witchcraft

witchcraft

(1) Evil Eye


Casting Type Duration
6+ Hex Replicable
Range 36"
One Turn

The target suffers -1 Cha and -1 Mob, both to a minimum of 3 and -1 Agi to a minimum of 1 -1 Cou and loses Devastating Charge and/or....



No model can be affected by more than one instance of this spell simultaneously.

(2) Soured Luck


Casting Type Duration
7+ Hex
Range 24"
One Turn

Melee Attacks against the target are set to hit on at least 3+ 2+.

(3) Illusory Paths


Casting Type Duration
10+ Universal
Range 18"
One Turn

Choose which effect to apply when casting the spell:

  • The target gains Random Movement (2D6″).
  • The target gains Random Movement (3D6″).

(4) Cauldron's Curse


Casting Type Duration
9+ Hex
Range 24"
One Turn

The target gains Weakness (Ranged Attacks).

(5) Clouded Sight


Casting Type Duration
11+ Hex
Range 24"
One Turn

The target cannot draw Line of Sight to a target more than 12″ away from it.

(6) Mists of Invisibility


Casting Type Duration
11+ Damage
Range 12"
One Turn

Mark the ground under the centre of the target. The target gains Ambush (within 12″ of the marked point) then it is immediatly removed from the Battlefield. It automatically passes the roll to return to the Battlefield in the next friendly Player Turn.


*Cannot target Shaken units