Krasnoludzkie Twierdze

Krasnoludzkie Twierdze (v2021 beta 2)

Weapon Rune

Rune of Destruction

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

Attacks made with a weapon engraved with this Rune gain Multiple Wounds (D3).

Rune of Penetration

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

Attacks made with a weapon engraved with one or more Rune of Penetrating gain +3 Armour Penetration.

Rune of Smashing

max 1 per Army (Foot only.) (Enchantment: Hand Weapon, Paired Weapons)

Attacks made with a weapon engraved with this Rune that are allocated towards a model with Resilience 5 or more have their Strength set to 10 and their Armour Penetration set to 10.

Rune of Might

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

For each Rune of Might engraved on a weapon, attacks made with it gain +1 Strength and +1 Armour Penetration.

Rune of Precision

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

The wielder of a weapon engraved with this Rune gains Lightning Reflexes.

Rune of Craftsmanship

max 3 per Army (Enchantment: Hand Weapon, Paired Weapons)

A weapon engraved with this Rune follows the rules for Great Weapons (this does not prevent the weapon from being engraved with additional Runes).

Rune of Quickening

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

For each Rune of Quickening engraved on a weapon, the wielder gains +3 Agility when using it.

Rune of Fury

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

For each Rune of Fury engraved on a weapon, the wielder gains +1 Attack Value when using it.

Rune of Lightning

max 3 per Army (Enchantment: Hand Weapon, Paired Weapons)

If the wielder scores at least one successful hit with a weapon engraved with one or more Runes of Lightning (consider each set of simultaneous attacks separately), each enemy unit that was hit additionally suffers D3 hits for each instance of this Rune. The hits are considered Special Attacks and are resolved with Strength 4, Armour Penetration 1, and Magical Attacks.

Rune of Returning

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

A weapon engraved with this Rune can be used as a Shooting Weapon with Aim 2+ and the following profile:
Range 8", Shots 1, Str as user, AP as user, Quick to Fire, Accurate, Reload!.
Shooting Attacks with this weapon are affected by all Runic Weapon Enchantments on the engraved weapon (even if the effects are normally restricted to Close Combat Attacks).

Rune of Fire

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

At the start of any Phase or Round of Combat, this Rune may be activated. If so, attacks made with a weapon engraved with this Rune become Flaming Attacks until the end of the Phase.

Armour Rune

Rune of Resistance

max 1 per Army (Enchantment: Suit of Armour)

Successful to-wound rolls against the model of the wearer of an armour engraved with this Rune must be rerolled.

Rune of Retribution

max 1 per Army (Enchantment: Suit of Armour)

Whenever the wearer of an armour engraved with one or more Runes of Retribution rolls a successful Shield Wall Aegis Save (including Shield Wall stacked with Rune of Shielding), the wearer immediately inflicts a hit with the Strength and Armour Penetration
of the saved attack against the model that caused the wound, before any casualties are removed, distributed onto the model’s Health Pool. This is considered a Special Attack.

Rune of Steel

max 1 per Army (Enchantment: Suit of Armour)

The wearer of an armour engraved with this Rune must reroll failed Armour Saves.

Rune of Iron

max 1 per Army (Enchantment: Suit of Armour)

The wearer of an armour engraved with
● A single Rune of Iron gains +1 Armour.
● Two or more Runes of Iron gains +2 Armour.

Rune of the Forge

max 1 per Army (Enchantment: Suit of Armour)

The wearer of an armour engraved with this Rune gains Aegis (2+, against Flaming Attacks).

Runic Artefacts

Rune of Denial

max 1 per Army (Dominant)

Dominant.
0-1 per Army.
One use only. The player may choose to use this Rune instead of making a Dispel Attempt. The spell is automatically dispelled.

Rune of Harnessing

max 1 per Army

Runic Smiths only.
Enemy models within 24" of the Runic Smith have their Channel value (the value within brackets) reduced by 1, to a minimum of 0.

