- Army book
- Quick Reference Sheet
- Correspondence of translations with another language
- Army magic cards
Orkowie i Gobliny (v2022)
Armour Enchantments
Tuktek's Guard
max 1 per Army (Enchantment: Suit of Armour)Standard and Large Height models onlyThe wearer's model gains +1 Resilience. In addition, attacks against the wearer's model with Lethal Strike lose this Attack Attribute.
Artefacts
Crown of the Cavern King
max 1 per ArmyCannot be taken by models with Towering PresenceAll models in the bearer's unit that have at least one model part of the Greenhide Races Common Goblin, Cave Goblin, or Forest Goblin gain Feigned Flight and Vanguard. If the bearer is a Common Goblin, Cave Goblin, or Forest Goblin, the range of its Commanding Presence and Rally Around the Flag (if available) is increased by 6".
Troll Ale Flask
max 1 per ArmyThe bearer may perform a Special Attack that is made at the bearer's Agility. In the corresponding Initiative Step, choose an enemy unit that the bearer is able to attack with Close Combat Attacks. This unit suffers a hit with Strength 5 and Armour Penetration 10.
Pan of Protection Pinchin'
max 1 per ArmyWhen successfully wounded, the bearer may choose to use the attacker's Armour value and/or its Special Save: • Use the Armour value that the attacking model would have against the attack that inflicted the wound (including Conditional Application, modifiers, etc.). If so, the bearer cannot use its own Armour (including any modifiers), if available. • Use the Special Save that the attacking model would have against the attack that inflicted the wound (including Conditional Application, modifiers, etc.). If so, the bearer cannot use its own Special Save (including any modifiers), if available. In addition, when the bearer's unit is the target of a spell, the bearer gains the same Magic Resistance as the Caster of the spell.
Skull Fetish
max 1 per Army (Dominant)At the start of any friendly Magic Phase, add X Veil Tokens to your pool, where X is the number of friendly units Engaged in Combat minus the number of friendly Fleeing units. You cannot gain more than 3 Veil Tokens this way. These tokens are in addition to Veil Tokens gained from other sources. The Skull Fetish can never cause a loss of Veil Tokens.
Weapon Enchantments
Shady Shanking
max 1 per Army (Enchantment: Hand Weapon, Paired Weapons)Attacks made with this weapon gain Lethal Strike, Lightning Reflexes, and become Magical Attacks. When fighting a Duel, failed to-wound rolls with attacks made with this weapon must be rerolled.
Omen of the Apocalypse
max 1 per Army (Enchantment: Hand Weapon)Roll a single D3 at the Initiative Step in which the wielder is attacking. During this Initiative Step, the wielder gains a modifier equal to the result of the D3 roll to its Attack Value, Strength, and Armour Penetration while using this weapon. Attacks made with this weapon become Magical Attacks.
Maza's Zappin
max 1 per Army (Enchantment: Bow)The wielder's unit gains Quick to Fire. This Bow gains Aim (2+), and its profile is changed to: Range 24", Shots 3, Str as user, AP as user, Magical Attacks.
Banner enchantement
Mikinok's Totem
max 1 per ArmyAt the start of each Round of Combat that the model's unit is fighting, choose one of the following: • A Special Item* carried by a Character or Champion in a single enemy unit in base contact with the bearer's unit. • A Special Item* carried by a single model unit in base contact with the bearer's unit. • A Banner Enchantment carried by a Standard Bearer in a single enemy unit in base contact with the bearer's unit. The effects of this Special Item* are ignored during this Round of Combat. *Or, when fighting a Dwarven Holds army, a combination of Runic Weapon Enchantments, Runic Armour Enchantments, or Runic Artefacts.
Green Tide
max 3 per ArmyThe bearer's unit gains Fight in Extra Rank.
Rending Banner
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat. Close Combat Attacks from R&F models in the bearer’s unit gain +1 Armour Penetration until the bearer’s unit is no longer Engaged in Combat. A model can only be affected by a single Rending Banner at the same time.
Banner of Speed
max 3 per ArmyA unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.
Stalker's Standard
max 3 per ArmyThe bearer’s unit gains Strider.
Aether Icon
max 3 per ArmyThe bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.
Banner of Discipline
max 3 per ArmyThe bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.
Flaming Standard
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.
Banner of the Relentless Company
max 3 per ArmyOne use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.
Legion Standard
max 3 per ArmyA unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.
