Highborn Elves

Highborn Elves (v2022)

Artefacts

Ring of the Pearl Throne

max 1 per Army

Cannot be taken by Towering Presence or ConstructsAfter step 4 of the Round of Combat Sequence (after issuing and accepting Duels) of each Round of Combat that the bearer's unit is fighting, choose one of the following: • A single Special Item on a Character or Champion in base contact with the bearer • A single Special Item on a single model unit in base contact with the bearer • A Banner Enchantment carried by a Standard Bearer in base contact with the bearer This Special Item is ignored for as long as its bearer remains in base contact with the bearer of the Ring of the Pearl Throne. Only a single Special Item can be affected at any time. In case the model has more than one instance of the chosen item, only one instance is affected.

Book of Meladys

max 1 per Army (Dominant)

Once per Magic Phase, the bearer may reroll a single Magic Dice when making a casting roll, provided the spell was not Miscast. When rerolling a natural '1', the rerolled Magic Dice benefits from Fizzle (if the Casting Attempt fails) regardless of the value rolled from the reroll.

Glittering Lacquer

max 1 per Army

Cavalry models onlyThe bearer gains Hard Target (1).

Amethyst Crystal

max 1 per Army

Dispelling rolls made by the bearer's army gain a +1 modifier.

Diadem of Protection

max 1 per Army

The bearer gains Aegis (+2, max 4+).

Armour Enchantments

Gleaming Robe

max 1 per Army (Enchantment: Light Armour)

Standard Height Mages onlyThe wearer gains Aegis (3+). In addition, its Armour is set to 1 and can never be improved beyond this. If the wearer Miscasts and rolls Magical Inferno or Witchfire, the number of hits is halved, rounding fractions up.

Daemon's Bane

max 1 per Army (Enchantment: Suit of Armour)

The wearer gains +2 Armour against Magical Attacks.

Protection of Dorac

max 1 per Army (Enchantment: Heavy Armour)

The wearer gains +2 Armour and +2 Defensive Skill.

Star Metal Alloy

max 1 per Army (Enchantment: Shield)

The first time the bearer's model suffers an unsaved wound from an attack with Multiple Wounds while using this Shield, the number of wounds suffered is halved, rounding fractions up.

Weapon Enchantments

Sliver of the Blazing Dawn

max 1 per Army (Enchantment: Spear)

Attacks made with this weapon gain +1 Strength, +2 Armour Penetration, and become Magical Attacks. Each successful to-hit roll with this weapon causes two hits instead of one.

Nova Flare

max 1 per Army (Enchantment: Lance)

Attacks made with this weapon gain Devastating Charge (+1 Att) and Lethal Strike, and become Divine Attacks and Magical Attacks. One use only. May be activated at the start of any Round of Combat. The wielder counts as Charging for the purpose of Devastating Charge.

Elu's Heartwood

max 1 per Army (Enchantment: Longbow)

This weapon gains Shots 3, Str as user +1, AP as user +1, and Magical Attacks.

Banner enchantement

War Banner of Ryma

max 2 per Army

R&F model parts without Harnessed in a unit with one or more War Banners of Ryma gain Devastating Charge (+1 Str). In addition, all Infantry models in the unit gain Devastating Charge (+1" Adv).

Banner of Becalming

max 1 per Army

In the opponent's Magic Phase, during Siphon the Veil before converting Veil Tokens into Magic Dice, remove one Veil Token from the opponent's Veil Token pool and add one Veil Token to your Veil Token pool.

Navigator's Banner

max 1 per Army

R&F models in the bearer's unit gain Distracting in the First Round of Combat against attacks from enemies Engaged in the bearer's unit's Front Facing.

Racial Trait Spell

Casting Range Type Duration Effect
H Favour of Meladys You gain one Veil Token that is not removed when the spell ends. When a friendly unit within 18″ of the Caster suffers a wound before Special Saves, you may discard a Veil Token from your Veil Token pool and apply the following rules instead:
• No Special Save can be taken.
• If the attack causing the wound has Multiple Wounds, it inflicts one wound less than usual. Otherwise, the wound is ignored.
For Standard Infantry, up to 2 wounds are ignored per token provided they are suffered simultaneously. A maximum of two Veil Tokens may be discarded each phase for this purpose. Characters and Gigantic models can only ignore a single wound this way per phase.
Mf 10+ Caster Caster Last one Turn
You gain one Veil Token that is not removed when the spell ends. When a friendly unit within 18″ of the Caster suffers a wound before Special Saves, you may discard a Veil Token from your Veil Token pool and apply the following rules instead:
• No Special Save can be taken.
• If the attack causing the wound has Multiple Wounds, it inflicts one wound less than usual. Otherwise, the wound is ignored.
For Standard Infantry, up to 2 wounds are ignored per token provided they are suffered simultaneously. A maximum of two Veil Tokens may be discarded each phase for this purpose. Characters and Gigantic models can only ignore a single wound this way per phase.

