Alchimia

Alchimia

(0) Sferzata di mercurio

8+
24"
Hex, Missile, Danno
Immediato
The target suffers D3+1 hits with Metalshifting.

(1) Parola di ferro

6+ [9+]
24"
Aumentare
Ultimo giro
The target gains +1[+2] to its Armour Save.

(2) Rame fuso

7+
24"
Hex, Missile, Danno
Immediato
The target suffers D3+3 hits with Strength X, Armour Penetration 4, Flaming Attacks, and Magical Attacks, where X is equal to the target’s Armour.

(3) Punta d'argento

7+ [10+]
18" [36"]
Hex, Missile, Danno
Permanente
The target suffers one hit with Strength 6, Armour Piercing (6), 8+ Multiple Wounds (D3), and Penetrating.

(4) Corruzione dello stagno

8+ [11+]
24" [48"]
Hex
Immediato
The target suffers -1 to its Armour Save.

(5) Transmutation to Lead

9+ [12+]
24" [48"]
Hex
Ultimo giro
The target's attacks cannot receive Strength bonuses from its Close Combat Weapons. Mundane Shooting Weapons wielded by the target unit suffer -1 Strength. Note that this spell only affects a model’s equipment and its Strength, not any special rules.

(6) Gloria dell'oro

10+
18"
Aumentare
Ultimo giro
The target gains Magical Attacks, Flaming Attacks, and Armour Piercing (+1).

(UN) Fuoco alchemico

18"
Hex
Ultimo giro
The target gains Flammable against Close Combat Attacks and Spells.