The bearer may gain one of the following effects: Divine Attacks, Magical Attacks or Hellfire, which affects both Close Combat Attacks and Shooting Attacks. The effect must be chosen at the start of each Round of Combat and before shooting with a unit. Every model in a unit must choose the same bonus effect. Special Attacks such as Stomps or Impact Hits are not affected. Characters with this Mark add a +1 modifier to their casting roll.