Army Organisation

Characters

Characters

(40% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

Queen’s Bows

Queen’s Bows

(30% Max)

Naval Ordnance

Naval Ordnance

(15% Max)

Queen’s Cavalier

Characters

Characters

(50% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

Queen’s Bows

Queen’s Bows

(30% Max)

Naval Ordnance

Naval Ordnance

(15% Max)

Characters
Characters

High Prince

235pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 10
Defensive HP Def Res Arm
3 7 3 0
Offensive Att Off Str Ap Agi
High Prince 4 7 4 1 8

Magic Options

Evocation

Evocation (Master of Canreig Tower)

Druidism

Druidism (Master of Canreig Tower)

Shamanism

Shamanism (Master of Canreig Tower)

Cosmology

Cosmology (Master of Canreig Tower)

Alchemy

Alchemy (Master of Canreig Tower)

Options

(1-1 per Army)

free
up to 200 pts

(foot only)

200 pts
30 pts

(foot only, 0-2 per Army)

65 pts
25 pts
30 pts

(foot only)

60 pts
35 pts
20 pts
15 pts
5 pts
10 pts
30 pts
5 pts
5 pts
5 pts
10 pts
10 pts
15 pts
15 pts

Mount Options

40 pts
35 pts
40 pts
250 pts
250 pts
430 pts
610 pts
155 pts
240 pts
Characters

Commander

130pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 6 3 0
Offensive Att Off Str Ap Agi
Commander 3 6 4 1 7

Magic Options

Alchemy

Alchemy (Master of Canreig Tower)

Cosmology

Cosmology (Master of Canreig Tower)

Druidism

Druidism (Master of Canreig Tower)

Shamanism

Shamanism (Master of Canreig Tower)

Evocation

Evocation (Master of Canreig Tower)

Options

(1-1 per Army)

free
15 pts
20 pts
35 pts

(foot only)

60 pts

(foot only, 0-2 per Army)

65 pts

(foot only)

200 pts

(0-1 per Army)

50 pts
up to 100 pts
5 pts
10 pts
25 pts
5 pts
5 pts
5 pts
5 pts
10 pts
10 pts
10 pts
25 pts
30 pts

Mount Options

25 pts
30 pts
35 pts
215 pts
215 pts
240 pts
430 pts
155 pts
Characters

Mage

230pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
3 4 3 0
Offensive Att Off Str Ap Agi
Mage 1 4 3 0 5

Magic Options

170 pts
Cosmology

Cosmology (no Order of the Fiery Heart)

Divination

Divination (no Order of the Fiery Heart)

Pyromancy

Pyromancy

Alchemy

Alchemy (Order of the Fiery Heart)

Options

(1-1 per Army)

free
up to 100 pts
up to 200 pts
5 pts
95 pts
15 pts
5 pts
65 pts
80 pts
5 pts

Mount Options

10 pts
20 pts
15 pts
60 pts
120 pts
400 pts
Characters

Mount Elven Horse

single model
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" C
Defensive HP Def Res Arm
C C C C+2
Offensive Att Off Str Ap Agi
Elven Horse 1 3 3 0 4
Elven Horse:
Characters

Mount Giant Eagle

single model
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Queen’s Cavalier)
Size:Large
Type:Cavalry
Base:50x50mm
Global Adv Mar Dis Model Rules
2" 4" C
fly 9" 18"
Defensive HP Def Res Arm
C C 4 C+1
Offensive Att Off Str Ap Agi
Giant Eagle 2 5 4 1 4
Giant Eagle:
Characters

Mount Reaver Chariot

single model
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Queen’s Cavalier)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
9" 14" C
Defensive HP Def Res Arm
3 C 4 C+2
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 5
Elven Horse 1 3 3 0 4
Chassis 5 2
Characters Naval Ordnance

Mount Sky Sloop

single model
0-2 Units/Army (Army Organisation)
0-2 Units/Army (Queen’s Cavalier)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
2" 2" C
fly 9" 9"
Defensive HP Def Res Arm
4 C 4 C+1
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 5
Hawk 2 4 4 1 4
Chassis 5 2
Core
Core

Citizen Spears

260pts + 12 pts/extra model
20-50 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Citizen Spear 1 4 3 0 5

Command Group Options

10 pts
10 pts
10 pts
no limit
Core

Highborn Lancers

210pts + 30 pts/extra model
5-15 models
0-4 Units/Army (Army Organisation)
0-4 Units/Army (Queen’s Cavalier)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 8
Defensive HP Def Res Arm
1 4 3 2
Offensive Att Off Str Ap Agi
Highborn Lancer 1 4 3 0 5
Elven Horse 1 3 3 0 4
Elven Horse:

