Wood Elves (Revision-32)

Banner enchantement

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Verdurous Harmony Whenever a spell from the Lore of Athel Loren is cast on a friendly unit, that unit immediately recovers 1 Wound worth of models (rounding up to 2 for Cavalry), as described for the Regrowth spell in the Lore of Life.
Mf - Immediato
Whenever a spell from the Lore of Athel Loren is cast on a friendly unit, that unit immediately recovers 1 Wound worth of models (rounding up to 2 for Cavalry), as described for the Regrowth spell in the Lore of Life.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Tree Singing Targets a single forest within range of the caster. If there are no units within the forest, it immediately moves up to D6+1" in a direction of your choice. A forest cannot move to within 1" of units or other terrain features.

If there is at least one unit (friendly or enemy) within the forest, then the forest does not move. Instead, choose a single enemy unit at least partially within the forest; that unit immediately suffers 2D6 S 4 hits. Boosted version targets all forests within range.
Mf 6+/12+ 24"/12" Immediato
Targets a single forest within range of the caster. If there are no units within the forest, it immediately moves up to D6+1" in a direction of your choice. A forest cannot move to within 1" of units or other terrain features.

If there is at least one unit (friendly or enemy) within the forest, then the forest does not move. Instead, choose a single enemy unit at least partially within the forest; that unit immediately suffers 2D6 S 4 hits. Boosted version targets all forests within range.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
The Call of the Hunt Until the start of the caster’s next Magic phase, the unit gains +1 A (does not affect steeds or ridden monsters). If the unit is not engaged in combat, it immediately moves forward towards the closest enemy unit using Random Movement (2D6).
Mf 11+/14+ 18"/36" Immediato
Until the start of the caster’s next Magic phase, the unit gains +1 A (does not affect steeds or ridden monsters). If the unit is not engaged in combat, it immediately moves forward towards the closest enemy unit using Random Movement (2D6).

Racial Trait Spell

getto Gamma Tipo Durata Effetto
The Twilight Host Until the caster's next Magic phase, the unit causes Fear. If the unit would already cause fear, it instead causes Terror. In addition, the unit will counts as having twice the Unit Strength it really has for the purpose of determining Steadfast and Outnumber.
Mf 6+/9+ 18"/36" Immediato
Until the caster's next Magic phase, the unit causes Fear. If the unit would already cause fear, it instead causes Terror. In addition, the unit will counts as having twice the Unit Strength it really has for the purpose of determining Steadfast and Outnumber.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
The Hidden Path The unit gains Ethereal until the start of the caster's next Magic phase. If the unit becomes engaged in close combat, the spell instantly ends.
Mf 7+/10+ 18"/36" Immediato
The unit gains Ethereal until the start of the caster's next Magic phase. If the unit becomes engaged in close combat, the spell instantly ends.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Madrigal of Greening Place a forest of your choosing no more than 12" in diameter within the spell’s maximum range. Any models under this forest are placed within them (in exactly the same formation and facing).
Mf 9+ 18" Immediato
Place a forest of your choosing no more than 12" in diameter within the spell’s maximum range. Any models under this forest are placed within them (in exactly the same formation and facing).

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Fury of the Forest If successfully cast, the spell causes D6 S 4 hits. If the target is within 6" of a wood, then this is increased to 2D6 S 4 hits.
Mf 5+/8+ 16"/36" Immediato
If successfully cast, the spell causes D6 S 4 hits. If the target is within 6" of a wood, then this is increased to 2D6 S 4 hits.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Ariel's Blessing The unit gains Regeneration (4+) until the start of the player's next Magic phase.
Mf 10+/14+ 12"/24" Immediato
The unit gains Regeneration (4+) until the start of the player's next Magic phase.

