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The bearer’s unit gains Magic Resistance (1).
The bearer’s unit gains Magic Resistance (1).
Jedes Mal, wenn die Einheit des Trägers Ziel eines Befehls ist, darf sie sofort einer einzelnen Unterstützungstruppe innerhalb von 8" um die Einheit des Trägers einen zusätzlichen Befehl erteilen.
The bearer’s unit gains Exclusive and changes its Maximum Points Cost to max 800 points.
One use only. May be activated at the start of any Phase.
The bearer’s unit gains Hard Target (2) until the end of the Player Turn.
Die Einheit des Trägers erleidet nicht den -1 Trefferwurfmodifikator für Stehen und Schießen- Angriffsreaktionen.
The bearer’s unit gains Flaming Attacks (Melee & Shooting).
One use only. May be activated at the start of a Round of Combat, when Choosing Equipment and Abilities. All models in the unit gain +1 AP until the end of combat.
Attacks with AP 3 or less can never reduce the Armour Save roll of the bearer’s unit to worse than 6+.
The bearer’s unit gains Strider.
The unit gains Orders. When using the Orders rule, choose a single model in the unit to use the rule. It must target the unit itself. This overrides the normal restriction of only targeting a unit within range of Commanding Presence or Rally Around the Flag.