Command Group Options

10 pts
10 pts
10 pts
no limit
Core Queen’s Bows

Elein Reavers

180pts + 14 pts/extra model
5-10 models
0-4 Units/Army (Army Organisation)
0-4 Units/Army (Queen’s Cavalier)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 8
Defensive HP Def Res Arm
1 4 3 1
Offensive Att Off Str Ap Agi
Elein Reaver 1 4 3 0 5
Elven Horse 1 3 3 0 4

Options

1 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
Core Queen’s Bows

Sea Guard

280pts + 27 pts/extra model
15-30 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Sea Guard 1 4 3 0 5

Command Group Options

10 pts
10 pts
10 pts
no limit
Special
Special

Sword Masters

125pts + 20 pts/extra model
5-30 models
0-4 Units/Army (Army Organisation)
0-4 Units/Army (Queen’s Cavalier)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 6 3 0
Offensive Att Off Str Ap Agi
Sword Master 2 6 3 0 6

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Lion Guard

220pts + 27 pts/extra model
10-30 models
0-5 Units/Army (Army Organisation)
0-5 Units/Army (Queen’s Cavalier)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Lion Guard 1 5 4 1 5

Options

(0-1 Units per Army, 0-15 Models per Unit)

1 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Flame Wardens

280pts + 27 pts/extra model
15-25 models
0-5 Units/Army (Army Organisation)
0-5 Units/Army (Queen’s Cavalier)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 9
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Flame Warden 1 5 3 0 6

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Knights of Ryma

320pts + 35 pts/extra model
5-12 models
0-4 Units/Army (Army Organisation)
0-4 Units/Army (Queen’s Cavalier)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
9" 18" 9
Defensive HP Def Res Arm
1 5 3 2
Offensive Att Off Str Ap Agi
Knight of Ryma 1 5 4 1 6
Elven Horse 1 3 3 0 4

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Reaver Chariots

110pts + 90 pts/extra model
1-4 models
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Queen’s Cavalier)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
9" 14" 8
Defensive HP Def Res Arm
3 4 4 2
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 5
Elven Horse 1 3 3 0 4
Chassis 5 2

Command Group Options

10 pts
10 pts
10 pts
Special

Lion Chariot

205pts
single model
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Queen’s Cavalier)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
8" 8" 8
Defensive HP Def Res Arm
4 5 4 2
Offensive Att Off Str Ap Agi
Crew 1 5 4 1 5
Lion 2 5 5 2 4
Chassis 5 2
Special

Giant Eagles

100pts + 30 pts/extra model
1-5 models
0-2 Units/Army (Army Organisation)
0-2 Units/Army (Queen’s Cavalier)
Size:Large
Type:Beast
Base:50x50mm
Global Adv Mar Dis Model Rules
2" 4" 8
fly 9" 18"
Defensive HP Def Res Arm
3 5 4 0
Offensive Att Off Str Ap Agi
Giant Eagle 2 5 4 1 4
Giant Eagle:
Special

Highborn Giant

270pts
single model
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Queen’s Cavalier)
Size:Gigantic
Type:Infantry
Base:50x75mm

Giants of the Ninth Age

Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Highborn Giant 5 3 5 2 3
Highborn Giant:

Options

25 pts
free
25 pts

(0-1 Units per Army)

30 pts
Queen’s Bows
Queen’s Bows

Queen's Guard

135pts + 28 pts/extra model
5-20 models
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Queen’s Cavalier)
0-20 Models/Army (Army Organisation)
0-20 Models/Army (Queen’s Cavalier)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 5 3 0
Offensive Att Off Str Ap Agi
Queen's Guard 1 5 3 0 5

Options

1 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Queen’s Bows

Grey Watchers

135pts + 18 pts/extra model
5-10 models
0-2 Units/Army (Army Organisation)
0-2 Units/Army (Queen’s Cavalier)
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Model Rules
5" 10" 8
Defensive HP Def Res Arm
1 4 3 0
Offensive Att Off Str Ap Agi
Grey Watcher 1 4 3 0 5

Options

(0-1 Units per Army)

2 pts/mod.
1 pts/mod.
1 pts/mod.

Command Group Options

10 pts
Naval Ordnance
Naval Ordnance

Sky Sloop

235pts
single model
0-2 Units/Army (Army Organisation)
0-2 Units/Army (Queen’s Cavalier)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
2" 2" 8
fly 9" 9"
Defensive HP Def Res Arm
4 4 4 1
Offensive Att Off Str Ap Agi
Crew 1 4 3 0 5
Hawk 2 4 4 1 4
Chassis 5 2