Rune of Devouring

max 1 per Army (Dominant)

Runic Smiths only.
One use only. The player may choose to use this Rune instead of performing a Dispelling Attempt. The spell is cast as normal but the Caster may not cast it again for the rest of the game. Spells dispelled by the Rune of Revocation and Attribute Spells are not affected.

Rune of Courage

max 1 per Army

One use only. May be activated at the start of any Round of Combat. For the duration of the Phase, the bearer gains Stubborn.

Rune of Dragon's Breath

max 3 per Army

The bearer gains Breath Attack (Str 4, AP 1, Flaming Attacks, Magical Attacks).
A single friendly Rune of Dragon’s Breath may be used per Round of Combat.

Rune of Grounding

max 1 per Army

Runic Smiths only.
0-1 per Army.
One use only. May be activated at the start of any Melee Phase. All spells with Duration: One Turn that affect any of the following units come to an end:
● The bearer’s unit
● Enemy units in base contact with the bearer

Rune of Readiness

max 1 per Army

One use only. May be activated at the end of the Charge Phase, directly after all Charge Moves have been resolved. If the bearer's unit was successfully charged during this phase, it may perform a Combat Reform (following the normal rules for Combat Reforms).

Rune of Storms

max 2 per Army

0-2 per Army.
One use only. Effects last one Player Turn. May be activated at the start of the opponent’s Player Turn.
Choose a single enemy unit within 24” of the bearer.
The Advance Rate and March Rate of all models with Fly in that unit (both for Ground and Fly Movement) are halved, rounding fractions up.

Rune of Shielding

max 1 per Army

The bearer gains Aegis (+1, max 4+). The Aegis from this Rune only stacks with itself and/or Shield Wall.

Rune of Mastery

max 1 per Army

One use only. May be activated just before casting a Bound Spell. The bearer adds (+2/+2) to the Power Level of this Bound Spell for this casting attempt.

Rune of Mining

max 1 per Army

After Determining Deployment Zones (at the end of step 6 of the The Pre-Game Sequence), choose a Terrain Feature on the Battlefield. As long a the bearer is on the Battlefield, all friendly models may treat this as Open Terrain when making Advance Moves or March Moves, but must still follow the Unit Spacing rule at the end of their movement.

Rune of Kinship

max 1 per Army

Cannot be taken by model on War Throne
The bearer gains Scout and Ambush.

Banner enchantement

Runic Standard of Shielding

max 1 per Army

(Battle Standard Bearer, Deep Watch, and King's Guard only.)
All friendly units within 6" of the bearer gain Aegis (5+) against Shooting Attacks.

Runic Standard of Dismay

max 1 per Army

Units charging the bearer's unit suffer -2" Advance Rate for their Charge Range roll.

Runic Standard of Swiftness

max 1 per Army

The bearer's unit gains Vanguard.

Runic Standard of the Hold

max 3 per Army

0-3 per Army.
A unit with one or more Runic Standards of the Hold counts as having an additional Full Rank for the purpose of Steadfast and Disrupted.

Runic Standard of the Anvil

max 3 per Army

Friendly units charging enemy units Engaged in Combat with the bearer's unit must reroll Failed Charge Range rolls.

Runic Standard of Wisdom

max 3 per Army

The bearer may choose a single Battle Rune during Spell Selection. This Battle Rune can be cast by the bearer and has Range: Caster's Unit.

Runic Standard of Steadiness

max 3 per Army

One use only. May be activated at the start of any Movement Phase. The bearer’s unit gains Quick to Fire until the end of the Player Turn.

Rending Banner

max 3 per Army

One use only. May be activated at the start of a Round of Combat. Close Combat Attacks from R&F models in the bearer’s unit gain +1 Armour Penetration until the bearer’s unit is no longer Engaged in Combat. A model can only be affected by a single Rending Banner at the same time.

Banner of Speed

max 3 per Army

A unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.

Stalker's Standard

max 3 per Army

The bearer’s unit gains Strider.

Aether Icon

max 3 per Army

The bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.

