Casting | Type | Duration | ||
---|---|---|---|---|
5+ [9+] {12+} |
Hex
Missile
Damage
Range 36" [24"] {12"} |
Instant |
The target suffers D6[2D6]{3D6} Strength 4 hits with Flaming Attacks.
Casting | Type | Duration | ||
---|---|---|---|---|
6+ [10+] |
Augment
Range 24" [6"Aura] |
Remains in Play |
At the Initiative 0 step of each Round of Combat involving the target, all enemy models in base contact with the target unit suffer a Strength 4 hit with Flaming Attacks. This is a Special Close Combat Attack.
Casting | Type | Duration | ||
---|---|---|---|---|
7+ [10+] |
Hex
Damage
Range 24"Aura |
Instant |
The target suffers |D3|[D6] Strength 4 hits with Flaming Attacks.
Casting | Type | Duration | ||
---|---|---|---|---|
8+ |
Ground
Range 18" |
Remains in Play |
Place a round 3" diameter marker with its center on the selected target point and the marker more than 1" from all units. At the end of each Phase, each unit that has been in contact with the marker during that Phase suffers an Area Attack (4) with Strength 4 and Flaming Attacks. No unit can be affected by this more than once per Player Turn.
Casting | Type | Duration | ||
---|---|---|---|---|
10+ [13+] |
Augment
Range 18" [6"Aura] |
Remains in Play |
The target’s Close Combat and Shooting Attacks gain a +1 to-wound modifier, Magical Attacks, and Flaming Attacks.
Casting | Type | Duration | ||
---|---|---|---|---|
12+ |
Hex
Damage
Direct
Range 24" |
Instant |
Each model in the target unit suffers 1 Strength 3 hit with Flaming Attacks.
Casting | Type | Duration | ||
---|---|---|---|---|
Hex
Missile
Damage
Range 24" |
Instant |
The target suffers D3 Strength 4 hits with Flaming Attacks.