Swinging the sickle of Grut the Bloodthirsty, a Butcher fuels their magic with the blood of their kin.
After making a Casting roll, the bearer of Grut’s Sickle may use it to roll an additional D3 and add its result to their Casting roll. However, a single friendly model within 3" of the bearer immediately loses a single Wound.
Note that the result of this additional D3 cannot cause a miscast or a perfect invocation.