-1 per Army)

free
free
free
20 pts
up to 100 pts
5 pts

Mount Options

260 pts
Characters

Duskblade Assassin

125pts
single model
0-3 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
2 5 3 0
Offensive Att Off Str Ap Agi
Duskblade Assassin 2 5 4 3 8
Characters

Mount Praetorian Brute

single model
0-3 Units/Army (Army Organisation)
Size:Large
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Model Rules
6" 12" C
Defensive HP Def Res Arm
3 C 5 C+1
Offensive Att Off Str Ap Agi
Praetorian Brute 4 3 5 2 4
Praetorian Brute:
Characters

Mount Sacred Platform

single model
0-2 Units/Army (Army Organisation)
Size:Gigantic
Type:Construct
Base:60x100mm
Global Adv Mar Dis Model Rules
5" 10" C
Defensive HP Def Res Arm
7 1 5 2
Offensive Att Off Str Ap Agi
Acolyte 1 2 3 0 3
Chassis 5 2

Options

(0-1 per Army)

free

(models with Cult of Errahman only, 0-1 per Army)

45 pts
Characters

Mount Praetorian Palanquin

single model
0-3 Units/Army (Army Organisation)
Size:Large
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Model Rules
6" 12" C
Defensive HP Def Res Arm
3 C 5 C
Offensive Att Off Str Ap Agi
Praetorian Palanquin 3 2 5 2 4
Praetorian Palanquin:
Core
Core

Vermin Velites

130pts + 5 pts/extra model
15-30 models
0-3 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
1 2 2 0
Offensive Att Off Str Ap Agi
Vermin Velite 1 3 3 0 4

Options

free

(0-30 Models per Army)

1 pts/mod.

Command Group Options

10 pts
10 pts
25 pts
Core

Vermin Legionaries

175pts + 6 pts/extra model
25-60 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
1 2 2 0
Offensive Att Off Str Ap Agi
Vermin Legionary 1 3 3 0 4
Vermin Legionary:

Options

(Armies with a Vermin Senator only)

1 pts/mod.
free
free

Command Group Options

10 pts
10 pts
25 pts
no limit

(0-1 per Army)

55 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-1 per Army)

25 pts

(0-3 per Army)

20 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Core

Blackfur Veterans

225pts + 13 pts/extra model
25-50 models
0-120 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 6
Defensive HP Def Res Arm
1 3 2 0
Offensive Att Off Str Ap Agi
Blackfur Veteran 1 4 3 0 5

Options

(0-1 per Army)

free

Command Group Options

10 pts
10 pts
25 pts
no limit

(0-1 per Army)

55 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-1 per Army)

25 pts

(0-3 per Army)

20 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Core

Vermin Slaves

115pts + 3 pts/extra model
30-80 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 3
Defensive HP Def Res Arm
1 1 2 0
Offensive Att Off Str Ap Agi
Vermin Slave 1 1 3 0 4
Vermin Slave:

Options

15 pts
1 pts/mod.

Command Group Options

10 pts
Special
Special

Shadowfur Stalkers

130pts + 9 pts/extra model
10-15 models
0-30 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
1 3 2 0
Offensive Att Off Str Ap Agi
Shadowfur Stalker 1 3 3 2 5
Shadowfur Stalker:

Options

(0-2 Units per Army)

free
1 pts/mod.

Command Group Options

10 pts
10 pts
Special

Plague Disciples

210pts + 10 pts/extra model
20-40 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
1 2 3 0
Offensive Att Off Str Ap Agi
Plague Disciple 2 2 3 0 3
Plague Disciple:

Options

free
free

Command Group Options

10 pts
10 pts
10 pts
no limit

(0-1 per Army)

55 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-1 per Army)

25 pts

(0-3 per Army)

20 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Special

Giant Rats

90pts + 5 pts/extra model
10-30 models
0-4 Units/Army (Army Organisation)
Size:Standard
Type:Beast
Base:20x20mm

Units of 20 or more models count towards Core instead of Special.

Global Adv Mar Dis Model Rules
7" 14" 5
Defensive HP Def Res Arm
1 2 2 0
Offensive Att Off Str Ap Agi
Giant Rat 1 2 3 1 5

Options

((0–X* Units/Army) *Where X is the number of Fetthis Fleshmasters on the Army List., 0-15 Models per Unit)

2 pts/mod.
Special

Murmillo Brutes

260pts + 70 pts/extra model
3-6 models
0-3 Units/Army (Army Organisation)
0-24 Models/Army (Army Organisation)
Size:Large
Type:Infantry
Base:50x50mm
Global Adv Mar Dis Model Rules
6" 12" 6
Defensive HP Def Res Arm
3 4 5 0
Offensive Att Off Str Ap Agi
Murmillo Brute 3 3 5 2 4
Murmillo Brute:

Options

free

(0-18 per Army)

free

(0-9 per Army)

10 pts/mod.

(0-9 per Army)

10 pts/mod.

(0-12 per Army)

10 pts/mod.

Command Group Options

10 pts
10 pts
25 pts
no limit

(0-1 per Army)

55 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-1 per Army)

25 pts

(0-3 per Army)

20 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Tunnel Gunners
Tunnel Gunners

Experimental Weapon Teams

125pts + 35 pts/extra model
3-6 models
0-3 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:25x50mm
Global Adv Mar Dis Model Rules
5" 8" 5
Defensive HP Def Res Arm
3 2 2 0
Offensive Att Off Str Ap Agi
Exp. Weapon Team 2 2 3 0 4
Exp. Weapon Team:

Options

(0-18 per Army)

free

(0-9 per Army)

20 pts/mod.

(0-9 per Army)

20 pts/mod.

(0-12 per Army)

20 pts/mod.
Tunnel Gunners

Vermin Artillery

185pts
single model
0-4 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:75mm round
Global Adv Mar Dis Model Rules
5" 5" 5
Defensive HP Def Res Arm
4 1 4 0
Offensive Att Off Str Ap Agi
Crew 3 3 3 0 4

Options

(0-2 Units per Army)

free

(0-2 Units per Army)

25 pts
Bread and Games
Bread and Games

Dreadmill Chariots

110pts + 95 pts/extra model
1-3 models
0-2 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
5" 5" 6
Defensive HP Def Res Arm
3 2 4 3
Offensive Att Off Str Ap Agi
Dreadmill Driver 1 2 3 0 4
Chassis 5 2 4
Bread and Games

Verminous Giant

260pts
single model
0-3 Units/Army (Army Organisation)
Size:Gigantic
Type:Infantry
Base:50x75mm
Global Adv Mar Dis Model Rules
7" 14" 7
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Verminous Giant 5 3 5 2 3
Verminous Giant:

Options

25 pts
free
15 pts
35 pts