Nature's Call: All Wizards that know at least one Druidism spell (excluding Bound Spells) know the Learned Spell The Oaken Throne in addition to their other spells.
(0) Hidden Paths
12"
Aumentare
Ultimo giro
The target gains Strider.
(1) Fountain of Youth
(5+){7+}
12"
Aumentare, focalizzata
Immediato
The target or its unit Raises (1){D3} Health Points. Models with Towering Presence and Characters cannot Raise more than 1 Health Point per phase from this spell.
(2) Entwining Roots
(5+){8+}
18"
Hex
Ultimo giro
The target suffers (-1){-2} Offensive Skill, (-1){-2} Defensive Skill, and (-1){-2} to hit with Shooting Attacks.
(3) Healing Waters
8+
18"
Aumentare
Ultimo giro
The target gains Fortitude (6+) and Fortitude (+1, max 3+).
(4) Master of Earth
7+
6"
Hex, Danno
Immediato
The target suffers 2D6 hits with Strength 4, Armour Penetration 1, and Magical Attacks.
(5) Stone Skin
9+
18"
Aumentare
Ultimo giro
Melee Attacks against the target can never wound on better than 5+.
(6) Summer Growth
12"
11+
Terra
Immediato
Friendly units within 6″ of the target point Raise D3 Health Points. Models with Towering Presence and Characters Raise 1 Health Point instead.