Scheggia dell'Alba Rovente
Gli attacchi effettuati con quest'arma ottengono +1 Forza, +2 Penetrazione Armatura e diventano Attacchi Magici. Ogni tiro per colpire effettuato con successo con quest'arma causa due colpi invece che uno.
Conflagrazione Stellare
Gli attacchi effettuati con quest'arma ottengono Carica Devastante (+1 Att) e Colpo Letale. Inoltre, essi diventano Attacchi Divini e Attacchi Magici. Un solo uso. Può essere attivato all'inizio di un qualsiasi Round di combattimento. Il portatore conta come essere in Carica ai fini di Carica Devastante.
Cuore del Legno di Elu
Quest'arma ottiene Colpi 3, For uguale a quella del portatore +1, Pen uguale a quella del portatore +1, e Attacchi Magici.
Elemental Blade
+1 Att, +1 Str. When Choosing Equipment and Abilities, choose to gain either Flaming Attacks or Lightning Attacks. The effects last until the end of the Round of Combat.
Sterminatrice di re
The wielder gains +X Attack Value while using this weapon, and attacks made with this weapon gain +X Strength, +X Armour Penetration, and Magical Attacks, where X is equal to the number of enemy Characters in base contact with the wielder’s unit. This bonus is calculated at the Initiative Step when the attacks are made.
Tocco di grandigia
Attacks made with this weapon gain +1 Strength, +1 Armour Penetration, and become Magical Attacks.
Strength modifiers from this weapon (combining both mundane and Weapon Enchantment modifiers) cannot exceed +2 (but can exceed +2 through modifiers from other sources, such as spells).
Luce purificante
At the start of each Round of Combat, the wielder may choose to have attacks made with this weapon become Flaming Attacks and Magical Attacks.
Giant Slayer
Crush Attack. This Crush Attack always hits on 4+.
Destrezza ultraterrena
The wielder gains +2 Offensive Skill and +2 Agility while using this weapon, and attacks made with it become Magical Attacks.
Eldritch Inscriptions
Failed to-wound rolls from attacks made with this weapon must be rerolled.