Banner of Discipline

max 3 per Army

The bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.

Flaming Standard

max 3 per Army

One use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.

Banner of the Relentless Company

max 3 per Army

One use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.

Legion Standard

max 3 per Army

A unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.

Army Organisation

Characters

Characters

(40% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

Clans' Thunder

Clans' Thunder

(35% Max)

Engines of War

Engines of War

(20% Max)

Characters
Characters

King

215pts
single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 10
Defensive HP Def Res Arm
3 7 5 0
Offensive Att Off Str Ap Agi
King 4 7 4 1 4

Enchantment options

80 pts

(foot only)

55 pts
40 pts
40 pts
40 pts
40 pts
30 pts
30 pts
30 pts
15 pts
10 pts
55 pts
50 pts
20 pts
20 pts
10 pts

Runic Artefacts

(0-1 item per Unit)

90 pts

(0-1 item per Unit)

70 pts
60 pts
50 pts
40 pts
40 pts
30 pts
30 pts
25 pts
20 pts
20 pts
10 pts

Command group options

free
Max one General by Army Max 1 entry
55 pts

Options

250 pts
35 pts
40 pts
20 pts
5 pts
5 pts
10 pts
10 pts

Mount options

Select at least one mount option Min 0 entry
Select at most one mount option Max 1 entry
110 pts
240 pts
Characters

Thane

110pts
single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
3 6 5 0
Offensive Att Off Str Ap Agi
Thane 3 6 4 1 3

Enchantment options

80 pts

(foot only)

55 pts
40 pts
40 pts
40 pts
40 pts
30 pts
30 pts
30 pts
15 pts
10 pts
55 pts
50 pts
20 pts
20 pts
10 pts

Runic Artefacts

(0-1 item per Unit)

90 pts

(0-1 item per Unit)

70 pts
60 pts
50 pts
40 pts
40 pts
30 pts
30 pts
25 pts
20 pts
20 pts
10 pts

Command group options

free
Max one General by Army Max 1 entry
10 pts

(0-1 per Army)

50 pts

(0-1 per Army)

75 pts

(0-1 per Army)

60 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts

Options

150 pts
35 pts
40 pts
15 pts
5 pts
5 pts
10 pts
10 pts

Mount options

Select at least one mount option Min 0 entry
Select at most one mount option Max 1 entry
90 pts
Characters

Dragon Seeker

205pts
single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 10
Defensive HP Def Res Arm
3 7 5 0
Offensive Att Off Str Ap Agi
Dragon Seeker 5 7 5 2 5

Enchantment options

80 pts

(foot only)

55 pts
40 pts
40 pts
40 pts
40 pts
30 pts
30 pts
30 pts
15 pts
10 pts
80 pts

(foot only)

55 pts
40 pts
40 pts
40 pts
40 pts
30 pts
30 pts
30 pts
15 pts
10 pts

Runic Artefacts

(0-1 item per Unit)

90 pts

(0-1 item per Unit)

70 pts
60 pts
50 pts
40 pts
40 pts
30 pts
30 pts
25 pts
20 pts
20 pts
10 pts

Options

150 pts
75 pts
80 pts
Characters

Runic Smith

155pts
single model
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Runic Smith 2 5 4 1 3

Enchantment options

55 pts
50 pts
20 pts
20 pts
10 pts
80 pts

(foot only)

55 pts
40 pts
40 pts
40 pts
40 pts
30 pts
30 pts
30 pts
15 pts
10 pts

Runic Artefacts

(0-1 item per Unit)

90 pts

(0-1 item per Unit)

70 pts
60 pts
50 pts
40 pts
40 pts
30 pts
30 pts
25 pts
20 pts
20 pts
10 pts

Command group options

free
Max one General by Army Max 1 entry
50 pts

Options

200 pts
20 pts
20 pts
20 pts
20 pts
20 pts
20 pts
20 pts
40 pts
10 pts
5 pts
Characters Engines of War

