Makhar

Makhar (v2021 beta 2)

Weapon Enchantments

Scarica incendiaria

max 1 per Army (Enchantment: Bow)

This weapon has Shots 4, Str 4, AP 1 and always hits on 3+. Attacks madewith this weapon gain Flaming Attacks and Magical Attacks. A unit that is hit by these attacks losesSoft Cover until the end of the Player Turn (if it had it). If the enemy unit was in Hard Cover, it is now considered tobe in Soft Cover until the end of the Player Turn.

Hawthorne Curse

max 1 per Army (Enchantment: Hand Weapon)

Attacks made with this weapon gainDevastating Charge (+2 Str, +2 AP) and become Magical Attacks. The weapon can be used as a ShootingWeapon (3+) with the following profile: Range 18″, Shots 1, Str 3 [6], AP 10, Area Attack (1×5), Reload!,[[b]Multiple Wounds (D3)[/b]]. This Shooting Attack never suffers negative to-hit modifiers.

Armour Enchantments

Mammoth-Hide Cloak

max 1 per Army (Enchantment: Suit of Armour)

The wearer gains +1 Armour.Attacks against the wearer can never have a Strength above 5.

Artefacts

Endless Plain

max 1 per Army

After determining Deployment Zones (at the end of step 6 of the Pre-GameSequence), place a single Field Terrain Feature that must be no larger than 10″ in length and 6″ in widthcompletely outside the opponent’s Deployment Zone.

Spirit of the Herd

max 1 per Army

Model parts without Harnessed in the bearer’s unit gain Devastating Charge(Lightning Reflexes).

Turul Radiant Headdress

max 1 per Army

Standard Height only.The bearer gains Distractingand Terror.

Banner enchantement

Wasteland Torch

max 2 per Army

The bearer’s unit gains Strider (Ruins). After determining DeploymentZones (at the end of step 6 of the Pre-Game Sequence), you may choose a single Field or Forest Terrain Feature thatbecomes Ruins. The bearer’s unit gains Flaming Attacks in the First Round of Combat.

Insegna lacerante

max 3 per Army

One use only. May be activated at the start of a Round of Combat. Close Combat Attacks from R&F models in the bearer’s unit gain +1 Armour Penetration until the bearer’s unit is no longer Engaged in Combat. A model can only be affected by a single Rending Banner at the same time.

Insegna della velocit

max 3 per Army

A unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.

Stendardo dell'oppressore

max 3 per Army

The bearer’s unit gains Strider.

Icona d'etere

max 3 per Army

The bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.

Insegna della disciplina

max 3 per Army

The bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.

Stendardo infuocato

max 3 per Army

One use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.

Insegna della compagnia implacabile

max 3 per Army

One use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.

Stendardo della legione

max 3 per Army

A unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Breath of the Steppe Place a round Tornado Marker with a 3″ diameter with its centre on the target point. The Tornado Marker must be placed more than 1″ away from any unit. The marker is considered Covering Terrain for units inside and/or behind them that contributes to ⟨Soft⟩ {Hard} Cover.
The Tornado Marker is Dangerous Terrain (⟨2⟩ {3}), even for models with Strider.
Mf 6+8+ 36”18” Terra Ultimo giro
Place a round Tornado Marker with a 3″ diameter with its centre on the target point. The Tornado Marker must be placed more than 1″ away from any unit. The marker is considered Covering Terrain for units inside and/or behind them that contributes to ⟨Soft⟩ {Hard} Cover.
The Tornado Marker is Dangerous Terrain (⟨2⟩ {3}), even for models with Strider.

