Druidisme

Druidisme

Appel de la Nature : tous les Magiciens qui connaissent au moins un sort de Druidisme (sauf Sorts liés) connaissent automatiquement le Sort appris "Le Trône de chêne" en plus de leurs autres sorts.

(1) Fountain of Youth

6+
12"
Amélioration, Focalisé
Immédiat
When resolving the spell, choose one of the following effects:
• Recover 1 Health Point of a Character in the target unit.
• Raise 4 Health Points of Standard Height R&F models without Tall in the unit.
• Raise 2 Health Points of any other models in the unit.

(2) Entwining Roots

(5+){8+}
18"
Malédiction
Dernier tour
The target suffers (-1){-2} Offensive Skill, (-1){-2} Defensive Skill, and (-1){-2} to hit with Shooting Attacks.

(3) Healing Waters

8+
18"
Amélioration
Dernier tour
The target gains Fortitude (6+) and Fortitude (+1, max 3+).

(4) Master of Earth

(7+)(8+)
(6")(18")
Malédiction, Dégâts
Immédiat
The target suffers 2D6 hits with Strength 4, Armour Penetration 1, and Magical Attacks.

(5) Stone Skin

9+
18"
Amélioration
Dernier tour
Melee Attacks against the target can never wound on better than 5+.

(6) Summer Growth

12"
11+
Marqueur
Immédiat
Friendly units within 6″ of the target point Raise D3 Health Points. Models with Towering Presence and Characters Raise 1 Health Point instead.