Sylvan Elves

Sylvan Elves (v2023 Beta 1)

Armour Enchantments

Shielding Bark

max 1 per Army (Enchantment: Light Armour)

Infantry models onlyThe wearer gains +1 Armour, Aegis (5+), Fearless, Flammable, and Magical Attacks.

Curse of the Black Stag

max 1 per Army (Enchantment: Light Armour)

The wearer gains Devastating Charge (+1 Att, +1 Str, +1 Def).

Artefacts

Hail Shot

max 1 per Army

Forest Princes and Chieftains onlyOne use only. When this Artefact is used, it is a Shooting Weapon with the following profile: Range 30", Shots 3D6, Str 4, AP 1, Magical Attacks. Aim is set to 2+. When fired from Short Range, it gains +1 Armour Penetration. Master Archer cannot be used in conjunction with Hail Shot.

Horn of the Wild Hunt

max 1 per Army

One use only. May be activated when a friendly unit within 8" fails a roll for Charge Range. The roll may be rerolled.

Sacred Seeds

max 1 per Army

Models on foot onlyOne use only. The player may activate this Artefact at the end of any friendly Movement Phase and place a Forest Terrain Feature in contact with the bearer and at least 1" away from any enemy units and other Terrain Features. The Forest must fit within a circle with a diameter of 6".

Glyph of Amryl

max 1 per Army

Cannot be taken by models with Sylvan SpiritThe bearer gains Cannot be Stomped. When fighting a Duel, the bearer gains +3 Defensive Skill.

Mist Walker's Mirror

max 1 per Army (Foot only.)

One use only. May be activated at the end of the any friendly Movement Phase if the bearer’s unit consists entirely of Standard Height Infantry models, is unengaged, and is fully inside a Forest Terrain Feature that doesn’t contain any enemy models. Remove the bearer’s unit from the Battlefield and place it back on the Battlefield as if deployed with Special Ambush (centre of a Forest Terrain Feature). If the unit cannot be placed, it is destroyed.

Drums of Cenyrn

max 1 per Army

Models on foot onlyOne use only. May be activated when the bearer's unit declares a Charge. The target of the Charge may only declare Hold as its Charge Reaction unless it is already Fleeing. The enemy unit may still declare Charge Reactions as normal if it is subsequently Charged by other units.

Weapon Enchantments

Bough of Wyscan

max 1 per Army (Enchantment: Sylvan Longbow)

Shots always set to 1, Str 4 [6], AP 2 [10], Area Attack (1×5), [Multiple Wounds (2)].

Hunter's Honour

max 1 per Army (Enchantment: Spear)

Attacks made with this weapon gain +1 Strength, +1 Armour Penetration, and become Magical Attacks. If the wielder causes at least one unsaved wound with this weapon, the wielder and all R&F models in the wielder's unit gain Distracting until the end of the Melee Phase.

Watcher’s Woe

max 1 per Army (Enchantment: Sylvan Longbow)

Shots set to 4. Shooting Attacks made with this weapon become Poison Attacks.

Spirit of the Whirlwind

max 1 per Army (Enchantment: Sylvan Blades)

The wielder gains +1 Attack Value, and attacks made with this weapon gain +1 Strength, Lethal Strike, and become Magical Attacks.

Banner enchantement

Banner of Deception

max 1 per Army

At the end of step 4 of the Deployment Phase Sequence (before deploying Scouts), the owner may remove the bearer's unit from the Battlefield and deploy it again elsewhere (any Characters joined to the unit must remain in the unit; this does not affect the number of Undeployed Units for calculating the starting roll-off bonus).

Banner of Silent Mist

max 2 per Army

The bearer's unit gains Soft Cover. Enemy units within 3" of the bearer's unit may not gain any benefit from a Musician.

Predator Pennant

max 1 per Army

The bearer's unit gains Devastating Charge (Distracting).