Makhar Army Organisation

Characters

Characters

(35% Max)

Core

Core

(35% Least)

Raining Death

Raining Death

(40% Max)

Special

Special

(No Limit)

Characters
Characters

Makhar Gyula

110pti
mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:25x25mm
Globali Ava Mar Dis Regole del modello
4" 8" 9
Difensive Vit Dif Res Arm
3 5 4 0
Offensive Att Off For Pen Agi
Makhar Gyula 3 5 5 1 5

Enchantment Options

100 pts
35 pts
35 pts
15 pts
100 pts
35 pts
35 pts
15 pts
65 pts
60 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts
65 pts
60 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts

Artefacts

(0-1 per Army)

70 pts

(0-1 per Army)

65 pts

(0-2 per Army)

55 pts

(0-1 per Army)

50 pts

(0-1 per Army)

50 pts

(0-1 per Army)

50 pts

(0-1 per Army)

40 pts

(0-1 per Army)

35 pts

(0-1 per Army)

35 pts

(0-1 per Army)

35 pts

(0-1 per Army)

30 pts

(0-1 per Army)

25 pts

(0-1 per Army)

20 pts

(0-1 per Army)

20 pts

(0-1 per Army)

20 pts

(0-1 per Army)

10 pts

Opzioni

(1-1 per Army)

free
35 pts
35 pts
100 pts
150 pts
200 pts
200 pts
5 pts
55 pts

(foot only, 0-1 item per Unit)

15 pts

(0-1 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-2 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
5 pts
5 pts
65 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts
5 pts
65 pts
60 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts
20 pts
25 pts
35 pts
50 pts
50 pts
50 pts
5 pts
65 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts
20 pts
25 pts
35 pts
50 pts
50 pts
50 pts
65 pts
10 pts
65 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts
20 pts
25 pts
35 pts
50 pts
50 pts
50 pts
65 pts
5 pts
65 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts
20 pts
25 pts
35 pts
50 pts
50 pts
50 pts
65 pts
10 pts

(0-1 per Army)

70 pts

(Standard Cavalry Only, 0-2 Units per Army)

25 pts

Opzioni di montaggio

(0-1 item per Unit, 0-1 item per Unit, 0-1 item per Unit)

95 pts

(0-1 item per Unit, 0-1 item per Unit, 0-1 item per Unit)

50 pts

(0-1 item per Unit, 0-1 item per Unit, 0-1 item per Unit)

85 pts

(0-1 item per Unit, 0-1 item per Unit, 0-1 item per Unit)

65 pts

(0-1 item per Unit, 0-1 item per Unit, 0-1 item per Unit)

120 pts

(0-1 item per Unit, 0-1 item per Unit, 0-1 item per Unit)

160 pts

(0-1 item per Unit, 0-1 item per Unit, 0-1 item per Unit)

365 pts
Characters

Táltos

130pti
mod. singolo
Taglia:Normale
Tipo:Fanteria
Base:25x25mm
Globali Ava Mar Dis Regole del modello
4" 8" 7
Difensive Vit Dif Res Arm
3 3 3 0
Offensive Att Off For Pen Agi
Táltos 1 2 3 0 3

Enchantment Options

100 pts
35 pts
15 pts
65 pts
60 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts

Opzioni magiche

75 pts
225 pts
Taumaturgia

Taumaturgia

Sciamanesimo

Sciamanesimo

Piromanzia

Piromanzia

Artefacts

(0-1 per Army)

70 pts

(0-1 per Army)

65 pts

(0-2 per Army)

55 pts

(0-1 per Army)

50 pts

(0-1 per Army)

50 pts

(0-1 per Army)

50 pts

(0-1 per Army)

40 pts

(0-1 per Army)

35 pts

(0-1 per Army)

35 pts

(0-1 per Army)

35 pts

(0-1 per Army)

30 pts

(0-1 per Army)

25 pts

(0-1 per Army)

20 pts

(0-1 per Army)

20 pts

(0-1 per Army)

20 pts

(0-1 per Army)

10 pts

Artefacts

(0-1 per Army)

70 pts

(0-1 per Army)

65 pts

(0-2 per Army)

55 pts

(0-1 per Army)

50 pts

(0-1 per Army)

50 pts

(0-1 per Army)

50 pts

(0-1 per Army)

40 pts

(0-1 per Army)

35 pts

(0-1 per Army)

35 pts

(0-1 per Army)

35 pts

(0-1 per Army)

30 pts

(0-1 per Army)

25 pts

(0-1 per Army)

20 pts

(0-1 per Army)

20 pts

(0-1 per Army)

