Piromanzia

Piromanzia

(1) Flusso piroclastico

getto Tipo Durata
5+ [9+] {12+} Hex Missile Damage
Gamma 36" [24"] {12"}
Instant

The target suffers​ D6[2D6]{3D6}​ ​Strength 4 hits with Flaming Attacks.

(2) Cascata di fuoco

getto Tipo Durata
6+ [10+] Augment
Gamma 24" [6"Aura]
Remains in Play

At the Initiative 0 step of each Round of Combat involving the target, all enemy models in base contact with the target unit suffer a Strength 4 hit with Flaming Attacks. This is a Special Close Combat Attack.

(3) Salva rovente

getto Tipo Durata
7+ [10+] Hex Damage
Gamma 24"Aura
Instant

The target suffers ​|D3​|[D6]​ Strength 4 hits with Flaming Attacks.

(4) Immolation

getto Tipo Durata
8+ Ground
Gamma 18"
Remains in Play

Place a round 3" diameter marker with its center on the selected target point and the marker more than 1" from all units. At the end of each Phase, each unit that has been in contact with the marker during that Phase suffers an Area Attack (4) with Strength 4 and Flaming Attacks. No unit can be affected by this more than once per Player Turn.

(5) Spade fiammeggianti

getto Tipo Durata
10+ [13+] Augment
Gamma 18" [6"Aura]
Remains in Play

The target’s Close Combat and Shooting Attacks gain a +1 to-wound modifier, Magical Attacks, and Flaming Attacks.

(6) Braci avvolgenti

getto Tipo Durata
12+ Hex Damage Direct
Gamma 24"
Instant

Each model in the target unit suffers 1 Strength​ ​3 hit with Flaming Attacks.

(T) Palla di fuoco

getto Tipo Durata
Hex Missile Damage
Gamma 24"
Instant

The target suffers D3 Strength 4 hits with Flaming Attacks.