Army Organisation

Lords

Lords

Heroes

Heroes

Core

Core

Special

Special

Rare

Rare

Lords
Lords Heroes

Glade Lord

120pti
mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Glade Lord
Glade Lord:

Opzioni

8 pts
free
4 pts
3 pts
4 pts
1 pts
3 pts
3 pts
2 pts
2 pts

Opzioni di montaggio

(0-1 item per Unit, 0-1 item per Unit)

21 pts

(0-1 item per Unit, 0-1 item per Unit)

30 pts

(0-1 item per Unit, 0-1 item per Unit)

325 pts

(0-1 item per Unit, 0-1 item per Unit)

70 pts

(0-1 item per Unit, 0-1 item per Unit)

45 pts

(0-1 item per Unit, 0-1 item per Unit)

55 pts
Lords Heroes

Spellweaver

185pti
mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Spellweaver
Spellweaver:

Opzioni magiche

35 pts
free

Opzioni di montaggio

(0-1 item per Unit, 0-1 item per Unit)

21 pts

(0-1 item per Unit, 0-1 item per Unit)

30 pts

(0-1 item per Unit, 0-1 item per Unit)

45 pts

(0-1 item per Unit, 0-1 item per Unit)

40 pts
Lords

Mount Elven Steed

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Mount Great Stag

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Mount Unicorn

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Mount Great Eagle

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Mount Warhawk

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Mount Forest Dragon

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Mount Charioteer

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Naestra & Arahan

175pti
mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Naestra
Arahan
Ceithin-Har
Gwindalor
Naestra:
Arahan:
Ceithin-Har:
Gwindalor:

Opzioni del gruppo di comando

320 pts
100 pts
Lords Heroes

Special Characters

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Thalandor
Gwandor
Sceolan
Orion
Hound of Orion
Ariel
Araloth
Durthu Oakheart
Drycha Hamadreth
The Lady of Vines
Thalandor:
Gwandor:
Sceolan:
Orion:
Hound of Orion:
Ariel:
Araloth:
Durthu Oakheart:
Drycha Hamadreth:
The Lady of Vines:

Opzioni

235 pts
185 pts
425 pts
520 pts
195 pts
320 pts
315 pts
340 pts
Lords

Mount Meadow Chariot

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Mount Wild Hunter

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Mount Steed of Kurnous

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Lords

Mount Wild Rider

mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:20x20mm
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Heroes
Heroes

Mount General

mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa

apparecchiature

Heroes

Spellsinger

85 pti mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Spellsinger 5 4 4 3 3 2 5 1 8

Opzioni magiche

35 pts
free

Opzioni di montaggio

(0-1 item per Unit, 0-1 item per Unit)

14 pts

(0-1 item per Unit, 0-1 item per Unit)

20 pts

(0-1 item per Unit, 0-1 item per Unit)

45 pts

(0-1 item per Unit, 0-1 item per Unit)

40 pts
Heroes

Glade Captain

55 pti mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Glade Captain 5 6 6 4 3 2 7 3 9

Opzioni

6 pts
free
3 pts
2 pts
3 pts
1 pts
3 pts
3 pts
2 pts
2 pts
25 pts

(0-1 item per Unit, 0-1 item per Unit)

free

Opzioni di montaggio

(0-1 item per Unit, 0-1 item per Unit)

14 pts

(0-1 item per Unit, 0-1 item per Unit)

20 pts

(0-1 item per Unit, 0-1 item per Unit)

70 pts

(0-1 item per Unit, 0-1 item per Unit)

45 pts

(0-1 item per Unit, 0-1 item per Unit)

55 pts
Heroes

Special Characters

mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Wychwethyl 5 8 6 4 3 2 8 4 8
Skaw 5 5 5 4 3 2 6 2 8
Scarloc 5 6 6 4 3 2 7 3 9
Aethis 5 8 6 4 3 2 8 4 8
Naestra 5 6 6 4 3 2 7 3 9
Arahan 5 6 6 4 3 2 7 3 9
Ceithin-Har 6 6 - 6 6 6 3 5 8
Gwindalor 2 5 - 4 4 4 4 2 8
Gruarth 8 5 5 4 3 2 6 2 8
Fang 9 4 - 4 4 2 4 2 5
Claw 9 4 - 4 4 2 4 2 5
Naieth 5 4 4 3 3 2 5 1 8
Lothlann 5 6 6 4 3 2 7 3 9
Drycha 5 7 6 4 4 2 7 4 9

Opzioni

(0-1 item per Unit)

135 pts
85 pts
110 pts

(0-1 item per Unit, 0-1 item per Unit)

165 pts

(0-1 item per Unit, 0-1 item per Unit)

175 pts
75 pts

(0-1 item per Unit, 0-1 item per Unit)

155 pts

(0-1 item per Unit, 0-1 item per Unit)

160 pts
170 pts
Core
Special
Rare