20 pts

(0-1 per Army)

10 pts

Opzioni

(1-1 per Army)

free
100 pts
200 pts

(Standard Height only, 0–2 Models/Army, 0-2 Units per Army)

25 pts

Opzioni di montaggio

(0-1 item per Unit, 0-1 item per Unit)

60 pts

(0-1 item per Unit, 0-1 item per Unit)

50 pts

(0-1 item per Unit, 0-1 item per Unit)

65 pts

(0-1 item per Unit, 0-1 item per Unit)

340 pts
Characters

Mount Black Stallion

mod. singolo
Taglia:Normale
Tipo:Cavalleria
Base:25x50mm
Globali Ava Mar Dis Regole del modello
8" 16" C
Difensive Vit Dif Res Arm
C C C C+2
Offensive Att Off For Pen Agi
Black Stallion 1 3 4 0 3
Black Stallion:
Characters

Mount Great Elk

mod. singolo
Taglia:Normale
Tipo:Cavalleria
Base:50x50mm
Globali Ava Mar Dis Regole del modello
8" 16" C
Difensive Vit Dif Res Arm
C C 5 C+1
Offensive Att Off For Pen Agi
Great Elk 2 4 4 1 4
Great Elk:
Characters

Mount Wasteland Behemoth

mod. singolo
0-2 Unità/Esercito (Makhar Army Organisation)
Taglia:Gigantesco
Tipo:Bestia
Base:150x100mm
Globali Ava Mar Dis Regole del modello
7" 14" C
Difensive Vit Dif Res Arm
7 3 6 4
Offensive Att Off For Pen Agi
Wasteland Behemoth 6 3 6 3 3
Wasteland Behemoth:

Opzioni

35 pts
Core
Core

Steppe Wolfhounds

100pti + 8 pti/modello extra
5-15 modello
0-4 Unità/Esercito (Makhar Army Organisation)
Taglia:Normale
Tipo:Bestia
Base:25x50mm
Globali Ava Mar Dis Regole del modello
8" 16" 5
Difensive Vit Dif Res Arm
1 3 3 0
Offensive Att Off For Pen Agi
Steppe Wolfhound 1 3 3 0 4
Steppe Wolfhound:
Core

Makhar Lancers

184pti + 18 pti/modello extra
8-25 modello
0-4 Unità/Esercito (Makhar Army Organisation)
Taglia:Normale
Tipo:Cavalleria
Base:25x50mm
Globali Ava Mar Dis Regole del modello
8" 16" 8
Difensive Vit Dif Res Arm
1 4 3 1
Offensive Att Off For Pen Agi
Makhar Lancer 1 4 4 0 3
Black Steed 1 3 4 0 3
Makhar Lancer:
Black Steed:

Opzioni

2 pts/mod.

(0-35 Models per Unit)

2 pts/mod.

(0-15 Models per Unit)

2 pts/mod.
free
free
2 pts/mod.
3 pts/mod.
4 pts/mod.

Opzioni del gruppo di comando

10 pts
10 pts
10 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-2 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Core

Tamyir Vassals

135pti + 6 pti/modello extra
15-40 modello
0-80 Modelli/Esercito (Makhar Army Organisation)
Taglia:Normale
Tipo:Fanteria
Base:25x25mm
Globali Ava Mar Dis Regole del modello
4" 8" 7
Difensive Vit Dif Res Arm
1 4 3 0
Offensive Att Off For Pen Agi
Tamyir Vassal 1 4 4 0 3
Tamyir Vassal:

Opzioni

1 pts/mod.

(0-40 Models per Army)

2 pts/mod.
2 pts/mod.
1 pts/mod.
3 pts/mod.
3 pts/mod.

