Dynastie Nieumarłych

Dynastie Nieumarłych (v2023 Beta 1)

Armour Enchantments

Sun's Embrace

max 1 per Army (Enchantment: Shield)

The bearer gains Distracting while using this Shield.

Jackal's Blessing

max 1 per Army (Enchantment: Suit of Armour)

The wearer gains +2 Health Points and Fortitude (5+).

Artefacts

Blessed Wrappings

max 1 per Army

The bearer gains +1 Health Point and loses Flammable if it had it (note that this does not prevent the model from gaining Flammable from other sources).

Death Mask of Teput

max 1 per Army

Enemy units in base contact with the bearer suffer -2 Offensive Skill.

Ankh of Naptesh

max 1 per Army

The bearer gains Hierophant and can never lose it. R&F models in the bearer's unit gain Fortitude (6+).

Sekhem Sceptre

max 1 per Army

The bearer gains Autonomous and Stubborn.

Crown of the Pharaohs

max 1 per Army

Pharaohs and Nomarchs onlyThe bearer increases the range of its Commanding Presence by 6". At the start of each of your Player Turns, the bearer may lose Undying Will until the start of your next Player Turn and choose a friendly unit within 12". This unit gains Undying Will until the start of your next Player Turn.

Sacred Hourglass

max 1 per Army (Dominant)

The bearer may reroll failed Casting Attempts that were rolled using 2 Magic Dice (by rerolling both Magic Dice).

Scroll of Desiccation

max 1 per Army

After determining Deployment Zones (at the end of step 6 of the Pre-Game Sequence), choose a Field, Forest, or Water Terrain Feature. This Terrain Feature ceases to be the Terrain Feature it used to be and loses all its rules. It is treated as Dangerous Terrain (1) for all enemy units.

Steeds of Nephet-Ra

max 1 per Army

Models with at least one Skeletal Horse model part in the bearer's unit gain Ghost Step and +4" March Rate.

Sandstorm Cloak

max 1 per Army

The bearer gains Fly (5", 15"), Light Troops, and Swiftstride, and can perform a Sweeping Attack that causes 2D6 hits with Strength 2 and Armour Penetration 1.

Book of the Dead

max 1 per Army

The bearer can cast Death is Only the Beginning as a Bound Spell with Power Level (4/8) and the following modification: The spell's range is changed to 12" Aura.

Weapon Enchantments

Godslayer

max 1 per Army (Enchantment: Great Weapon)

The wielder gains +1 Attack Value while using this weapon. Attacks made with this weapon become Divine Attacks and Magical Attacks, and gain Multiple Wounds (2, against Aegis) (note that the latter also applies against models with Aegis Saves with Conditional Application).

Scourge of Kings

max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)

While using this weapon, the wielder's Attack Value is set to 6. Attacks made with this weapon become Magical Attacks and, when fighting a Duel must reroll failed to-wound rolls.

Banner enchantement

Banner of the Entombed

max 2 per Army

If taken by a Character, the bearer gains Underground Ambush. If taken by a R&F model, the bearer's unit gains Underground Ambush and additional models cannot be added to the unit during Army List creation. Standard Height models using this banner to Ambush must arrive in a formation containing exactly 5 models per rank (except for the last) and cannot make a Reform (or a Swift Reform) during this Player Turn. Units with Underground Ambush also count towards Entombed.

Banner of Speed

max 3 per Army

A unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.

Stalker's Standard

max 3 per Army

The bearer’s unit gains Strider.

Aether Icon

max 3 per Army

The bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.

Banner of Discipline

max 3 per Army

The bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.

Flaming Standard

max 3 per Army

One use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.

Banner of the Relentless Company

max 3 per Army

One use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.

Legion Standard

max 3 per Army

A unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.

Banner of Speed

max 3 per Army

A unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.

Stalker's Standard

max 3 per Army

The bearer’s unit gains Strider.

Aether Icon

max 3 per Army

The bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.

Banner of Discipline

max 3 per Army

The bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.

Flaming Standard

max 3 per Army

One use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.

Banner of the Relentless Company

max 3 per Army

One use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.

Legion Standard

max 3 per Army

A unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.

Racial Trait Spell

Undying Dynasties do not have a regular Hereditary Spell. Instead, all Death Cult Hierarchs know the Hereditary Attribute Spell Death is Only the Beginning (in addition to Path Attributes). At step 1 of each Casting Attempt of a non-Attribute non-Bound Spell of type Augment with a Death Cult Hierarch, the owner may declare that the Wizard will cast an amplified version of the spell:
• If the spell targets one or more units containing any models with Ensouled Statue, the Casting Value of the amplified version is increased by 2.
• If the amplified version is successfully cast, Death is Only the Beginning is automatically cast (as an Attribute Spell).

