Warriors of the Dark Gods

Warriors of the Dark Gods (v2023 Beta 1)

Artefacts

Ledger of Souls

max 1 per Army (Dominant)

Immediately before removing a friendly model without Insignificant in a unit within 9" of the bearer's model due to enemy attacks, you gain one Veil Token for each Health Point that model had the first time it entered the Battlefield.

Immortal Gauntlets

max 1 per Army

At the start of any Round of Combat that the bearer is fighting, you may discard a Veil Token from your Veil Token pool. If so, choose either Divine Attacks, Flaming Attacks, or Magical Attacks. The bearer's Close Combat Attacks gain the chosen Attack Attribute. The chosen effect lasts until the end of the phase.

Veilgate Orb

max 1 per Army

At the end of Siphon the Veil, the army may keep up to 6 Veil Tokens instead of the normal 3.

Lord of the Damned

max 1 per Army

Sorcerers, Doomlords, and Shrine Priests onlyAny unit with Irredeemable within 18" of the bearer's model may reroll the distance it moves in the Movement Phase with Random Movement.

Wyrd Stone

max 1 per Army

One use only. Must be activated when the bearer's model suffers the first hit in the game. This hit is ignored. If the bearer is hit by several simultaneous attacks, the bearer chooses which attack to ignore.

Armour Enchantments

Thrice-Forged

max 1 per Army (Enchantment: Suit of Armour)

The wearer gains +3 Armour. If the wearer's model has Towering Presence, its Armour can never be improved beyond 5.

Gladiator's Spirit

max 1 per Army (Enchantment: Suit of Armour)

The wearer gains +1 Armour and Parry.

Weapon Enchantments

Symbol of Slaughter

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

While using this weapon, the wielder gains +2 Attack Value, +2 Agility, and Magical Attacks. Close Combat Attacks made against the wielder's model gain +1 to hit.

Burning Portent

max 1 per Army (Enchantment: Hand Weapon)

Attacks made with this weapon become Flaming Attacks and Magical Attacks, gain Multiple Wounds (D3), and their Armour Penetration is set to 10.

Banner enchantement

Icon of the Infinite

max 2 per Army

The bearer can cast Hellfire (Hereditary Spell) as a Bound Spell with Power Level (4/8).

Zealots' Banner

max 3 per Army

The maximum number of Supporting Attacks that models in the second rank of the bearer's unit can perform is increased by 1.

Wasteland Torch

max 1 per Army

The bearer's unit gains Strider (Ruins). After determining Deployment Zones (at the end of step 6 of the Pre-Game Sequence), you may choose a single Field or Forest Terrain Feature that becomes Ruins. The bearer's unit gains Flaming Attacks in the First Round of Combat.

Racial Trait Spell

*The spell can target units Engaged and in base contact with the Caster’s Front Facing.

Casting Range Type Duration Effect
H Hellfire The target suffers (2D3) {2D6} hits with Strength 6, Armour Penetration 0, and Magical Attacks.
Mf ⟨6+⟩ {10+} 18" Hex, Damage, Direct Instant
The target suffers (2D3) {2D6} hits with Strength 6, Armour Penetration 0, and Magical Attacks.

Army Organisation

Characters

Characters

(45% Max)

Core

Core

(20% Least)

Special

Special

(No Limit)

Characters
Characters

Chosen Lord

300pts
single model
Size:Standard
Type:Infantry
Base:25x25mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 7 5 0
Offensive Att Off Str Ap Agi
Chosen Lord 5 8 5 2 7
Chosen Lord:

Options

(1-1 per Army)

free
up to 150 pts
no limit
up to 200 pts
up to 250 pts
no limit
50 pts
55 pts
65 pts
70 pts
50 pts
free
10 pts
25 pts
10 pts
10 pts
20 pts
20 pts
30 pts
20 pts
10 pts
free
15 pts
35 pts
30 pts

Mount Options

45 pts
100 pts
95 pts
130 pts
80 pts
170 pts
370 pts
Characters

Doomlord

355pts
single model
Size:Large
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Model Rules
6" 12" 9
Defensive HP Def Res Arm
4 6 5 1
Offensive Att Off Str Ap Agi
Doomlord 5 7 5 2 5

Options

(1-1 per Army)

free
up to 150 pts
no limit
free
50 pts
25 pts
5 pts
25 pts
45 pts
up to 200 pts

Mount Options

210 pts
Characters

Sorcerer

130pts
single model
Size:Standard
Type:Infantry
Base:25x25mm
Global Adv Mar Dis Model Rules
4" 8" 8
Defensive HP Def Res Arm
3 4 4 0
Offensive Att Off Str Ap Agi
Sorcerer 2 4 3 0 3
Sorcerer:

Magic Options

95 pts
265 pts
Alchemy

Alchemy

Evocation

Evocation

Occultism

Occultism

Options

(1-1 per Army)

free
up to 200 pts
up to 150 pts
90 pts
15 pts
5 pts

Mount Options

30 pts
280 pts
375 pts
50 pts
80 pts
50 pts
325 pts
Characters

Barbarian Chief

100pts
single model
Size:Standard
Type:Infantry
Base:25x25mm
Global Adv Mar Dis Model Rules
4" 8" 9
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Barbarian Chief 3 5 5 1 5

