- Army book
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- Army magic cards
mandrie bestial (v2021 beta 2)
Weapon Enchantments
Maledizione del biancospino
max 1 per Army (Enchantment: Hand Weapon)Attacks made with this weapon gain Devastating Charge (+2 Str, +2 AP) and become Magical Attacks. The weapon can be used as a ShootingWeapon (3+) with the following profile: Range 18″, Shots 1, Str 3 [6], AP 10, Area Attack (1×5), Reload!,[Multiple Wounds (D3)]. This Shooting Attack never suffers negative to-hit modifiers.
Incisioni ancestrali
max 3 per Army (Enchantment: Hand Weapon)Attacks made with this weapon gain +2Strength and +2 Armour Penetration, and become Magical Attacks. The wielder gains +2 Attack Value andDistracting while using this weapon.
Gemelle fameliche
max 1 per Army (Enchantment: Paired Weapons)Attacks made with this weapon gain Lethal Strike and become MagicalAttacks. Whenever the wielder rolls a natural ‘6’ to wound with a Close Combat Attack, and this attack causes anunsaved wound, the bearer Recovers 1 Health Point at the end of the Initiative Step. No more than 1 Health Pointmay be Recovered per phase in this manner.
Follia fatale
max 1 per Army (Enchantment: Beast Axe)Attacks made with this weapon become Magical Attacks. For each CloseCombat Attack against the wielder’s model that rolls a natural to-hit roll of ‘1’, the wielder must perform aClose Combat Attack at the same Initiative Step (this overrides the normal restriction that Beast Axe attacks alwaysstrike at Initiative Step 0). This must be allocated towards the model (or Health Pool) that rolled the ‘1’ to hit.
Armour Enchantments
Afflizione di Aaghor
max 1 per Army (Enchantment: Light Armour)The wearer gains +1 Resilience and Fortitude (4+), butautomatically fails all of its Armour Saves.
Astuzia dell'ingannatore
max 1 per Army (Enchantment: Light Armour)Successful to-wound rolls against the wearer’s model must bererolled.
Nebbia oscurante
max 1 per Army (Enchantment: Shield)While using this Shield, enemy units in base contact with the bearer suffer −1Agility. The bearer’s unit does not benefit from +1 Agility from Charging Momentum.
Forma selvaggia
max 1 per Army (Enchantment: Suit of Armour)At the start of the Melee Phase, the bearer may choose to gain either of thefollowing:• +1 Strength, +1 Armour Penetration, and −1 Resilience• −1 Strength, −1 Armour Penetration, and +1 ResilienceThe effects last until the end of the Melee Phase.
Artefacts
Pioggia oscura
max 1 per ArmyOne use onlyOne use only. This Artefact is automatically activated at the start of the first Game Turn (ifthe bearer is not on the Battlefield at this time, the item cannot be used). Its effects last until the end of the GameTurn. If the owner has the second Player Turn, all Shooting Attacks suffer −2 to hit during the opponent’s ShootingPhase. If the owner has the first Player Turn, instead all Shooting Attacks suffer −1 to hit during the opponent’sShooting Phase.
Icona del saccheggiatore
max 1 per ArmyAll friendly units within 12″ of the bearer comprised entirely of Razortusks orsingle model Chariots, excluding Characters, gain Vanguard.
Seme della foresta oscura
max 1 per ArmyOne use onlyOne use only. Right before the battle (during step 7 of the DeploymentPhase Sequence), the bearer must place a single Forest Terrain Feature that must be no larger than10″ in length and 6″ in width on the Battlefield, not in contact with any other Terrain Feature except Open Terrain,more than 1″ away from all enemy units, and with its centre within 12″ of the bearer. All friendly models inside thisForest Terrain Feature gain a +1 Casting Modifier for Augment, Hex, and Universal spells, and add (+1/+1) to thePower Level of Totem Bound Spells they cast. A natural roll of ‘1’ or ‘2’ for Casting Attempts with a single Magic Dicefrom friendly models is always a failed Casting Attempt, regardless of any modifiers.
Bulino di selce
max 1 per ArmyWhile the bearer has the centre of its base inside a Forest Terrain Feature, allfriendly units with more than half of their models with the centre of their bases inside any Forest Terrain Feature onthe Battlefield gain Magic Resistance (2).
Occhio del dominio
max 1 per ArmyClose Combat Attacks from Beast, Cavalry, and Construct models willalways hit the bearer only on a roll of 6+. If the attacking model is a multipart model, only model parts withHarnessed are affected.
Corona di corna
max 1 per ArmyThe bearer’s unit and all units within range of its Commanding Presence (ifapplicable) automatically pass Discipline Tests taken due to Primal Instinct.
Banner enchantement
Stendardo del branco selvaggio
max 3 per ArmyOne use only. A single Banner of the Wild Herd per unit may beactivated at the start of each Round of Combat. For the duration of this Round of Combat, all Mongrels and Wildhornsin the bearer’s unit gain +1 Strength and +1 Armour Penetration.
Insegna lacerante
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat. Close Combat Attacks from R&F models in the bearer’s unit gain +1 Armour Penetration until the bearer’s unit is no longer Engaged in Combat. A model can only be affected by a single Rending Banner at the same time.
Insegna della velocit
max 3 per ArmyA unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.
Stendardo dell'oppressore
max 3 per ArmyThe bearer’s unit gains Strider.
Icona d'etere
max 3 per ArmyThe bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.
