Standard magici


Banner of Eternal Flame

Models in a unit with the Banner of Eternal Flame have Flaming Attacks.

Banner of Swiftness

Models in a unit with the Banner of Swiftness have +1 to their Movement characteristic.

War banner

A unit with this banner adds +1 to its combat result.

Rampager's standard

A unit with this Magic Standard can re-roll its charge distance dice.

Scarecrow Banner

A unit with the Scarecrow Banner causes Fear in models with the Fly special rule.

Wailing banner

A unit with this banner causes Terror in its enemies.

Griffon banner

A unit joined by a character bearing the Griffon Banner doubles any combat result bonus granted for having extra ranks. however, a character carrying the Griffon Banner, and his unit, cannot pursue a fleeing enemy and must hold their ground instead.

Steel standard

The bearer of the Steel Standard and his unit ignore any negative Movement penalties for barding (if they have any), and re-roll any dice rolls of a 1 when determining the distance they charge, flee or pursue.

Standard of Discipline

Models in a unit with the Standard of Discipline have +1 Leadership, but cannot use the General’s Inspiring Presence special rule.

Ranger’s Standard

A unit with the Ranger’s Standard has the Strider special rule.

Lichebone Pennant

Models in a unit with the Lichebone Pennant have Magic Resistance (1).

Razor Standard

Models in a unit with the Razor Standard have the Armour Piercing special rule.

Gleaming Pennant

One use only. A unit with the Gleaming Pennant can re-roll its first failed Leadership test.