Army Spell Chaos Dwarfs

Army Spell Chaos Dwarfs

(H) Ash Storm


getto Tipo Durata
12++
Gamma 24"
Instant

The target unit suffers -1 To Hit in close combat and -2 To Hit with missile attacks until the start of the caster's next Magic phase. In addition, the target unit may not march or Fly. The unit also treats all terrain (except impassable terrain) as dangerous terrain while the spell's effect lasts.

(H) Breath of Hatred


getto Tipo Durata
6+/12++
Gamma 24"/12"
Instant

The target unit gains Hatred until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

(H) Dark Subjugation


getto Tipo Durata
8++
Gamma 24"
Instant

The target unit must pass a LD test at -3 or suffer a permanent reduction of -1 to their LD for the rest of the game (to a minimum of 2). This has no effect on models with Immunity (Psychology).

(H) Curse of Hashut


getto Tipo Durata
10++
Gamma 18"
Instant

Targets a single enemy model of the caster's choice (even a character in a unit). The target suffers a number of hits equal to 2D6 minus their T value. Hits from this spell Wound on a 4+ with Ignores Armour saves.

(H) Flames of Azgorh


getto Tipo Durata
18+/25++
Instant

May be cast on any point on the table within the caster's line of sight. Place the small/large round template with the central hole on the chosen target point – the template then scatters D6". All models touched by the template suffer a S 6 hit with Flaming Attacks and Multiple Wounds (D6). In addition, the model directly under the hole in the template must take a T test at -2 or be slain outright with no saves.

(H) Burning Wrath


getto Tipo Durata
6+/12++
Gamma 12"
Instant

Causes D6/2D6 S 6 hits with Flaming Attacks.

(H) Hell Hammer


getto Tipo Durata
13+/17++
Gamma 12"/24"
Instant

Extend a straight line within the caster's front arc and directly away from their base. Each model in the way (determined using the line template) must take an I test or suffer a S 6 hit with Flaming Attacks and Multiple Wounds (D3). Any unit suffering casualties from this spell must immediately take a Panic test.

(H) Killing Fire


getto Tipo Durata
-+
Instant

Once a spell from the Lore of Hashut has been cast on an enemy unit, that unit counts as being Flammable for the remainder of the Magic phase.