Casting Range Type Duration Effect
A Death is Only the Beginning When resolving the spell, choose one of the following effects:
• The R&F part of the target Raises a number of Health Points equal to its Resurrected value.
• Up to one Character within the target Recovers a number of Health Points equal to its Resurrected value.

Characters and models with Towering Presence cannot Recover more than 2 Health Points from this spell in a single Magic Phase.

*The spell targets a single unit that was the target of the spell that triggered the Hereditary Attribute Spell.
Mf - See below* Augment Instant
When resolving the spell, choose one of the following effects:
• The R&F part of the target Raises a number of Health Points equal to its Resurrected value.
• Up to one Character within the target Recovers a number of Health Points equal to its Resurrected value.

Characters and models with Towering Presence cannot Recover more than 2 Health Points from this spell in a single Magic Phase.

*The spell targets a single unit that was the target of the spell that triggered the Hereditary Attribute Spell.

Army Organisation

Characters

Characters

(40% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

Ancient Ordnance

Ancient Ordnance

(35% Max)

Entombed

Entombed

(30% Max)

Mason’s Menagerie

Mason’s Menagerie

(35% Max)

Terracotta Army

Characters

Characters

(40% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

Ancient Ordnance

Ancient Ordnance

(35% Max)

Entombed

Entombed

(30% Max)

Mason’s Menagerie

Mason’s Menagerie

(35% Max)

Barrow Legion

Characters

Characters

(40% Max)

Core

Core

(25% Least)

Special

Special

(No Limit)

Ancient Ordnance

Ancient Ordnance

(35% Max)

Entombed

Entombed

(30% Max)

Mason’s Menagerie

Mason’s Menagerie

(35% Max)

Characters
Characters

Pharaoh

230pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 9 1
Defensive HP Def Res Arm
4 6 5 0
Offensive Att Off Str Ap Agi
Pharaoh 4 6 5 2 3
Pharaoh:

Options

(1-1 per Army)

free
free
20 pts
free
up to 200 pts
5 pts
5 pts
10 pts
5 pts
5 pts
10 pts
25 pts

Mount Options

20 pts
90 pts
335 pts
Characters

Nomarch

130pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 9 1
Defensive HP Def Res Arm
3 4 5 0
Offensive Att Off Str Ap Agi
Nomarch 2 4 4 1 3
Nomarch:

Options

(1-1 per Army)

free
15 pts
up to 100 pts
5 pts
10 pts
5 pts
free
free
5 pts
5 pts

Mount Options

15 pts
60 pts
290 pts
Characters

Tomb Harbinger

125pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 7 1
Defensive HP Def Res Arm
3 4 5 0
Offensive Att Off Str Ap Agi
Tomb Harbinger 3 4 4 1 3

Options

10 pts

(1-1 per Army)

free

(0-1 per Army)

50 pts
up to 100 pts
5 pts
10 pts
5 pts
5 pts
5 pts
10 pts
10 pts

Mount Options

20 pts
70 pts

(0-2 Units per Army)

55 pts
Characters

Tomb Architect

200pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 7 1
Defensive HP Def Res Arm
3 4 4 0
Offensive Att Off Str Ap Agi
Tomb Architect 2 4 4 1 3
Tomb Architect:

Options

10 pts

(1-1 per Army)

free
up to 100 pts
5 pts
10 pts

Mount Options

10 pts
25 pts
25 pts
Characters

Death Cult Hierarch

115pts
single model
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 7 1
Defensive HP Def Res Arm
3 3 3 0
Offensive Att Off Str Ap Agi
Death Cult Hierarch 1 3 3 0 2
Death Cult Hierarch:

Magic Options

95 pts
265 pts
Cosmology

Cosmology

Divination

Divination

Evocation

Evocation

Options

(1-1 per Army)

free
10 pts
up to 100 pts
5 pts
20 pts
35 pts

Mount Options

20 pts
90 pts
Characters

Casket of Phatep

195pts
single model
0-2 Units/Army (Army Organisation)
0-2 Units/Army (Terracotta Army)
0-2 Units/Army (Barrow Legion)
Size:Standard
Type:Construct
Base:75mm round
Global Adv Mar Dis Rea Model Rules
4" 4" 8 2
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Necropolis Guards 3 3 4 1 3

Options

15 pts
Characters

Mount Skeletal Horse

single model
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Model Rules
8" 16" C
Defensive HP Def Res Arm
C C C C+1
Offensive Att Off Str Ap Agi
Skeletal Horse 1 2 3 0 2
Skeletal Horse:
Characters