Racial Trait Spell
Casting | Range | Type | Duration | Effect | |
---|---|---|---|---|---|
H Bring the Pain | Failed to-hit rolls with Close Combat Attacks against the target must be rerolled. | ||||
Mf | 8+ | 18" | Translation missing: pl.magic_spell.type_target.Hex | One Turn | |
Failed to-hit rolls with Close Combat Attacks against the target must be rerolled. |
Army Organisation
Characters
(40% Max)
Core
(25% Least)
Special
(No Limit)
Death from Above
(15% Max)
Big ’n Nasty
(30% Max)
Orc Warlord
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 9 |
|
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | X | 5 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Common Orc | 4 | X | 5 | 2 | 4 |
Orc Chief
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 8 |
|
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | X | 5 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Orc | 3 | X | 4 | 1 | 3 |
Orc Shaman
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | X | 4 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Orc Shaman | 2 | 3 | 4 | 1 | 2 |
Goblin King
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 8 |
|
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin King | 4 | 5 | 4 | 1 | 5 |
Goblin Chief
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 7 |
|
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
2 | 4 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin Chief | 3 | 4 | 4 | 1 | 4 |
Goblin Witch Doctor
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
2 | 2 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin Witch Doctor | 1 | 2 | 3 | 0 | 3 |
Mount War Boar
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C |
|
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | C | C+2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
War Boar | 1 | 3 | 4 | 1 | 3 |
Mount Orc Boar Chariot
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 7" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C+2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
'Eadbasher Crew | 1 | 4 | 4 | 1 | 2 | |
War Boar(2) | 1 | 3 | 4 | 1 | 3 | |
Chassis | 5 | 2 |
Mount Wyvern
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | C | ||||
fly | 8" | 16" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Wyvern | 3 | 5 | 6 | 3 | 3 |
Mount Wolf
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 18" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | C | C+1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Wolf | 1 | 3 | 3 | 0 | 3 |
Mount Goblin Wolf Chariot
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 9" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 4 | C+1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin(2) | 1 | 2 | 3 | 0 | 2 | |
Wolf(2) | 1 | 3 | 3 | 0 | 3 | |
Chassis | 5 | 2 |
Mount Cave Gnasher
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | C | ||||
fly | 6" | 12" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | C | C | C+1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Cave Gnasher | 3 | 4 | 6 | 3 | 3 |
Mount Scuttler Spider
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | C | C+1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Scuttler Spider | 1 | 3 | 3 | 0 | 4 |
Mount Huntsmen Spider
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | C | 4 | C+2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Huntsmen Spider | 3 | 3 | 4 | 1 | 4 |
Mount Gargantula
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
8 | 4 | 6 | 3 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin | 1 | 2 | 3 | 0 | 2 | |
Gargantula | 8 | 4 | 5 | 2 | 4 |
Orc Boar Riders
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 7 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | X | 4 | 2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Orc Boar Rider | 1 | 3 | 3 | 0 | 2 | |
War Boar | 1 | 3 | 4 | 1 | 3 |
Goblins
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | X |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 2 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Common Goblin | 1 | 2 | 3 | 0 | 2 |
|
Forest Goblin | 1 | 2 | 3 | 0 | 2 |
|
Cave Goblin | 1 | 2 | 3 | 0 | 3 |
Mount Shady Git
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Shady Git | 2 | 4 | 3 | 0 | 3 |
Mount Mad Git
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
2D6" | " | 5 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 0 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Mad Git | 0 | 5 | 3 | 3 |
Mounted 'Eadbashers
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | X | 4 | 2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Mounted 'Eadbasher | 1 | 4 | 4 | 1 | 2 | |
War Boar | 1 | 3 | 4 | 1 | 3 |
Orc Boar Chariot
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 7" | 7 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 4 | 5 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
'Eadbasher Crew | 1 | 4 | 4 | 1 | 2 | |
War Boar | 1 | 3 | 4 | 1 | 3 | |
Chassis | 5 | 2 |
Iron Orcs
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Iron Orc | 1 | 5 | 4 | 1 | 2 |
Trolls
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 4 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Troll | 3 | 3 | 5 | 2 | 1 |
Goblin Wolf Chariots
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 9" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 2 | 4 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin Crew | 1 | 2 | 3 | 0 | 2 | |
Wolf | 1 | 3 | 3 | 0 | 3 | |
Chassis | 5 | 2 |
Goblin Raiders
Units of 8 or more models count towards Core instead of Special.
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
X" | X" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 2 | 3 | 1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin Raider | 1 | 2 | 3 | 0 | 2 |
|
Wolf | 1 | 3 | 3 | 0 | 3 | |
Scuttler Spider | 1 | 3 | 3 | 0 | 4 |
Gnasher Dashers
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 5 | ||||
fly | 6" | 12" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 2 | 3 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin Rider | 1 | 2 | 3 | 0 | 3 | |
Gnasher Dasher | 2 | 4 | 5 | 2 | 4 |
Gnasher Herd
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 5 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Gnasher | 2 | 4 | 5 | 2 | 4 |
Gnasher Wrecking Team
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3D6" | " | 3 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 0 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Wrecking Team | 0 | 6 | 4 | 3 |
|
Scrap Wagon
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3D6" | " | 4 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 2 | 4 | 1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Grotling Crew | 5 | 2 | 2 | 0 | 2 | |
Chassis | 4 | 3 |
Grotlings
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 4 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 2 | 2 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Grotling | 5 | 2 | 2 | 0 | 2 |
Greenhide Catapult
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 4" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 1 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin Crew | 3 | 2 | 3 | 0 | 2 |
Skewerer
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 4" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 1 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin Crew | 3 | 2 | 3 | 0 | 2 |
Great Green Idol
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 2 | 8 | 3 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Great Green Idol | 3 | 2 | 6 | 3 | 2 |
Giant
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 3 | 5 | 1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Giant | 5 | 3 | 5 | 2 | 3 |
Gargantula
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
8 | 4 | 6 | 3 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Goblin(8) | 1 | 2 | 3 | 0 | 2 | |
Gargantula | 8 | 4 | 5 | 2 | 4 |