Hobgoblins (Revision-1)

Enchantement de Bannière

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lancement Portée Type Durée Effet
Spirits' Voice The target unit may re-roll failed rolls To Hit and failed LD tests until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 7+/10+ 24"/12" Instant
The target unit may re-roll failed rolls To Hit and failed LD tests until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

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lancement Portée Type Durée Effet
Spirit Wisdom Whenever the caster rolls any double while successfully casting a spell, he gains knowledge of one additional random spell from the Lore of Spirits for the duration of the Magic phase.
Mf - Instant
Whenever the caster rolls any double while successfully casting a spell, he gains knowledge of one additional random spell from the Lore of Spirits for the duration of the Magic phase.

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lancement Portée Type Durée Effet
Spirit Staff The target unit gains +1 S, Killing Blow and Magical Attacks until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 8+/16+ 24"/12" Instant
The target unit gains +1 S, Killing Blow and Magical Attacks until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

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lancement Portée Type Durée Effet
Spirit Shield The target unit gains Ward save (5+) and may re-roll failed armour saves until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 11+/22+ 24"/12" Instant
The target unit gains Ward save (5+) and may re-roll failed armour saves until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

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lancement Portée Type Durée Effet
Power of the Wind Remains in play. Power of the Wind uses the small/large round template. Once the template is placed, roll 3D6 to determine how many inches the template moves. Any model touched by the template must pass a S test or suffer a S 4 hit with no armour save allowed. In subsequent turns, roll the scatter dice to determine the direction the cyclone moves.
Mf 9+/16+ Instant
Remains in play. Power of the Wind uses the small/large round template. Once the template is placed, roll 3D6 to determine how many inches the template moves. Any model touched by the template must pass a S test or suffer a S 4 hit with no armour save allowed. In subsequent turns, roll the scatter dice to determine the direction the cyclone moves.

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lancement Portée Type Durée Effet
Message of Doom Until the start of the caster’s next magic phase, the target unit must test for Fear against all enemies and suffer -1 to their LD.
Mf 6+/9+ 24"/48" Instant
Until the start of the caster’s next magic phase, the target unit must test for Fear against all enemies and suffer -1 to their LD.

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lancement Portée Type Durée Effet
Fire of Vengeance Causes 2D6 S 4 hits with Flaming Attacks.
Mf 8+/11+ 24"/36" Instant
Causes 2D6 S 4 hits with Flaming Attacks.

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lancement Portée Type Durée Effet
Blades of Begtsethulu Affects all enemy units within range. For each complete rank the units have, they suffer D6 close combat Attacks made with WS 4 and S 4, distributed as shooting attacks.
Mf 15+/22+ 12"/18" Instant
Affects all enemy units within range. For each complete rank the units have, they suffer D6 close combat Attacks made with WS 4 and S 4, distributed as shooting attacks.

Army Organisation

Lords

Lords

Heroes

Heroes

Core

Core

Special

Special

Rare

Rare

Lords
Lords Heroes

Khan

80pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global MS MF Dis Règle de Figurine
" "
Défensif PV Déf Rés Arm
Offensif Att Off Fo PA Agi
Khan
Khan:

Options

gratuit
6 pts
3 pts
8 pts
3 pts
18 pts
45 pts
3 pts
gratuit
Lords

Monture Dire Wolf

Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global MS MF Dis Règle de Figurine
" "
Défensif PV Déf Rés Arm
Offensif Att Off Fo PA Agi

Options

Lords

Monture Hobhound

Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global MS MF Dis Règle de Figurine
" "
Défensif PV Déf Rés Arm
Offensif Att Off Fo PA Agi

Options

Lords

Monture Crew

Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global MS MF Dis Règle de Figurine
" "
Défensif PV Déf Rés Arm
Offensif Att Off Fo PA Agi

Options

Lords

Monture Cherbi

Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global MS MF Dis Règle de Figurine
" "
Défensif PV Déf Rés Arm
Offensif Att Off Fo PA Agi

Options

Lords

Monture Keshig

Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global MS MF Dis Règle de Figurine
" "
Défensif PV Déf Rés Arm
Offensif Att Off Fo PA Agi

Options

Lords

Hobgobla Khan, The Scourge of the Steppes

250pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global MS MF Dis Règle de Figurine
" "
Défensif PV Déf Rés Arm
Offensif Att Off Fo PA Agi
Hobgobla Khan
Hobgobla Khan:

Options

18 pts

Mount options

Select at most one mount option Max 1 entry
Select at least one mount option Min 0 entry
45 pts
Lords Heroes

Special Characters

Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global MS MF Dis Règle de Figurine
" "
Défensif PV Déf Rés Arm
Offensif Att Off Fo PA Agi
Ghazak Khan
Warghan
Hobgobla Khan
Ghazak Khan:
Warghan:
Hobgobla Khan:

Options

250 pts
250 pts
Heroes
Heroes

Monture General

Figurine seule
Troupes M CC CT F E PV I A Cd Type de troupe

Règles spéciales

Options

Heroes

Chieftain

45 pts Figurine seule
Troupes M CC CT F E PV I A Cd Type de troupe
Chieftain 4 5 5 4 4 2 4 3 7

Options

gratuit
4 pts
2 pts
6 pts
2 pts
25 pts
gratuit
2 pts
gratuit
Core
Core

Kharash

Figurine seule
Troupes M CC CT F E PV I A Cd Type de troupe
Kharash 4 2 2 3 3 1 3 1 3
Slavedriver 4 3 3 3 3 1 2 2 6

Règles spéciales

Command group options

gratuit

Options

Special
Special

Spear Chukka

35 pts Figurine seule
Troupes M CC CT F E PV I A Cd Type de troupe
Spear Chukka - - - - 7 3 - - -

Options

Rare
Rare

Rokkit Launcha

95 pts Figurine seule
Troupes M CC CT F E PV I A Cd Type de troupe
Rokkit Launcha - - - - 7 3 - - -

Options