At the start of your movement phase, as long as it is not in close combat or fleeing, you can say that this unit is harvesting mooncap mushrooms. If you do so, it cannot move in that movement phase, but you can roll a D6. On a 2+, pick a friendly Night Goblin unit (of any type) within 6" of this unit. This unit gains Frenzy until the start of your next turn.