Racial Trait Spell

Casting Range Type Duration Effect
H Forest Embrace Place a Forest Terrain Feature underneath the target (this can be substituted by placing a marker next to the unit).
This Forest always extends to the edges of the target’s Unit Boundary (even if the unit moves or changes formation).
{Enemy units in base contact with the target must reroll natural to-hit rolls of ‘6’.}
Mf ⟨4+⟩ {7+} 18" Augment Last one Turn
Place a Forest Terrain Feature underneath the target (this can be substituted by placing a marker next to the unit).
This Forest always extends to the edges of the target’s Unit Boundary (even if the unit moves or changes formation).
{Enemy units in base contact with the target must reroll natural to-hit rolls of ‘6’.}

Army Organisation

Characters

Characters

(40% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

Unseen Arrows

Unseen Arrows

(35% Max)

Characters
Characters

Forest Prince

210pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 7 3 0
Offensive Att Off Str Ap Agi
Forest Prince 4 7 4 2 9

Options

(1-1 per Army)

free

(foot only)

45 pts

(foot only)

20 pts

(foot only, 0-2 per Army)

50 pts

(foot only)

50 pts
70 pts
up to 200 pts
5 pts
5 pts
10 pts

(0-55 per Army)

5 pts
5 pts
15 pts
15 pts
15 pts
20 pts

Mount Options

35 pts
115 pts
115 pts
440 pts
Characters

Chieftain

135pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 6 3 0
Offensive Att Off Str Ap Agi
Chieftain 3 6 4 1 7

Options

(1-1 per Army)

free

(0-1 per Army)

50 pts

(foot only)

45 pts

(foot only)

20 pts

(foot only, 0-2 per Army)

50 pts

(foot only)

50 pts
70 pts
up to 100 pts
5 pts
5 pts
10 pts

(0-55 per Army)

5 pts
5 pts
10 pts
10 pts
15 pts
15 pts

Mount Options

40 pts
85 pts
105 pts
Characters

Druid

115pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
3 4 3 0
Offensive Att Off Str Ap Agi
Druid 1 4 3 0 5

Magic Options

95 pts
265 pts
Druidism

Druidism

Shamanism

Shamanism

Cosmology

Cosmology

Options

(1-1 per Army)

free
up to 100 pts
up to 200 pts

(0-55 per Army)

5 pts
5 pts

Mount Options

30 pts
50 pts
60 pts
380 pts
Characters

Treefather Ancient

445pts
single model
0-1 Units/Army (Army Organisation)
Size:Gigantic
Type:Infantry
Base:75x50mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
6 4 6 4
Offensive Att Off Str Ap Agi
Treefather Ancient 3 4 5 2 2

Magic Options

25 pts
120 pts
305 pts
Druidism

Druidism

Divination

Divination

Options

(1-1 per Army)

free
no limit
60 pts
10 pts
60 pts
60 pts
Characters

Avatar of Nature

585pts
single model
0-1 Units/Army (Army Organisation)
Size:Gigantic
Type:Infantry
Base:75x50mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
6 6 6 4
Offensive Att Off Str Ap Agi
Avatar of Nature 6 6 7 4 3

Options

(1-1 per Army, 0-1 Units per Army)

free
60 pts
10 pts
60 pts
60 pts
Characters

Dryad Ancient

100pts
single model
Size:Standard
Type:Infantry
Base:25x25mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 6 4 0
Offensive Att Off Str Ap Agi
Dryad Ancient 3 6 4 1 7
Dryad Ancient:

Magic Options

25 pts
120 pts
Druidism

Druidism

Divination

Divination

Options

(1-1 per Army)

free
no limit
60 pts
10 pts
60 pts
60 pts
Characters

Thicket Shepherd

250pts
single model
0-2 Units/Army (Army Organisation)
Size:Large
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
4 5 5 3
Offensive Att Off Str Ap Agi
Thicket Shepherd 4 5 5 3 4
Thicket Shepherd:

Options

(1-1 per Army)

free
50 pts
no limit
60 pts
10 pts
60 pts
60 pts
Characters

Mount Elven Horse

single model
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" C
Defensive HP Def Res Arm
C C C C+1
Offensive Att Off Str Ap Agi
Elven Horse 1 3 3 0 4
Elven Horse:
Characters