Insegna della disciplina
max 3 per ArmyThe bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.
Stendardo infuocato
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.
Insegna della compagnia implacabile
max 3 per ArmyOne use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.
Stendardo della legione
max 3 per ArmyA unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.
Racial Trait Spell
getto | Gamma | Tipo | Durata | Effetto | |
---|---|---|---|---|---|
Echoes of the Dark Forest | The target gains Fear, Fearless, and Terror. Enemy units in base contact with the target suffer -1 Discipline. | ||||
Mf | 4+ [8+] | 18" [36"] | Translation missing: it.magic_spell.type_target.Augment | One Turn | |
The target gains Fear, Fearless, and Terror. Enemy units in base contact with the target suffer -1 Discipline. |
Army Organisation
Personaggi
(40% Max)
Base
(20% Least)
Speciale
(No Limit)
Predatori in agguato
(60% Max)
Terrori della selva
(40% Max)
Signore delle bestie
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 6 | 5 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Signore delle bestie | 4 | 6 | 5 | 2 | 5 |
Capobranco
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 5 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Capobranco | 3 | 5 | 4 | 1 | 4 |
Veggente
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 4 | 5 | 0 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Veggente | 1 | 4 | 3 | 0 | 3 |
Signore della guerra minotauro
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
6" | 12" | 9 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 5 | 5 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Signore della guerra minotauro | 5 | 6 | 6 | 3 | 5 |
Capo minotauro
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
6" | 12" | 8 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 4 | 5 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Capo minotauro | 4 | 5 | 5 | 2 | 4 |
Capo centauro
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
8" | 16" | 8 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 5 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Capo centauro | 4 | 5 | 5 | 2 | 4 |
Mount Carro razziatore
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
7" | 7" | C |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | C | C+2 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Equipaggio(3) | 1 | 4 | 3 | 0 | 3 | |
Cinghiale da guerra(2) | 1 | 3 | 4 | 1 | 2 | |
Telaio | 5 | 2 |
Mount Carro di zanneaguzze
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
7" | 7" | C |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
5 | C | C | C+1 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Equipaggio(3) | 1 | 4 | 3 | 0 | 3 | |
Zanneaguzze | 4 | 3 | 5 | 2 | 2 | |
Telaio | 5 | 2 |
Branco di cornaselvagge
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
5" | 10" | 7 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 4 | 0 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Branco di cornaselvagge | 1 | 4 | 3 | 0 | 3 |
Branco di mezzosangue
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
5" | 10" | 6 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 3 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Branco di mezzosangue | 1 | 3 | 3 | 0 | 3 |
Predoni mezzosangue
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
5" | 10" | 6 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 3 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Predoni mezzosangue | 1 | 3 | 3 | 0 | 3 |
Segugi ferini
Units of 8 or more models count towards Base instead of Speciale.
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
8" | 16" | 5 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Segugi ferini | 1 | 4 | 3 | 0 | 3 |
|
Branco di cornalunghe
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 4 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Branco di cornalunghe | 1 | 4 | 4 | 1 | 3 |
Minotauri
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
6" | 12" | 7 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 4 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Minotauri | 3 | 4 | 5 | 2 | 3 |
Centauri
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
8" | 16" | 7 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 4 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Centauri | 2 | 4 | 4 | 1 | 3 |
Carro razziatore
Units of 3 or more models count towards Base instead of Speciale.
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
7" | 7" | 8 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 4 | 4 | 2 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Equipaggio di cornaselvagge | 1 | 4 | 3 | 0 | 3 | |
Equipaggio di cornalunghe | 1 | 4 | 4 | 1 | 3 | |
Cinghiale da guerra (2) | 1 | 3 | 4 | 1 | 2 | |
Telaio | 5 | 2 |
Branco di zanneaguzze
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
7" | 14" | 6 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 5 | 0 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Branco di zanneaguzze | 4 | 3 | 5 | 2 | 2 |
Carro di zanneaguzze
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
7" | 7" | 8 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 4 | 5 | 1 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Equipaggio di cornaselvagge | 1 | 4 | 3 | 0 | 3 | |
Equipaggio di cornalunghe | 1 | 4 | 4 | 1 | 3 | |
Zanneaguzze | 4 | 3 | 5 | 2 | 2 | |
Telaio | 5 | 2 |
Bestia dei rovi
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
3D6" | " | 10 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 5 | 0 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Bestia dei rovi | D6+1 | 3 | 4 | 1 | 2 |
|
Gargoyle
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
5" | 10" | 7 | ||||
fly | 9" | 18" |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 4 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Gargoyle | 2 | 4 | 3 | 0 | 3 |
Ciclope
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 2 | 5 | 0 |
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Ciclope | 5 | 2 | 6 | 3 | 3 |
Gortach
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
7" | 14" | 9 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 3 | 6 | 0 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Gortach | 6 | 4 | 6 | 3 | 3 |
Jabberwock
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
8" | 16" | 8 | ||||
fly | 8" | 16" |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 4 | 5 | 3 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Jabberwock | 4 | 4 | 5 | 2 | 3 |
Gigante bestiale
Globali | Ava | Mar | Dis | Regole del modello | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Difensive | Vit | Dif | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 3 | 5 | 1 |
|
Offensive | Att | Off | For | Pen | Agi | |
---|---|---|---|---|---|---|
Gigante bestiale | 5 | 3 | 5 | 2 | 3 |