Each of the two Ravens gives the Ravenswyrd an additional Attack that is resolved at WS 3 and S 3. These attacks do not benefit from any bonuses or Magic Weapons.
If the Ravenswyrd is wounded, roll a D6 for each wound suffered. On a 2+, the Ravenswyrd may ignore the wound and reduce his S, T or A by 1 instead. On a 1, one of his Ravens are slain instead. If both Ravens are killed then the Ravenswyrd will also die and is removed from the table.
In addition, roll a D6 at beginning of the Norse turn. On a roll of a 6 the Ravenswyrd may increase his S, T or A by 1. This increase may not take it above the Ravenwyrd's starting characteristics.