Engineer

125pts
single model
Max 2 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
2 5 4 0
Offensive Att Off Str Ap Agi
Engineer 2 5 4 1 3

Enchantment options

80 pts

(foot only)

55 pts
40 pts
40 pts
40 pts
40 pts
30 pts
30 pts
30 pts
15 pts
10 pts
55 pts
50 pts
20 pts
20 pts
10 pts

Runic Artefacts

(0-1 item per Unit)

90 pts

(0-1 item per Unit)

70 pts
60 pts
50 pts
40 pts
40 pts
30 pts
30 pts
25 pts
20 pts
20 pts
10 pts

Command group options

free
Max one General by Army Max 1 entry
50 pts

Options

100 pts
40 pts
5 pts
5 pts
5 pts
5 pts
5 pts
20 pts
25 pts
Characters

Anvil of Power

195pts
single model
Max 1 Models/Army (Army Organisation)
Size:Standard
Type:Construct
Base:60
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Anvil Guards 3 5 4 1 2
Anvil Guards:

Options

free
free
free
free
free
free
free
Characters

Mount Shield Bearers

single model
Size:Standard
Type:Infantry
Base:40x20
Global Adv Mar Dis Model Rules
3" 9" C
Defensive HP Def Res Arm
4 C C C+2
Offensive Att Off Str Ap Agi
Shield Bearers 2 5 4 1 2
Shield Bearers:

Options

Core
Core

Clan Warriors

140pts + 10 pts/extra model
10-40 models
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Clan Warriors 1 4 3 0 2
Clan Warriors:

Command group options

10 pts
10 pts
10 pts

(0-1 per Army)

75 pts

(0-1 per Army)

60 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts

Options

(0-1 Units per Army, 0-30 Models per Army)

2 pts/mod.
2 pts/mod.
1 pts/mod.
free
3 pts/mod.
2 pts/mod.
Core

Greybeards

185pts + 16 pts/extra model
10-30 models
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 5 4 0
Offensive Att Off Str Ap Agi
Greybeards 1 5 4 1 2
Greybeards:

Command group options

10 pts
10 pts
10 pts

(0-1 per Army)

75 pts

(0-1 per Army)

60 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts

Options

(0-1 Units per Army, 0-20 Models per Army)

2 pts/mod.
2 pts/mod.
4 pts/mod.
3 pts/mod.
Core Clans' Thunder

Clan Marksmen

190pts + 18 pts/extra model
10-25 models
Max 4 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Clan Marksmen 1 4 3 0 2

Command group options

10 pts
10 pts
10 pts

(without Guild-Crafted Handgun)

(0-1 per Army)

75 pts

(0-1 per Army)

60 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts

Options

free
2 pts/mod.
3 pts/mod.
2 pts/mod.
Special
Special

Deep Watch

270pts + 21 pts/extra model
15-30 models
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 5 4 0
Offensive Att Off Str Ap Agi
Deep Watch 1 5 4 1 2
Deep Watch:

Command group options

10 pts
10 pts
10 pts

(0-1 per Army)

75 pts

(0-1 per Army)

60 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts

Options

Special

King's Guard

320pts + 21 pts/extra model
15-30 models
Max 5 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 5 4 0
Offensive Att Off Str Ap Agi
King's Guard 2 5 4 1 2

Command group options

10 pts
10 pts
10 pts

(0-1 per Army)

75 pts

(0-1 per Army)

60 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts

Options

Special

Miners

185pts + 13 pts/extra model
10-20 models
Max 3 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Miners 1 4 4 1 2
Miners:

Command group options

10 pts
10 pts
10 pts

Options

1 pts/mod.
2 pts/mod.
2 pts/mod.
4 pts/mod.
4 pts/mod.
Special

Rangers

135pts + 14 pts/extra model
8-20 models
Max 2 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Rangers 1 4 3 0 2
Rangers:

Command group options

10 pts
10 pts
10 pts

Options

(0-15 Models per Unit)

