Undying Dynasties (Last)
Magical Weapons
Vanquisher Eternal
max 1 per ArmyType: Halberd. Attacks made with this weapon gain Lethal Strike. The Weapon has two types of attacks:
Focused Strike and Sweeping Strike. Choose at the beginning of each Round of Combat which mode is used.
Focused Strike: Attacks made with this weapon gain Multiple Wounds (D3).
Sweeping Strike: The wielder cannot make normal Close Combat Attacks. Instead, the wielder makes one attack towards each enemy model in base contact with it which hit automatically. The wielder also makes one attack towards each enemy model which could make a Supporting Attack against it which hit on 4+. These attacks are resolved using the normal rules (Vanquisher Eternal is a Halberd with Lethal Strike).
Scourge of Kings
max 1 per ArmyType: Hand Weapon. Attacks made with this weapon have Strength 5 and gain Armour Piercing (1). Every successful to-hit roll with this weapon inflicts two hits instead of one.
Magical Armour
Crown of the Pharaohs
max 1 per ArmyType: None (6+ Armour Save). The bearer may use its Undying Will (it if has it) on a single friendly unit within 6". If the wearer is Engaged in Combat, it may only choose to grant Weapon Skill to a friendly Undead unit that is Engaged with the same enemy unit as the Character. In addition, the bearer may choose to use its Undying Will special rule in the Shooting Phase by granting Ballistic Skill 3 to all Undead models in a single friendly unit within 6". Undying Will may be used only in a single phase of each Player Turn. Characters on a mount with Towering Presence add 6" to the range of this item.
Armour of Eternities
max 1 per ArmyType: Plate Armour. The wearer gains +1 Wound.
Talismans
Brooch of the Sun
max 1 per ArmyAt the start of each Round of Combat, nominate one enemy model in base contact with bearer. For the duration of this Round of Combat, one part of the chosen model (bearer’s choice) suffer -1 Attack, to a minimum of 1.
Enchanted Items
Death Mask of Teput
max 1 per ArmyAt the beginning of each Round of Combat, the bearer may choose either Inspiring Presence or Hold Your Ground. Enemy units in base contact with the bearer cannot benefit from the chosen rule for the rest of the phase.
Chariot of Nephet-Ra
max 1 per ArmyImpact Hits and attacks made by the bearer’s Chariot and its pulling beasts gain Magical Attacks, Flaming Attacks and +1 Strength.
Sandstorm Cloak
max 1 per ArmyThe bearer gains Fly (7).
Arcane Items
Book of the Dead
max 1 per ArmyWhenever the wearer successfully casts an Augment spell from Evocation, other than Evocation of Souls, the Target(s) of the spell Raise(s) wounds equal to their Evoked value. Characters and models with Towering Presences cannot benefit from this item.
Banner enchantement
Banner of the Entombed
max 1 per ArmyModels with Underground Ambush in the army may add +1 to their Ambush roll (declare usage before rolling). If this is used, the starting Underground Point must be placed within 24" of the bearer, and the starting point only moves D6".
Rending Banner
max 1 per ArmyAll non-character models in the bearer’s unit gain Armour Piercing (1).
Stalker's Standard
max 1 per ArmyThe bearer’s unit gains Strider and Swiftstride.
Aether Icon
max 1 per ArmyThe bearer can make Dispel Attempts as if it was a Wizard Master.
Banner of Speed
max 1 per ArmyThe bearer's unit gains +1 Movement.
Flaming Standard
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
Banner of Discipline
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
War Standard
max 1 per ArmyThe bearer's unit adds +1 to the Combat Score of any combat they are involved in.
Icon of the Relentless Company
max 1 per ArmyOne use only. Activate at the start of any of your Remaining Moves sub-phases. Infantry models in the bearer's unit can triple its Movement when Marching instead of doubling it this turn. This March Move cannot be longer than 15" and cannot be used in Game Turn 1 if the unit has used Vanguard or Scout.
Gleaming Icon
max 1 per ArmyOne use only. Must be activated the first time the bearer's unit fails a Leadership Test. The unit may reroll the failed test.