Options

(1-1 per Army)

free
up to 100 pts
no limit
up to 150 pts
5 pts
5 pts
5 pts
5 pts
10 pts
10 pts
25 pts

Mount Options

85 pts
90 pts
55 pts
130 pts
165 pts
350 pts
Characters

Feldrak Ancestor

640pts
single model
Size:Gigantic
Type:Beast
Base:75x100mm
Global Adv Mar Dis Model Rules
8" 16" 9
Defensive HP Def Res Arm
8 6 6 3
Offensive Att Off Str Ap Agi
Feldrak Ancestor 6 6 7 4 3

Options

(1-1 per Army)

free
up to 200 pts
10 pts
35 pts
90 pts
Characters

Mount Black Steed

single model
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
8" 14" C
Defensive HP Def Res Arm
C C C C+2
Offensive Att Off Str Ap Agi
Black Steed 1 3 4 0 3
Black Steed:

Options

free
Characters

Mount Karkadan

single model
0-4 Units/Army (Army Organisation)
Size:Large
Type:Cavalry
Base:50x75mm
Global Adv Mar Dis Model Rules
7" 14" C
Defensive HP Def Res Arm
C C C C+2
Offensive Att Off Str Ap Agi
Karkadan 2 3 5 2 2
Karkadan:
Characters

Mount Wasteland Behemoth

single model
0-2 Units/Army (Army Organisation)
Size:Gigantic
Type:Beast
Base:20x20mm
Global Adv Mar Dis Model Rules
7" 14" C
Defensive HP Def Res Arm
7 3 6 4
Offensive Att Off Str Ap Agi
Wasteland Behemoth 6 3 6 3 3
Wasteland Behemoth:

Options

35 pts
Core
Core

Warriors

230pts + 20 pts/extra model
10-30 models
Size:Standard
Type:Infantry
Base:25x25mm
Global Adv Mar Dis Model Rules
4" 8" 8
Defensive HP Def Res Arm
1 5 4 0
Offensive Att Off Str Ap Agi
Warrior 2 5 4 1 4
Warrior:

Options

(0-25 Models per Unit)

3 pts/mod.

(0-25 Models per Unit)

3 pts/mod.

(0-25 Models per Unit)

7 pts/mod.

(0-25 Models per Unit)

5 pts/mod.

(0-25 Models per Unit)

1 pts/mod.

(0-25 Models per Unit)

6 pts/mod.

(0-25 Models per Unit)

5 pts/mod.
free
3 pts/mod.
4 pts/mod.

Command Group Options

30 pts
10 pts
10 pts
no limit
Core

Barbarians

135pts + 6 pts/extra model
15-40 models
Size:Standard
Type:Infantry
Base:25x25mm
Global Adv Mar Dis Model Rules
4" 8" 7
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Barbarian 1 4 4 0 3
Barbarian:

Options

1 pts/mod.

(0-40 Models per Army)

1 pts/mod.
4 pts/mod.
3 pts/mod.
free

Command Group Options

10 pts
10 pts
10 pts
no limit
Special
Special

Barbarian Horsemen

130pts + 18 pts/extra model
5-15 models
0-4 Units/Army (Army Organisation)
Size:Standard
Type:Cavalry
Base:25x50mm

Units of 8 or more models count towards Core instead of Special.

Global Adv Mar Dis Model Rules
8" 16" 8
Defensive HP Def Res Arm
1 4 3 1
Offensive Att Off Str Ap Agi
Barbarian Horseman 1 4 4 0 3
Black Steed 1 3 4 0 3
Barbarian Horseman:
Black Steed:

Options

2 pts/mod.
free
free
2 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Warhounds

95pts + 8 pts/extra model
5-15 models
0-4 Units/Army (Army Organisation)
Size:Standard
Type:Beast
Base:25x50mm

Units of 8 or more models count towards Core instead of Special.

Global Adv Mar Dis Model Rules
8" 16" 5
Defensive HP Def Res Arm
1 3 3 0
Offensive Att Off Str Ap Agi
Warhound 1 3 3 0 4
Warhound:
Special

Warrior Knights

255pts + 36 pts/extra model
5-10 models
0-5 Units/Army (Army Organisation)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
8" 14" 8
Defensive HP Def Res Arm
1 5 4 2
Offensive Att Off Str Ap Agi
Warrior Rider 2 5 4 1 4
Black Steed 1 3 4 0 3
Warrior Rider:
Black Steed:

Options

5 pts/mod.
4 pts/mod.
7 pts/mod.
8 pts/mod.
1 pts/mod.
6 pts/mod.
7 pts/mod.
1 pts/mod.
7 pts/mod.
free
free