2 pts/mod.
2 pts/mod.
1 pts/mod.
4 pts/mod.
2 pts/mod.
3 pts/mod.
Special

Seekers

110pts + 21 pts/extra model
5-25 models
Max 3 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 10
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Seekers 1 4 4 1 2

Command group options

10 pts
10 pts
10 pts

Options

(5-15 Models per Army, 0-1 Units per Army)

2 pts/mod.
3 pts/mod.
Special

Vengeance Seeker

130pts
single model
Max 2 Models/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 10
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Vengeance Seeker 3D3 5 4 1 2

Options

Special

Hold Guardians

265pts + 100 pts/extra model
3-8 models
Max 2 Models/Army (Army Organisation)
Size:Large
Type:Infantry
Base:40x40
Global Adv Mar Dis Model Rules
5" 10" 10
Defensive HP Def Res Arm
3 4 5 1
Offensive Att Off Str Ap Agi
Hold Guardians 3 4 5 2 2
Hold Guardians:

Command group options

10 pts
10 pts
10 pts

(0-1 per Army)

75 pts

(0-1 per Army)

60 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts

Options

free
free
free
Special

Grudge Buster

315pts
single model
Max 2 Models/Army (Army Organisation)
Size:Large
Type:Construct
Base:50x100
Global Adv Mar Dis Model Rules
1" 1" 9
fly 8" 8"
Defensive HP Def Res Arm
5 4 5 4
Offensive Att Off Str Ap Agi
Crew (2) 2 4 4 1 2
Chassis 5 2 2

Options

Clans' Thunder
Clans' Thunder

Forge Wardens

180pts + 15 pts/extra model
10-20 models
Max 30 Models by Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20
Global Adv Mar Dis Model Rules
3" 9" 9
Defensive HP Def Res Arm
1 5 4 0
Offensive Att Off Str Ap Agi
Forge Wardens 1 4 4 1 2
Forge Wardens:

Options

Command group options

10 pts
10 pts
10 pts

(0-1 per Army)

75 pts

(0-1 per Army)

60 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-1 per Army)

45 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

35 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Clans' Thunder

Attack Copter

180pts + 150 pts/extra model
1-2 models
Max 2 Models/Army (Army Organisation)
Size:Standard
Type:Construct
Base:40x40
Global Adv Mar Dis Model Rules
1" 2" 9
fly 8" 16"
Defensive HP Def Res Arm
3 4 5 3
Offensive Att Off Str Ap Agi
Attack Copter 2 4 4 1 2

Options

Clans' Thunder

Steam Copters

185pts + 145 pts/extra model
1-2 models
Max 3 Models/Army (Army Organisation)
Size:Standard
Type:Construct
Base:40x40
Global Adv Mar Dis Model Rules
1" 2" 9
fly 8" 16"
Defensive HP Def Res Arm
3 4 5 3
Offensive Att Off Str Ap Agi
Steam Copter 2 4 4 1 2

Options

(0-2 Units per Army)

free

(0-1 Models per Unit, 0-2 Units per Army)

35 pts
Engines of War
Engines of War

Field Artillery

100pts
single model
Size:Standard
Type:Construct
Base:60
Global Adv Mar Dis Model Rules
3" 3" 9
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 3 4 3 0 2

Options

10 pts

(0-4 Units per Army)

free
40 pts

(0-2 Units per Army)

45 pts
15 pts

(0-2 Units per Army)

105 pts
95 pts

(0-2 Units per Army)

150 pts
15 pts

(0-2 Units per Army)

150 pts
80 pts
Engines of War

Giant Dwarf

260pts
single model
Max 2 Models/Army (Army Organisation)
Size:Large
Type:Infantry
Base:50x75

Supplement Giant

Global Adv Mar Dis Model Rules
5" 15" 9
Defensive HP Def Res Arm
6 3 5 1
Offensive Att Off Str Ap Agi
Giant Dwarf 5 3 5 2 3

Options

30 pts
30 pts
50 pts
50 pts