Mount Skeleton Chariot

single model
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Model Rules
8" 10" C
Defensive HP Def Res Arm
C C C C+1
Offensive Att Off Str Ap Agi
Skeletal Horse 1 2 3 0 2
Chassis 4 1

Options

free
Characters

Mount Ark of Ages

single model
Size:Large
Type:Construct
Base:60x100mm
Global Adv Mar Dis Model Rules
4" 8" C
Defensive HP Def Res Arm
5 C 5 C+2
Offensive Att Off Str Ap Agi
Guard 1 3 4 1 3
Bound Spirits 2 2 2 0 2
Chassis 5 2
Core
Core

Skeletons

145pts + 7 pts/extra model
20-60 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 4 7
Defensive HP Def Res Arm
1 2 3 0
Offensive Att Off Str Ap Agi
Skeleton 1 2 3 0 2
Skeleton:

Options

1 pts/mod.
2 pts/mod.
1 pts/mod.
free

Command Group Options

10 pts
10 pts
10 pts
no limit
Core Ancient Ordnance

Skeleton Archers

115pts + 10 pts/extra model
10-30 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 4 6
Defensive HP Def Res Arm
1 2 3 0
Offensive Att Off Str Ap Agi
Skeleton Archer 1 2 3 0 2
Skeleton Archer:

Options

1 pts/mod.
free

Command Group Options

10 pts
10 pts
10 pts
no limit
Core

Skeleton Cavalry

160pts + 11 pts/extra model
10-24 models
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Rea Model Rules
8" 16" 6 4
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Rider 1 3 3 0 2
Skeletal Horse 1 2 3 0 2
Skeletal Horse:

Options

1 pts/mod.
2 pts/mod.
2 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Core Ancient Ordnance

Skeleton Scouts

145pts + 9 pts/extra model
5-10 models
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Standard
Type:Cavalry
Base:25x50mm
Global Adv Mar Dis Rea Model Rules
8" 16" 6 4
Defensive HP Def Res Arm
1 3 3 1
Offensive Att Off Str Ap Agi
Rider 1 3 3 0 2
Skeletal Horse 1 2 3 0 2
Skeletal Horse:

Options

1 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Core

Skeleton Chariots

260pts + 70 pts/extra model
3-7 models
0-5 Units/Army (Army Organisation)
0-5 Units/Army (Terracotta Army)
0-5 Units/Army (Barrow Legion)
Size:Large
Type:Construct
Base:50x100mm
Global Adv Mar Dis Rea Model Rules
8" 10" 7 2
Defensive HP Def Res Arm
3 3 4 1
Offensive Att Off Str Ap Agi
Charioteer 2 3 3 0 2
Skeletal Horse 1 2 3 0 2
Chassis 4 1

Options

(0-6 Models per Unit)

17 pts/mod.
16 pts/mod.
5 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special
Special

Necropolis Guard

185pts + 15 pts/extra model
15-40 models
Size:Standard
Type:Infantry
Base:20x20mm
Global Adv Mar Dis Rea Model Rules
4" 8" 8 4
Defensive HP Def Res Arm
1 3 4 0
Offensive Att Off Str Ap Agi
Necropolis Guard 1 3 4 1 3

Options

(0-35 Models per Unit)

1 pts/mod.

(0-30 Models per Unit)

6 pts/mod.
1 pts/mod.
2 pts/mod.
4 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Tomb Cataphracts

295pts + 110 pts/extra model
3-6 models
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Large
Type:Cavalry
Base:50x100mm
Global Adv Mar Dis Rea Model Rules
7" 14" 8 2
Defensive HP Def Res Arm
3 4 4 3
Offensive Att Off Str Ap Agi
Rider 2 4 4 1 3
Amuut 3 3 5 2 3

Options

10 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Shabtis

200pts + 78 pts/extra model
3-8 models
0-5 Units/Army (Army Organisation)
0-5 Units/Army (Terracotta Army)
0-5 Units/Army (Barrow Legion)
Size:Large
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Rea Model Rules
6" 12" 8 2
Defensive HP Def Res Arm
3 4 4 2
Offensive Att Off Str Ap Agi
Shabti 3 4 5 2 3
Shabti:

Options

14 pts/mod.
15 pts/mod.

