The target or its unit Recovers {Raises} 1 Wound. No single model can Recover (or Raise) more than 1 Wound per Phase from this spell.
(T) The Oaken Throne
4+
Caster
Remains in play
If the caster has The Oaken Throne in play when certain spells are cast by the caster, the {augmented} version is used. In that case, use any text marked with { } and ignore anoy red text. For the Attribute Spell, The Oaken Throne must be in play when the Spell triggering the Attribute was cast.
(1) Master of Earth
6+{5+}
18"
Hex, Damage, Direct
Instant
The Range of this spell can be measured from the caster, or from any Impassable Terrain Feature on the table. The target suffers D6 Strength 4{5} hits.
(2) Healing Waters
8+{7+}
12"
Augment
Last one Turn
The Range of this spell can be measured from the caster or from any Water Terrain Feature on the table. The target gains Regeneration (5+){(4+)}.
(3) Entwining Roots
8+{7+}
12"
Hex
Last one Turn
The Range of this spell can be measured from the caster or from any Forest Terrain Feature on the table. The target suffers -1{-2} Weapon Skill and Ballistic Skill, both to a minimum of 1.
(4) Spirits of the Wood
9+{8+}
12"
Augment, {Universal}
Last one Turn
All models in the target unit are considered to be within a Forest. {If the target is a friendly unit, it gains Strider (Forest).}
(5) Stone Skin
10+{9+}
12"
Augment
Last one Turn
The Range of this spell can be measured from the caster or from any Hill Terrain Feature on the table. The target gains +2{+3} Toughness.
(6) Summer Growth
11+{10+}
24"
Augment
Instant
This spell has different effects depending on the Height of the largest fraction of the target unit’s models (use the largest Height in case of a tie). Standard: Raise 5{7} Wounds. Large: Raise 2{3} Wounds. Gigantic: Raise 1 {1} Wound.