Army Organisation
Mason's Menagerie
(35% Max)
Characters
(40% Max)
Ancient Ordnance
(35% Max)
Special
(No Limit)
Entombed
(25% Max)
Core
(25% Least)
Monarchs of the Dead - Nomarch
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Monarchs of the Dead - Nomarch | 4 | 5 | 3 | 4 | 5 | 4 | 3 | 3 | 8 | 1 | Infantry |
Monarchs of the Dead - Pharaoh
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Monarchs of the Dead - Pharaoh | 4 | 6 | 3 | 5 | 5 | 4 | 3 | 4 | 9 | 1 | Infantry |
Tomb Architect
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Tomb Architect | 4 | 4 | 3 | 4 | 4 | 3 | 3 | 2 | 7 | 1 | Infantry |
Tomb Harbinger
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Tomb Harbinger | 4 | 4 | 3 | 4 | 5 | 3 | 3 | 3 | 7 | 1 | Infantry |
Death Cult Hierarch
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Death Cult Hierarch | 4 | 3 | 3 | 3 | 3 | 3 | 2 | 1 | 7 | 1 | Infantry |
Casket of Phatep
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Casket | - | - | - | - | 4 | 5 | - | - | - | 1 | War Machine |
Necropolis Guard (3) | 4 | 3 | 3 | 4 | - | - | 3 | 1 | 8 |
Model Rules
Casket
Necropolis Guard (3)
Mount Amuut
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Amuut | 7 | 3 | - | 5 | 4 | 3 | 3 | 3 | 8 | War Beast |
Mount Royal Sphinx
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Royal Sphinx | 6 | 4 | - | 5 | 6 | 5 | 1 | 4 | 8 | Monstrous Beast |
Mount Ark of Ages
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Ark of Ages | - | - | - | 4 | 5 | 5 | - | - | - | Chariot |
Guards (2) | - | 3 | 3 | 4 | - | - | 3 | 1 | 8 | |
Bound Spirits | 4 | 2 | - | 2 | - | - | 2 | 6 | - |
Model Rules
Ark of Ages
- Sacred Ark
- Magical Attacks
- Necromantic Aura
- Divine Protection
- War Platform
- Undead Construct
- Ward Save (5+)
Guards (2)
Bound Spirits
Mount Skeletal Horse
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Skeletal Horse | 8 | 2 | - | 3 | 3 | 1 | 2 | 1 | 3 | War Beast |
Mount Skeleton Chariot
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Skeleton Chariot | - | - | - | 4 | 4 | 3 | - | - | - | Chariot |
Skeletal Horse (2) | 8 | 2 | - | 3 | - | - | 2 | 1 | - |
Skeletons
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Skeletons | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 4 | 6 | Infantry |
Skeleton Chariots
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Chariot | - | - | - | 4 | 4 | 3 | - | - | - | 4 | Chariot |
Charioteer (2) | - | 3 | 2 | 3 | - | - | 2 | 2 | 7 | ||
Skeletal Horse (2) | 8 | 2 | - | 3 | - | - | 2 | 1 | - |
Model Rules
Charioteer (2)
Skeleton Scouts
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Rider | 4 | 3 | 2 | 3 | 3 | 1 | 2 | 1 | 6 | 5 | Cavalry |
Skeletal Horse | 8 | 2 | - | 3 | 3 | 1 | 2 | 1 | 3 |
Skeleton Archers
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Skeleton Archers | 4 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 4 | 6 | Infantry |
Skeleton Cavalry
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Rider | 4 | 3 | 2 | 3 | 3 | 1 | 2 | 1 | 6 | 5 | Cavalry |
Skeletal Horse | 8 | 2 | - | 3 | 3 | 1 | 2 | 1 | 3 |
Model Rules
Rider
Necropolis Guard
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Necropolis Guard | 4 | 3 | 3 | 4 | 4 | 1 | 3 | 1 | 8 | 4 | Infantry |
Great Vultures
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Great Vultures | 2(9) | 3 | - | 4 | 4 | 2 | 3 | 3 | 4 | 4 | War Beast |
Shabti Archers
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Shabti Archers | 6 | 4 | 2 | 5 | 4 | 3 | 3 | 3 | 8 | 2 | Monstrous Infantry |
Tomb Cataphracts
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Rider | 4 | 4 | 3 | 4 | 4 | 1 | 3 | 2 | 8 | 2 | Monstrous Cavalry |
Amuut | 7 | 3 | - | 5 | 4 | 3 | 3 | 3 | 8 |
Model Rules
Shabtis
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Shabtis | 6 | 4 | 2 | 5 | 4 | 3 | 3 | 3 | 8 | 2 | Monstrous Infantry |
Charnel Catapult
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Charnel Catapult | - | - | - | - | 4 | 5 | - | - | - | 1 | War Machine |
Skeleton (3) | 4 | 2 | 2 | 3 | - | - | 2 | 1 | 4 |
Sand Stalkers
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Sand Stalkers | 7 | 3 | 5 | 4 | 4 | 3 | 3 | 2 | 8 | 2 | Monstrous Beast |
Battle Sphinx
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Battle Sphinx | 6 | 4 | - | 5 | 8 | 5 | 1 | 4 | 8 | 1 | Monster |
Rider (4) | - | 4 | 3 | 4 | - | - | 3 | 2 | 8 |
Model Rules
Battle Sphinx
Rider (4)
Colossus
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Colossus | 6 | 4 | 2 | 6 | 6 | 5 | 2 | 4 | 8 | 1 | Monster |
Dread Sphinx
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Dread Sphinx | 6(6) | 5 | - | 6 | 8 | 5 | 1 | 4 | 8 | 1 | Monster |
Tomb Reapers
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Tomb Reapers | 6(6) | 5 | 3 | 5 | 5 | 4 | 4 | 4 | 10 | 2 | Monstrous Infantry |
Sand Scorpion
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Sand Scorpion | 7 | 4 | - | 5 | 5 | 4 | 3 | 4 | 8 | 1 | Monstrous Beast |
Scarab Swarms
Troops | M | WS | BS | S | T | W | I | A | Ld | Evoked | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|---|
Scarab Swarms | 5 | 3 | - | 2 | 2 | 5 | 1 | 5 | 10 | 5 | Swarm |