Command Group Options

10 pts
10 pts
10 pts
no limit
Special

Scarab Swarms

110pts + 40 pts/extra model
2-6 models
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Standard
Type:Beast
Base:40x40mm
Global Adv Mar Dis Rea Model Rules
5" 10" 7 4
Defensive HP Def Res Arm
5 3 2 0
Offensive Att Off Str Ap Agi
Scarab Swarm 5 3 2 1 3

Options

(0-4 Models per Unit, 0-7 Models per Army)

30 pts/mod.
18 pts/mod.
Ancient Ordnance
Ancient Ordnance

Shabti Archers

180pts + 95 pts/extra model
3-8 models
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Large
Type:Infantry
Base:40x40mm
Global Adv Mar Dis Rea Model Rules
6" 12" 8 2
Defensive HP Def Res Arm
3 4 4 2
Offensive Att Off Str Ap Agi
Shabti Archer 3 4 5 1 3
Shabti Archer:

Command Group Options

10 pts
10 pts
10 pts
no limit
Ancient Ordnance

Sand Stalkers

220pts + 60 pts/extra model
3-7 models
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Large
Type:Beast
Base:50x100mm
Global Adv Mar Dis Rea Model Rules
7" 14" 8 2
Defensive HP Def Res Arm
3 3 4 2
Offensive Att Off Str Ap Agi
Sand Stalker 2 3 4 1 3
Sand Stalker:

Options

20 pts/mod.

Command Group Options

10 pts
Ancient Ordnance

Charnel Catapult

180pts
single model
0-2 Units/Army (Army Organisation)
0-2 Units/Army (Terracotta Army)
0-2 Units/Army (Barrow Legion)
Size:Large
Type:Construct
Base:75mm round
Global Adv Mar Dis Rea Model Rules
4" 4" 4 2
Defensive HP Def Res Arm
5 1 4 0
Offensive Att Off Str Ap Agi
Crew 3 2 3 0 2

Options

10 pts/mod.
Entombed
Entombed

Sand Scorpion

170pts
single model
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Large
Type:Beast
Base:50x50mm
Global Adv Mar Dis Rea Model Rules
7" 14" 8 2
Defensive HP Def Res Arm
4 4 5 2
Offensive Att Off Str Ap Agi
Sand Scorpion 4 4 5 2 3

Options

free
Mason’s Menagerie
Mason’s Menagerie

Battle Sphinx

470pts
single model
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Gigantic
Type:Beast
Base:50x100mm
Global Adv Mar Dis Rea Model Rules
5" 12" 8 1
Defensive HP Def Res Arm
5 4 8 3
Offensive Att Off Str Ap Agi
Rider 2 4 4 1 3
Battle Sphinx 4 4 5 2 1
Mason’s Menagerie

Dread Sphinx

430pts
single model
0-2 Units/Army (Army Organisation)
0-2 Units/Army (Terracotta Army)
0-2 Units/Army (Barrow Legion)
Size:Gigantic
Type:Beast
Base:50x100mm
Global Adv Mar Dis Rea Model Rules
6" 12" 8 1
fly 6" 12"
Defensive HP Def Res Arm
5 5 8 3
Offensive Att Off Str Ap Agi
Dread Sphinx 5 5 5 1 0
Mason’s Menagerie

Tomb Reapers

295pts + 175 pts/extra model
2-4 models
0-3 Units/Army (Army Organisation)
0-3 Units/Army (Terracotta Army)
0-3 Units/Army (Barrow Legion)
Size:Large
Type:Infantry
Base:50x75mm
Global Adv Mar Dis Rea Model Rules
6" 12" 10 1
fly 6" 12"
Defensive HP Def Res Arm
4 5 5 2
Offensive Att Off Str Ap Agi
Tomb Reaper 4 5 5 2 4
Tomb Reaper:

Options

15 pts/mod.
20 pts/mod.
Mason’s Menagerie

Colossus

405pts
single model
0-2 Units/Army (Army Organisation)
0-2 Units/Army (Terracotta Army)
0-2 Units/Army (Barrow Legion)
Size:Gigantic
Type:Infantry
Base:50x50mm
Global Adv Mar Dis Rea Model Rules
6" 12" 8 1
Defensive HP Def Res Arm
5 4 6 3
Offensive Att Off Str Ap Agi
Colossus 6 4 6 3 2
Colossus:

Options

15 pts
15 pts

(0-1 Units per Army)

20 pts
25 pts
Mason’s Menagerie

Ancient Giant

275pts
single model
0-2 Units/Army (Army Organisation)
0-2 Units/Army (Terracotta Army)
0-2 Units/Army (Barrow Legion)
Size:Gigantic
Type:Infantry
Base:50x75mm
Global Adv Mar Dis Rea Model Rules
7" 14" 8 1
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi
Ancient Giant 5 3 5 2 3
Ancient Giant:

Options

25 pts
free
20 pts
20 pts