Opzioni del gruppo di comando

10 pts
10 pts
10 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-2 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Core Raining Death

Horse Archers

250pti + 18 pti/modello extra
8-20 modello
0-3 Unità/Esercito (Makhar Army Organisation)
Taglia:Normale
Tipo:Cavalleria
Base:25x50mm
Globali Ava Mar Dis Regole del modello
8" 16" 8
Difensive Vit Dif Res Arm
1 4 3 1
Offensive Att Off For Pen Agi
Rider 1 4 4 0 3
Horse 1 3 4 0 3

Opzioni del gruppo di comando

10 pts
10 pts
10 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-2 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Special
Special

Makhar Flayers

175pti + 20 pti/modello extra
5-10 modello
0-4 Unità/Esercito (Makhar Army Organisation)
Taglia:Normale
Tipo:Cavalleria
Base:25x50mm
Globali Ava Mar Dis Regole del modello
10" 20" 8
Difensive Vit Dif Res Arm
1 4 3 1
Offensive Att Off For Pen Agi
Makhar Flayer 1 4 4 0 4
Shadow Chaser 1 3 3 0 4
Makhar Flayer:
Shadow Chaser:

Opzioni

2 pts/mod.
2 pts/mod.
1 pts/mod.
2 pts/mod.

(0-15 Models per Army)

4 pts/mod.
7 pts/mod.

Opzioni del gruppo di comando

10 pts
10 pts
Special

Makhar Chariot

150pti + 130 pti/modello extra
1-3 modello
0-4 Unità/Esercito (Makhar Army Organisation)
Taglia:Grande
Tipo:Costrutto
Base:50x100mm
Globali Ava Mar Dis Regole del modello
8" 12" 8
Difensive Vit Dif Res Arm
4 4 4 1
Offensive Att Off For Pen Agi
Makhar Crew 1 4 4 0 3
Horse 1 3 4 0 3
Chassis 4 1

Opzioni

30 pts
free
free

Opzioni del gruppo di comando

10 pts
Special

Warrior Knights

255pti + 40 pti/modello extra
5-7 modello
0-2 Unità/Esercito (Makhar Army Organisation)
Taglia:Normale
Tipo:Cavalleria
Base:25x50mm
Globali Ava Mar Dis Regole del modello
8" 14" 8
Difensive Vit Dif Res Arm
1 5 4 2
Offensive Att Off For Pen Agi
Warrior Knight 2 5 4 1 4
Black Steed 1 3 4 0 3
Warrior Knight:
Black Steed:

Opzioni

1 pts/mod.
7 pts/mod.

Opzioni del gruppo di comando

30 pts
10 pts
10 pts

(0-3 per Army)

50 pts

(0-3 per Army)

50 pts

(0-3 per Army)

40 pts

(0-3 per Army)

40 pts

(0-3 per Army)

35 pts

(0-2 per Army)

30 pts

(0-3 per Army)

30 pts

(0-3 per Army)

10 pts

(0-3 per Army)

10 pts
Special

Karkadan Herd

130pti + 55 pti/modello extra
3-12 modello
0-3 Unità/Esercito (Makhar Army Organisation)
Taglia:Grande
Tipo:Bestia
Base:50x50mm
Globali Ava Mar Dis Regole del modello
7" 14" 6
Difensive Vit Dif Res Arm
3 2 4 1
Offensive Att Off For Pen Agi
Karkadan 2 3 5 2 2

Opzioni

(0-9 Models per Unit)

3 pts/mod.
Special

Nomadic Giant

260pti
mod. singolo
0-3 Unità/Esercito (Makhar Army Organisation)
Taglia:Gigantesco
Tipo:Fanteria
Base:50x75mm
Globali Ava Mar Dis Regole del modello
7" 14" 8
Difensive Vit Dif Res Arm
7 3 5 1
Offensive Att Off For Pen Agi
Nomadic Giant 5 3 5 2 3
Nomadic Giant:

Opzioni

35 pts
30 pts
40 pts

(0-2 Units per Army)

35 pts
Special Raining Death

Steppe Mammoth

410pti
mod. singolo
0-1 Unità/Esercito (Makhar Army Organisation)
Taglia:Gigantesco
Tipo:Bestia
Base:150x100mm
Globali Ava Mar Dis Regole del modello
7" 14" 8
Difensive Vit Dif Res Arm
6 3 6 3
Offensive Att Off For Pen Agi
Crew 1 4 4 0 3
Mammoth 4 3 6 3 2

Opzioni

free
80 pts