Mount Great Elk

single model
Size:Standard
Type:Cavalry
Base:50x50mm
Global Adv Mar Dis Model Rules
8" 16" C
Defensive HP Def Res Arm
C C 5 C+1
Offensive Att Off Str Ap Agi
Great Elk 2 4 4 1 4
Great Elk:
Core
Core

Forest Guard

160pts + 13 pts/extra model
15-50 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Forest Guard 1 5 3 0 5
Forest Guard:

Options

free
free

Command Group Options

10 pts
10 pts
10 pts
no limit
Core

Heath Riders

165pts + 25 pts/extra model
5-15 models
0-3 Units/Army (Army Organisation)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 8
Defensive HP Def Res Arm
1 4 3 1
Offensive Att Off Str Ap Agi
Heath Rider 1 4 3 0 5
Elven Horse 1 3 3 0 4

Options

free

(0-10 Models per Unit)

7 pts/mod.
2 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Core

Dryads

150pts + 16 pts/extra model
8-26 models
0-4 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:25x25mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 4 0
Offensive Att Off Str Ap Agi
Dryad 2 4 4 1 5
Dryad:

Options

free

(0-15 Models per Unit)

1 pts/mod.

Command Group Options

10 pts
Special
Special

Forest Rangers

195pts + 18 pts/extra model
10-30 models
0-5 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Forest Ranger 2 5 3 1 5

Options

2 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Forest Eagles

95pts + 29 pts/extra model
1-5 models
0-2 Units/Army (Army Organisation)
Size:Large
Type:Beast
Base:50x50mm
Global Adv Mar Dis Model Rules
2" 4" 8
fly 9" 18"
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Forest Eagle 2 5 4 1 4
Forest Eagle:
Special

Blade Dancers

210pts + 31 pts/extra model
7-15 models
0-3 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 6 3 0
Offensive Att Off Str Ap Agi
Blade Dancer 1 5 4 1 6

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Wild Huntsmen

260pts + 31 pts/extra model
5-12 models
0-3 Units/Army (Army Organisation)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 9
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Wild Huntsman 2 5 4 1 6
Elven Deer 1 3 4 1 4

Options

3 pts/mod.
free
1 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Kestrel Knights

275pts + 63 pts/extra model
3-6 models
0-2 Units/Army (Army Organisation)
Size:Large
Type:Cavalry
Base:40x40mm
Global Adv Mar Dis Model Rules
2" 4" 9
fly 9" 18"
Defensive HP Def Res Arm
2 5 4 1
Offensive Att Off Str Ap Agi
Kestrel Knight 1 5 4 1 5
Kestrel 2 5 4 2 4

Options

(0-55 per Army)

free
10 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Unseen Arrows
Unseen Arrows

Briar Maidens

200pts + 28 pts/extra model
5-10 models
0-2 Units/Army (Army Organisation)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 9
Defensive HP Def Res Arm
1 4 3 1
Offensive Att Off Str Ap Agi
Briar Maiden 1 4 3 0 5
Elven Deer 1 3 4 1 4

Options

free
free
free
free

Command Group Options

100 pts
10 pts
10 pts
no limit
Unseen Arrows

Sylvan Sentinels

150pts + 37 pts/extra model
5-10 models
0-2 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Sylvan Sentinel 1 4 3 0 5

Options

(0-1 Units per Army)

3 pts/mod.
1 pts/mod.

Command Group Options

10 pts
Unseen Arrows

Pathfinders

175pts + 45 pts/extra model
5-10 models
0-2 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Pathfinder 1 4 3 0 5

Command Group Options

10 pts
Unseen Arrows

Sylvan Giant

270pts
single model
0-3 Units/Army (Army Organisation)
Size:Gigantic
Type:Infantry
Base:50x75mm
Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Sylvan Giant 5 3 5 2 3
Sylvan Giant:

Options

25 pts
free

(0-1 Units per Army)

20 pts
30 pts