Command Group Options

30 pts
10 pts
10 pts
no limit
Special

Warrior Chariot

230pts
single model
0-4 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
8" 8" 8
Defensive HP Def Res Arm
4 5 5 1
Offensive Att Off Str Ap Agi
Warrior Crew 2 5 4 1 4
Black Steed 1 3 4 0 3
Chassis 5 2
Warrior Crew:
Black Steed:

Options

(1-1 per Army)

free
Special

Chosen

235pts + 45 pts/extra model
5-10 models
0-4 Units/Army (Army Organisation)
Size:Standard
Type:Infantry
Base:25x25mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
2 6 4 0
Offensive Att Off Str Ap Agi
Chosen 3 6 4 1 5

Options

free
3 pts/mod.
7 pts/mod.
5 pts/mod.
4 pts/mod.
12 pts/mod.
2 pts/mod.
free
6 pts/mod.
14 pts/mod.

Command Group Options

30 pts
10 pts
10 pts
no limit
Special

Chosen Knights

410pts + 100 pts/extra model
3-5 models
0-12 Models/Army (Army Organisation)
Size:Large
Type:Cavalry
Base:50x75mm
Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
3 6 4 2
Offensive Att Off Str Ap Agi
Chosen Rider 3 6 4 1 5
Karkadan 2 3 5 2 2
Chosen Rider:
Karkadan:

Options

free
free
free
8 pts/mod.
3 pts/mod.
6 pts/mod.
4 pts/mod.
free
13 pts/mod.
3 pts/mod.

Command Group Options

20 pts
10 pts
10 pts
no limit
Special

Chosen Chariot

335pts
single model
0-2 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
7" 7" 8
Defensive HP Def Res Arm
5 6 5 2
Offensive Att Off Str Ap Agi
Chosen Crew 3 6 4 1 5
Karkadan 2 3 5 2 2
Chassis 5 2

Options

30 pts
15 pts
35 pts
15 pts
15 pts
50 pts
free
free
free
free
Special

Chimera

200pts
single model
0-3 Units/Army (Army Organisation)
Size:Large
Type:Beast
Base:50x100mm
Global Adv Mar Dis Model Rules
8" 20" 8
Defensive HP Def Res Arm
4 3 5 3
Offensive Att Off Str Ap Agi
Chimera 5 4 5 2 4
Chimera:

Options

(0-2 Units per Army)

25 pts
Special

Forsworn

200pts + 60 pts/extra model
3-9 models
0-3 Units/Army (Army Organisation)
Size:Large
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Model Rules
6" 12" 8
Defensive HP Def Res Arm
3 4 4 1
Offensive Att Off Str Ap Agi
Forsworn 2 5 4 1 4
Forsworn:

Options

15 pts/mod.

(0-2 Units per Army, 0-6 Models per Unit)

10 pts/mod.
free
2 pts/mod.
2 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Feldraks

340pts + 115 pts/extra model
3-6 models
0-12 Models/Army (Army Organisation)
Size:Large
Type:Beast
Base:50x75mm
Global Adv Mar Dis Model Rules
8" 16" 9
Defensive HP Def Res Arm
4 4 5 2
Offensive Att Off Str Ap Agi
Feldrak 3 4 5 2 3
Feldrak:

Options

8 pts/mod.
10 pts/mod.
15 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Battleshrine

320pts
single model
0-2 Units/Army (Army Organisation)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
5 4 5 4
Offensive Att Off Str Ap Agi
Shrine Priest 1 4 3 0 3
Wretched One 4 0 1
Shrine Priest:

Options

no limit
no limit
Special

Flayers

155pts + 12 pts/extra model
5-10 models
0-4 Units/Army (Army Organisation)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
10" 20" 8
Defensive HP Def Res Arm
1 4 3 1
Offensive Att Off Str Ap Agi
Flayer 1 4 4 0 4
Shadow Chaser 1 3 3 0 4
Flayer:
Shadow Chaser:

Options

2 pts/mod.
2 pts/mod.
2 pts/mod.
1 pts/mod.

(0-15 Models per Army)

4 pts/mod.

Command Group Options

10 pts
10 pts
Special

Hellmaw

300pts
single model
0-2 Units/Army (Army Organisation)
Size:Gigantic
Type:Construct
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 5
Defensive HP Def Res Arm
5 3 5 2
Offensive Att Off Str Ap Agi
Hellmaw 5 3 5 2 1
Hellmaw:

Options

(0-2 per Army)

200 pts

(0-2 per Army)

100 pts
Special

Marauding Giant

290pts
single model
0-3 Units/Army (Army Organisation)
Size:Gigantic
Type:Infantry
Base:50x75mm
Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Marauding Giant 5 3 5 2 3
Marauding Giant:

Options

25 pts
free
10 pts
15 pts
25 pts
Special

Marauding Giant

290pts
single model
0-3 Units/Army (Army Organisation)
Size:Gigantic
Type:Infantry
Base:50x75mm

Giants of the Ninth Age

Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Marauding Giant 5 3 5 2 3
Marauding Giant:

Options

25 pts
free
10 pts
15 pts
25 pts